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idr: reduce the number of bits per level from 8 to 6
In preparation for merging the IDR and radix tree, reduce the fanout at each level from 256 to 64. If this causes a performance problem then a bisect will point to this commit, and we'll have a better idea about what we might do to fix it. Link: http://lkml.kernel.org/r/1480369871-5271-66-git-send-email-mawilcox@linuxonhyperv.com Signed-off-by: Matthew Wilcox <willy@linux.intel.com> Tested-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Cc: Konstantin Khlebnikov <koct9i@gmail.com> Cc: Ross Zwisler <ross.zwisler@linux.intel.com> Cc: Matthew Wilcox <mawilcox@microsoft.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -18,12 +18,11 @@
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#include <linux/rcupdate.h>
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/*
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* We want shallower trees and thus more bits covered at each layer. 8
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* bits gives us large enough first layer for most use cases and maximum
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* tree depth of 4. Each idr_layer is slightly larger than 2k on 64bit and
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* 1k on 32bit.
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* Using 6 bits at each layer allows us to allocate 7 layers out of each page.
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* 8 bits only gave us 3 layers out of every pair of pages, which is less
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* efficient except for trees with a largest element between 192-255 inclusive.
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*/
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#define IDR_BITS 8
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#define IDR_BITS 6
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#define IDR_SIZE (1 << IDR_BITS)
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#define IDR_MASK ((1 << IDR_BITS)-1)
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