mm: memcontrol: convert reclaim iterator to simple css refcounting

The memcg reclaim iterators use a complicated weak reference scheme to
prevent pinning cgroups indefinitely in the absence of memory pressure.

However, during the ongoing cgroup core rework, css lifetime has been
decoupled such that a pinned css no longer interferes with removal of
the user-visible cgroup, and all this complexity is now unnecessary.

[mhocko@suse.cz: ensure that the cached reference is always released]
Signed-off-by: Johannes Weiner <hannes@cmpxchg.org>
Cc: Vladimir Davydov <vdavydov@parallels.com>
Cc: David Rientjes <rientjes@google.com>
Cc: Tejun Heo <tj@kernel.org>
Signed-off-by: Michal Hocko <mhocko@suse.cz>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Johannes Weiner 2014-12-10 15:42:39 -08:00 committed by Linus Torvalds
parent 5b1efc027c
commit 5ac8fb31ad

View File

@ -143,14 +143,8 @@ struct mem_cgroup_stat_cpu {
unsigned long targets[MEM_CGROUP_NTARGETS];
};
struct mem_cgroup_reclaim_iter {
/*
* last scanned hierarchy member. Valid only if last_dead_count
* matches memcg->dead_count of the hierarchy root group.
*/
struct mem_cgroup *last_visited;
int last_dead_count;
struct reclaim_iter {
struct mem_cgroup *position;
/* scan generation, increased every round-trip */
unsigned int generation;
};
@ -162,7 +156,7 @@ struct mem_cgroup_per_zone {
struct lruvec lruvec;
unsigned long lru_size[NR_LRU_LISTS];
struct mem_cgroup_reclaim_iter reclaim_iter[DEF_PRIORITY + 1];
struct reclaim_iter iter[DEF_PRIORITY + 1];
struct rb_node tree_node; /* RB tree node */
unsigned long usage_in_excess;/* Set to the value by which */
@ -346,7 +340,6 @@ struct mem_cgroup {
struct mem_cgroup_stat_cpu nocpu_base;
spinlock_t pcp_counter_lock;
atomic_t dead_count;
#if defined(CONFIG_MEMCG_KMEM) && defined(CONFIG_INET)
struct cg_proto tcp_mem;
#endif
@ -1067,122 +1060,6 @@ static struct mem_cgroup *get_mem_cgroup_from_mm(struct mm_struct *mm)
return memcg;
}
/*
* Returns a next (in a pre-order walk) alive memcg (with elevated css
* ref. count) or NULL if the whole root's subtree has been visited.
*
* helper function to be used by mem_cgroup_iter
*/
static struct mem_cgroup *__mem_cgroup_iter_next(struct mem_cgroup *root,
struct mem_cgroup *last_visited)
{
struct cgroup_subsys_state *prev_css, *next_css;
prev_css = last_visited ? &last_visited->css : NULL;
skip_node:
next_css = css_next_descendant_pre(prev_css, &root->css);
/*
* Even if we found a group we have to make sure it is
* alive. css && !memcg means that the groups should be
* skipped and we should continue the tree walk.
* last_visited css is safe to use because it is
* protected by css_get and the tree walk is rcu safe.
*
* We do not take a reference on the root of the tree walk
* because we might race with the root removal when it would
* be the only node in the iterated hierarchy and mem_cgroup_iter
* would end up in an endless loop because it expects that at
* least one valid node will be returned. Root cannot disappear
* because caller of the iterator should hold it already so
* skipping css reference should be safe.
*/
if (next_css) {
struct mem_cgroup *memcg = mem_cgroup_from_css(next_css);
if (next_css == &root->css)
return memcg;
if (css_tryget_online(next_css)) {
/*
* Make sure the memcg is initialized:
* mem_cgroup_css_online() orders the the
* initialization against setting the flag.
*/
if (smp_load_acquire(&memcg->initialized))
return memcg;
css_put(next_css);
}
prev_css = next_css;
goto skip_node;
}
return NULL;
}
static void mem_cgroup_iter_invalidate(struct mem_cgroup *root)
{
/*
* When a group in the hierarchy below root is destroyed, the
* hierarchy iterator can no longer be trusted since it might
* have pointed to the destroyed group. Invalidate it.
*/
atomic_inc(&root->dead_count);
}
static struct mem_cgroup *
mem_cgroup_iter_load(struct mem_cgroup_reclaim_iter *iter,
struct mem_cgroup *root,
int *sequence)
{
struct mem_cgroup *position = NULL;
/*
* A cgroup destruction happens in two stages: offlining and
* release. They are separated by a RCU grace period.
*
* If the iterator is valid, we may still race with an
* offlining. The RCU lock ensures the object won't be
* released, tryget will fail if we lost the race.
*/
*sequence = atomic_read(&root->dead_count);
if (iter->last_dead_count == *sequence) {
smp_rmb();
position = iter->last_visited;
/*
* We cannot take a reference to root because we might race
* with root removal and returning NULL would end up in
* an endless loop on the iterator user level when root
* would be returned all the time.
*/
if (position && position != root &&
!css_tryget_online(&position->css))
position = NULL;
}
return position;
}
static void mem_cgroup_iter_update(struct mem_cgroup_reclaim_iter *iter,
struct mem_cgroup *last_visited,
struct mem_cgroup *new_position,
struct mem_cgroup *root,
int sequence)
{
/* root reference counting symmetric to mem_cgroup_iter_load */
if (last_visited && last_visited != root)
css_put(&last_visited->css);
/*
* We store the sequence count from the time @last_visited was
* loaded successfully instead of rereading it here so that we
* don't lose destruction events in between. We could have
* raced with the destruction of @new_position after all.
*/
iter->last_visited = new_position;
smp_wmb();
iter->last_dead_count = sequence;
}
/**
* mem_cgroup_iter - iterate over memory cgroup hierarchy
* @root: hierarchy root
@ -1204,8 +1081,10 @@ struct mem_cgroup *mem_cgroup_iter(struct mem_cgroup *root,
struct mem_cgroup *prev,
struct mem_cgroup_reclaim_cookie *reclaim)
{
struct reclaim_iter *uninitialized_var(iter);
struct cgroup_subsys_state *css = NULL;
struct mem_cgroup *memcg = NULL;
struct mem_cgroup *last_visited = NULL;
struct mem_cgroup *pos = NULL;
if (mem_cgroup_disabled())
return NULL;
@ -1214,50 +1093,101 @@ struct mem_cgroup *mem_cgroup_iter(struct mem_cgroup *root,
root = root_mem_cgroup;
if (prev && !reclaim)
last_visited = prev;
pos = prev;
if (!root->use_hierarchy && root != root_mem_cgroup) {
if (prev)
goto out_css_put;
goto out;
return root;
}
rcu_read_lock();
while (!memcg) {
struct mem_cgroup_reclaim_iter *uninitialized_var(iter);
int uninitialized_var(seq);
if (reclaim) {
struct mem_cgroup_per_zone *mz;
mz = mem_cgroup_zone_zoneinfo(root, reclaim->zone);
iter = &mz->reclaim_iter[reclaim->priority];
if (prev && reclaim->generation != iter->generation) {
iter->last_visited = NULL;
iter = &mz->iter[reclaim->priority];
if (prev && reclaim->generation != iter->generation)
goto out_unlock;
do {
pos = ACCESS_ONCE(iter->position);
/*
* A racing update may change the position and
* put the last reference, hence css_tryget(),
* or retry to see the updated position.
*/
} while (pos && !css_tryget(&pos->css));
}
last_visited = mem_cgroup_iter_load(iter, root, &seq);
if (pos)
css = &pos->css;
for (;;) {
css = css_next_descendant_pre(css, &root->css);
if (!css) {
/*
* Reclaimers share the hierarchy walk, and a
* new one might jump in right at the end of
* the hierarchy - make sure they see at least
* one group and restart from the beginning.
*/
if (!prev)
continue;
break;
}
memcg = __mem_cgroup_iter_next(root, last_visited);
/*
* Verify the css and acquire a reference. The root
* is provided by the caller, so we know it's alive
* and kicking, and don't take an extra reference.
*/
memcg = mem_cgroup_from_css(css);
if (css == &root->css)
break;
if (css_tryget_online(css)) {
/*
* Make sure the memcg is initialized:
* mem_cgroup_css_online() orders the the
* initialization against setting the flag.
*/
if (smp_load_acquire(&memcg->initialized))
break;
css_put(css);
}
memcg = NULL;
}
if (reclaim) {
mem_cgroup_iter_update(iter, last_visited, memcg, root,
seq);
if (cmpxchg(&iter->position, pos, memcg) == pos) {
if (memcg)
css_get(&memcg->css);
if (pos)
css_put(&pos->css);
}
/*
* pairs with css_tryget when dereferencing iter->position
* above.
*/
if (pos)
css_put(&pos->css);
if (!memcg)
iter->generation++;
else if (!prev && memcg)
else if (!prev)
reclaim->generation = iter->generation;
}
if (prev && !memcg)
goto out_unlock;
}
out_unlock:
rcu_read_unlock();
out_css_put:
out:
if (prev && prev != root)
css_put(&prev->css);
@ -5447,24 +5377,6 @@ mem_cgroup_css_online(struct cgroup_subsys_state *css)
return 0;
}
/*
* Announce all parents that a group from their hierarchy is gone.
*/
static void mem_cgroup_invalidate_reclaim_iterators(struct mem_cgroup *memcg)
{
struct mem_cgroup *parent = memcg;
while ((parent = parent_mem_cgroup(parent)))
mem_cgroup_iter_invalidate(parent);
/*
* if the root memcg is not hierarchical we have to check it
* explicitely.
*/
if (!root_mem_cgroup->use_hierarchy)
mem_cgroup_iter_invalidate(root_mem_cgroup);
}
static void mem_cgroup_css_offline(struct cgroup_subsys_state *css)
{
struct mem_cgroup *memcg = mem_cgroup_from_css(css);
@ -5485,8 +5397,6 @@ static void mem_cgroup_css_offline(struct cgroup_subsys_state *css)
kmem_cgroup_css_offline(memcg);
mem_cgroup_invalidate_reclaim_iterators(memcg);
/*
* This requires that offlining is serialized. Right now that is
* guaranteed because css_killed_work_fn() holds the cgroup_mutex.