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ps3vram: use bvec_virt
Use bvec_virt instead of open coding it. Signed-off-by: Christoph Hellwig <hch@lst.de> Link: https://lore.kernel.org/r/20210804095634.460779-13-hch@lst.de Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -541,7 +541,7 @@ static struct bio *ps3vram_do_bio(struct ps3_system_bus_device *dev,
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bio_for_each_segment(bvec, bio, iter) {
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/* PS3 is ppc64, so we don't handle highmem */
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char *ptr = page_address(bvec.bv_page) + bvec.bv_offset;
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char *ptr = bvec_virt(&bvec);
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size_t len = bvec.bv_len, retlen;
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dev_dbg(&dev->core, " %s %zu bytes at offset %llu\n", op,
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