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[MTD] ftl.c: make code static
This patch makes the following needlessly global code static: - ftl_freepart() - struct ftl_tr Signed-off-by: Adrian Bunk <bunk@kernel.org> Signed-off-by: David Woodhouse <dwmw2@infradead.org>
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@ -136,8 +136,6 @@ typedef struct partition_t {
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#endif
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} partition_t;
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void ftl_freepart(partition_t *part);
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/* Partition state flags */
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#define FTL_FORMATTED 0x01
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@ -1014,7 +1012,7 @@ static int ftl_writesect(struct mtd_blktrans_dev *dev,
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/*====================================================================*/
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void ftl_freepart(partition_t *part)
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static void ftl_freepart(partition_t *part)
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{
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vfree(part->VirtualBlockMap);
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part->VirtualBlockMap = NULL;
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@ -1069,7 +1067,7 @@ static void ftl_remove_dev(struct mtd_blktrans_dev *dev)
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kfree(dev);
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}
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struct mtd_blktrans_ops ftl_tr = {
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static struct mtd_blktrans_ops ftl_tr = {
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.name = "ftl",
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.major = FTL_MAJOR,
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.part_bits = PART_BITS,
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