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ASoC: core: Clarify usage of ignore_machine
For a sound card ignore_machine means that existing FEs links should be ignored and existing BEs links should be overridden with some information from the matching component driver. Current code make some confusions about this so fix it! Signed-off-by: Daniel Baluta <daniel.baluta@nxp.com> Link: https://lore.kernel.org/r/20190925183358.11955-1-daniel.baluta@nxp.com Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -1859,7 +1859,7 @@ static void soc_check_tplg_fes(struct snd_soc_card *card)
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for_each_component(component) {
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/* does this component override FEs ? */
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/* does this component override BEs ? */
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if (!component->driver->ignore_machine)
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continue;
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@ -1880,7 +1880,7 @@ match:
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continue;
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}
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dev_info(card->dev, "info: override FE DAI link %s\n",
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dev_info(card->dev, "info: override BE DAI link %s\n",
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card->dai_link[i].name);
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/* override platform component */
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