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sparc: Match sparc32's build_tree() up to sparc64's
Sparc64 uses a non-recursive sibling traversal algorithm that never got propagated into the sparc32 copy of this code. Sync them up. Signed-off-by: David S. Miller <davem@davemloft.net>
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commit
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@ -198,23 +198,33 @@ static char * __init build_full_name(struct device_node *dp)
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static struct device_node * __init build_tree(struct device_node *parent, phandle node, struct device_node ***nextp)
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{
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struct device_node *ret = NULL, *prev_sibling = NULL;
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struct device_node *dp;
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dp = create_node(node, parent);
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if (dp) {
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while (1) {
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dp = create_node(node, parent);
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if (!dp)
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break;
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if (prev_sibling)
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prev_sibling->sibling = dp;
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if (!ret)
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ret = dp;
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prev_sibling = dp;
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*(*nextp) = dp;
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*nextp = &dp->allnext;
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dp->parent = parent;
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dp->path_component_name = build_path_component(dp);
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dp->full_name = build_full_name(dp);
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dp->child = build_tree(dp, prom_getchild(node), nextp);
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dp->sibling = build_tree(parent, prom_getsibling(node), nextp);
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node = prom_getsibling(node);
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}
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return dp;
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return ret;
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}
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struct device_node *of_console_device;
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