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SLUB: Do our own flags based on PG_active and PG_error
The atomicity when handling flags in SLUB is not necessary since both flags used by SLUB are not updated in a racy way. Flag updates are either done during slab creation or destruction or under slab_lock. Some of these flags do not have the non atomic variants that we need. So define our own. Signed-off-by: Christoph Lameter <clameter@sgi.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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28
mm/slub.c
28
mm/slub.c
@ -99,42 +99,42 @@
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* the fast path and disables lockless freelists.
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*/
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#define FROZEN (1 << PG_active)
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#ifdef CONFIG_SLUB_DEBUG
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#define SLABDEBUG (1 << PG_error)
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#else
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#define SLABDEBUG 0
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#endif
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static inline int SlabFrozen(struct page *page)
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{
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return PageActive(page);
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return page->flags & FROZEN;
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}
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static inline void SetSlabFrozen(struct page *page)
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{
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SetPageActive(page);
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page->flags |= FROZEN;
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}
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static inline void ClearSlabFrozen(struct page *page)
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{
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ClearPageActive(page);
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page->flags &= ~FROZEN;
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}
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static inline int SlabDebug(struct page *page)
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{
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#ifdef CONFIG_SLUB_DEBUG
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return PageError(page);
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#else
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return 0;
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#endif
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return page->flags & SLABDEBUG;
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}
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static inline void SetSlabDebug(struct page *page)
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{
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#ifdef CONFIG_SLUB_DEBUG
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SetPageError(page);
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#endif
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page->flags |= SLABDEBUG;
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}
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static inline void ClearSlabDebug(struct page *page)
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{
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#ifdef CONFIG_SLUB_DEBUG
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ClearPageError(page);
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#endif
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page->flags &= ~SLABDEBUG;
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}
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/*
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