media: hantro: postproc: Fix motion vector space allocation

When the post-processor is enabled, the driver allocates
"shadow buffers" which are used for the decoder core,
and exposes the post-processed buffers to userspace.

For this reason, extra motion vector space has to
be allocated on the shadow buffers, which the driver
wasn't doing. Fix it.

This fix should address artifacts on high profile bitstreams.

Fixes: 8c2d66b036 ("media: hantro: Support color conversion via post-processing")
Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
This commit is contained in:
Ezequiel Garcia 2020-07-27 19:05:38 +02:00 committed by Mauro Carvalho Chehab
parent 6d9e8cd055
commit 669ccf19ed

View File

@ -118,7 +118,9 @@ int hantro_postproc_alloc(struct hantro_ctx *ctx)
unsigned int num_buffers = cap_queue->num_buffers;
unsigned int i, buf_size;
buf_size = ctx->dst_fmt.plane_fmt[0].sizeimage;
buf_size = ctx->dst_fmt.plane_fmt[0].sizeimage +
hantro_h264_mv_size(ctx->dst_fmt.width,
ctx->dst_fmt.height);
for (i = 0; i < num_buffers; ++i) {
struct hantro_aux_buf *priv = &ctx->postproc.dec_q[i];