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debugobjects: Make debug_objects_enabled bool
Make it what it is. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Zhen Lei <thunder.leizhen@huawei.com> Link: https://lore.kernel.org/all/20241007164913.518175013@linutronix.de
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@ -82,7 +82,7 @@ static int __data_racy debug_objects_maxchain __read_mostly;
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static int __data_racy __maybe_unused debug_objects_maxchecked __read_mostly;
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static int __data_racy debug_objects_fixups __read_mostly;
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static int __data_racy debug_objects_warnings __read_mostly;
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static int __data_racy debug_objects_enabled __read_mostly
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static bool __data_racy debug_objects_enabled __read_mostly
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= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
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static int debug_objects_pool_size __ro_after_init
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= ODEBUG_POOL_SIZE;
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@ -103,17 +103,16 @@ static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
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static int __init enable_object_debug(char *str)
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{
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debug_objects_enabled = 1;
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debug_objects_enabled = true;
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return 0;
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}
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early_param("debug_objects", enable_object_debug);
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static int __init disable_object_debug(char *str)
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{
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debug_objects_enabled = 0;
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debug_objects_enabled = false;
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return 0;
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}
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early_param("debug_objects", enable_object_debug);
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early_param("no_debug_objects", disable_object_debug);
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static const char *obj_states[ODEBUG_STATE_MAX] = {
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@ -592,7 +591,7 @@ static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket
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}
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/* Out of memory. Do the cleanup outside of the locked region */
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debug_objects_enabled = 0;
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debug_objects_enabled = false;
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return NULL;
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}
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@ -1194,7 +1193,7 @@ check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
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out:
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raw_spin_unlock_irqrestore(&db->lock, flags);
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if (res)
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debug_objects_enabled = 0;
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debug_objects_enabled = false;
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return res;
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}
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@ -1278,7 +1277,7 @@ out:
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descr_test = NULL;
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local_irq_restore(flags);
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return !!debug_objects_enabled;
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return debug_objects_enabled;
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}
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#else
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static inline bool debug_objects_selftest(void) { return true; }
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@ -1372,7 +1371,7 @@ void __init debug_objects_mem_init(void)
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SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, NULL);
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if (!cache || !debug_objects_replace_static_objects(cache)) {
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debug_objects_enabled = 0;
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debug_objects_enabled = false;
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pr_warn("Out of memory.\n");
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return;
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}
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