selftests/bpf: test case for callback_depth states pruning logic

The test case was minimized from mailing list discussion [0].
It is equivalent to the following C program:

    struct iter_limit_bug_ctx { __u64 a; __u64 b; __u64 c; };

    static __naked void iter_limit_bug_cb(void)
    {
    	switch (bpf_get_prandom_u32()) {
    	case 1:  ctx->a = 42; break;
    	case 2:  ctx->b = 42; break;
    	default: ctx->c = 42; break;
    	}
    }

    int iter_limit_bug(struct __sk_buff *skb)
    {
    	struct iter_limit_bug_ctx ctx = { 7, 7, 7 };

    	bpf_loop(2, iter_limit_bug_cb, &ctx, 0);
    	if (ctx.a == 42 && ctx.b == 42 && ctx.c == 7)
    	  asm volatile("r1 /= 0;":::"r1");
    	return 0;
    }

The main idea is that each loop iteration changes one of the state
variables in a non-deterministic manner. Hence it is premature to
prune the states that have two iterations left comparing them to
states with one iteration left.
E.g. {{7,7,7}, callback_depth=0} can reach state {42,42,7},
while {{7,7,7}, callback_depth=1} can't.

[0] https://lore.kernel.org/bpf/9b251840-7cb8-4d17-bd23-1fc8071d8eef@linux.dev/

Acked-by: Yonghong Song <yonghong.song@linux.dev>
Signed-off-by: Eduard Zingerman <eddyz87@gmail.com>
Link: https://lore.kernel.org/r/20240222154121.6991-3-eddyz87@gmail.com
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
This commit is contained in:
Eduard Zingerman 2024-02-22 17:41:21 +02:00 committed by Alexei Starovoitov
parent e9a8e5a587
commit 5c2bc5e2f8

View File

@ -239,4 +239,74 @@ int bpf_loop_iter_limit_nested(void *unused)
return 1000 * a + b + c;
}
struct iter_limit_bug_ctx {
__u64 a;
__u64 b;
__u64 c;
};
static __naked void iter_limit_bug_cb(void)
{
/* This is the same as C code below, but written
* in assembly to control which branches are fall-through.
*
* switch (bpf_get_prandom_u32()) {
* case 1: ctx->a = 42; break;
* case 2: ctx->b = 42; break;
* default: ctx->c = 42; break;
* }
*/
asm volatile (
"r9 = r2;"
"call %[bpf_get_prandom_u32];"
"r1 = r0;"
"r2 = 42;"
"r0 = 0;"
"if r1 == 0x1 goto 1f;"
"if r1 == 0x2 goto 2f;"
"*(u64 *)(r9 + 16) = r2;"
"exit;"
"1: *(u64 *)(r9 + 0) = r2;"
"exit;"
"2: *(u64 *)(r9 + 8) = r2;"
"exit;"
:
: __imm(bpf_get_prandom_u32)
: __clobber_all
);
}
SEC("tc")
__failure
__flag(BPF_F_TEST_STATE_FREQ)
int iter_limit_bug(struct __sk_buff *skb)
{
struct iter_limit_bug_ctx ctx = { 7, 7, 7 };
bpf_loop(2, iter_limit_bug_cb, &ctx, 0);
/* This is the same as C code below,
* written in assembly to guarantee checks order.
*
* if (ctx.a == 42 && ctx.b == 42 && ctx.c == 7)
* asm volatile("r1 /= 0;":::"r1");
*/
asm volatile (
"r1 = *(u64 *)%[ctx_a];"
"if r1 != 42 goto 1f;"
"r1 = *(u64 *)%[ctx_b];"
"if r1 != 42 goto 1f;"
"r1 = *(u64 *)%[ctx_c];"
"if r1 != 7 goto 1f;"
"r1 /= 0;"
"1:"
:
: [ctx_a]"m"(ctx.a),
[ctx_b]"m"(ctx.b),
[ctx_c]"m"(ctx.c)
: "r1"
);
return 0;
}
char _license[] SEC("license") = "GPL";