mirror of
https://github.com/torvalds/linux.git
synced 2024-11-27 14:41:39 +00:00
[POWERPC] PS3: Bootwrapper improvements
Improve the debugging support of the PS3 bootwraper code: o Increase the size of the PS3 bootwrapper overlay from 256 to 512 bytes to allow for more debugging code in the overlay. o Use the dot symbol to set the size of __system_reset_overlay. The assembler will then emit an error if the overlay code is too big. o Remove some unused instructions. o Update the text describing the PS3 bootwrapper overlay. o Add a check for null pointer writes. o Change hcall return value from s64. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
This commit is contained in:
parent
23afcb4e00
commit
5761eaa3a5
@ -27,8 +27,9 @@
|
||||
/*
|
||||
* __system_reset_overlay - The PS3 first stage entry.
|
||||
*
|
||||
* The bootwraper build script copies the 0x100 bytes at symbol
|
||||
* __system_reset_overlay to offset 0x100 of the rom image.
|
||||
* The bootwraper build script copies the 512 bytes at symbol
|
||||
* __system_reset_overlay to offset 0x100 of the rom image. This symbol
|
||||
* must occupy 512 or less bytes.
|
||||
*
|
||||
* The PS3 has a single processor with two threads.
|
||||
*/
|
||||
@ -47,8 +48,6 @@ __system_reset_overlay:
|
||||
|
||||
mfspr r3, 0x88
|
||||
cntlzw. r3, r3
|
||||
li r4, 0
|
||||
li r5, 0
|
||||
beq 1f
|
||||
|
||||
/* Secondary goes to __secondary_hold in kernel. */
|
||||
@ -57,8 +56,14 @@ __system_reset_overlay:
|
||||
mtctr r4
|
||||
bctr
|
||||
|
||||
/* Primary delays then goes to _zimage_start in wrapper. */
|
||||
1:
|
||||
/* Save the value at addr zero for a null pointer write check later. */
|
||||
|
||||
li r4, 0
|
||||
lwz r3, 0(r4)
|
||||
|
||||
/* Primary delays then goes to _zimage_start in wrapper. */
|
||||
|
||||
or 31, 31, 31 /* db16cyc */
|
||||
or 31, 31, 31 /* db16cyc */
|
||||
|
||||
@ -67,16 +72,18 @@ __system_reset_overlay:
|
||||
mtctr r4
|
||||
bctr
|
||||
|
||||
. = __system_reset_overlay + 512
|
||||
|
||||
/*
|
||||
* __system_reset_kernel - Place holder for the kernel reset vector.
|
||||
*
|
||||
* The bootwrapper build script copies 0x100 bytes from offset 0x100
|
||||
* The bootwrapper build script copies 512 bytes from offset 0x100
|
||||
* of the rom image to the symbol __system_reset_kernel. At runtime
|
||||
* the bootwrapper program copies the 0x100 bytes at __system_reset_kernel
|
||||
* to ram address 0x100. This symbol must occupy 0x100 bytes.
|
||||
* the bootwrapper program copies the 512 bytes at __system_reset_kernel
|
||||
* to ram address 0x100. This symbol must occupy 512 bytes.
|
||||
*/
|
||||
|
||||
.globl __system_reset_kernel
|
||||
__system_reset_kernel:
|
||||
|
||||
. = __system_reset_kernel + 0x100
|
||||
. = __system_reset_kernel + 512
|
||||
|
@ -27,10 +27,10 @@
|
||||
#include "page.h"
|
||||
#include "ops.h"
|
||||
|
||||
extern s64 lv1_panic(u64 in_1);
|
||||
extern s64 lv1_get_logical_partition_id(u64 *out_1);
|
||||
extern s64 lv1_get_logical_ppe_id(u64 *out_1);
|
||||
extern s64 lv1_get_repository_node_value(u64 in_1, u64 in_2, u64 in_3,
|
||||
extern int lv1_panic(u64 in_1);
|
||||
extern int lv1_get_logical_partition_id(u64 *out_1);
|
||||
extern int lv1_get_logical_ppe_id(u64 *out_1);
|
||||
extern int lv1_get_repository_node_value(u64 in_1, u64 in_2, u64 in_3,
|
||||
u64 in_4, u64 in_5, u64 *out_1, u64 *out_2);
|
||||
|
||||
#ifdef DEBUG
|
||||
@ -46,6 +46,7 @@ BSS_STACK(4096);
|
||||
* edit the command line passed to vmlinux (by setting /chosen/bootargs).
|
||||
* The buffer is put in it's own section so that tools may locate it easier.
|
||||
*/
|
||||
|
||||
static char cmdline[COMMAND_LINE_SIZE]
|
||||
__attribute__((__section__("__builtin_cmdline")));
|
||||
|
||||
@ -75,7 +76,7 @@ static void ps3_exit(void)
|
||||
|
||||
static int ps3_repository_read_rm_size(u64 *rm_size)
|
||||
{
|
||||
s64 result;
|
||||
int result;
|
||||
u64 lpar_id;
|
||||
u64 ppe_id;
|
||||
u64 v2;
|
||||
@ -114,16 +115,17 @@ void ps3_copy_vectors(void)
|
||||
{
|
||||
extern char __system_reset_kernel[];
|
||||
|
||||
memcpy((void *)0x100, __system_reset_kernel, 0x100);
|
||||
flush_cache((void *)0x100, 0x100);
|
||||
memcpy((void *)0x100, __system_reset_kernel, 512);
|
||||
flush_cache((void *)0x100, 512);
|
||||
}
|
||||
|
||||
void platform_init(void)
|
||||
void platform_init(unsigned long null_check)
|
||||
{
|
||||
const u32 heapsize = 0x1000000 - (u32)_end; /* 16MiB */
|
||||
void *chosen;
|
||||
unsigned long ft_addr;
|
||||
u64 rm_size;
|
||||
unsigned long val;
|
||||
|
||||
console_ops.write = ps3_console_write;
|
||||
platform_ops.exit = ps3_exit;
|
||||
@ -151,6 +153,11 @@ void platform_init(void)
|
||||
|
||||
printf(" flat tree at 0x%lx\n\r", ft_addr);
|
||||
|
||||
val = *(unsigned long *)0;
|
||||
|
||||
if (val != null_check)
|
||||
printf("null check failed: %lx != %lx\n\r", val, null_check);
|
||||
|
||||
((kernel_entry_t)0)(ft_addr, 0, NULL);
|
||||
|
||||
ps3_exit();
|
||||
|
@ -298,15 +298,16 @@ treeboot*)
|
||||
exit 0
|
||||
;;
|
||||
ps3)
|
||||
# The ps3's loader supports loading gzipped binary images from flash
|
||||
# rom to addr zero. The loader enters the image at addr 0x100. A
|
||||
# bootwrapper overlay is use to arrange for the kernel to be loaded
|
||||
# to addr zero and to have a suitable bootwrapper entry at 0x100.
|
||||
# To construct the rom image, 0x100 bytes from offset 0x100 in the
|
||||
# kernel is copied to the bootwrapper symbol __system_reset_kernel.
|
||||
# The 0x100 bytes at the bootwrapper symbol __system_reset_overlay is
|
||||
# then copied to offset 0x100. At runtime the bootwrapper program
|
||||
# copies the 0x100 bytes at __system_reset_kernel to addr 0x100.
|
||||
# The ps3's loader supports loading a gzipped binary image from flash
|
||||
# rom to ram addr zero. The loader then enters the system reset
|
||||
# vector at addr 0x100. A bootwrapper overlay is used to arrange for
|
||||
# a binary image of the kernel to be at addr zero, and yet have a
|
||||
# suitable bootwrapper entry at 0x100. To construct the final rom
|
||||
# image 512 bytes from offset 0x100 is copied to the bootwrapper
|
||||
# place holder at symbol __system_reset_kernel. The 512 bytes of the
|
||||
# bootwrapper entry code at symbol __system_reset_overlay is then
|
||||
# copied to offset 0x100. At runtime the bootwrapper program copies
|
||||
# the data at __system_reset_kernel back to addr 0x100.
|
||||
|
||||
system_reset_overlay=0x`${CROSS}nm "$ofile" \
|
||||
| grep ' __system_reset_overlay$' \
|
||||
@ -317,7 +318,7 @@ ps3)
|
||||
| cut -d' ' -f1`
|
||||
system_reset_kernel=`printf "%d" $system_reset_kernel`
|
||||
overlay_dest="256"
|
||||
overlay_size="256"
|
||||
overlay_size="512"
|
||||
|
||||
${CROSS}objcopy -O binary "$ofile" "$ofile.bin"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user