md: uuid debug statement now in processor byte order.

Previously, the uuid debug statements were printed in little-endian
format, which wasn't consistent in machines that might not be in
little-endian byte order. With this change, the output will be
consistent for all machines with different byte-ordering.

Signed-off-by: Kyungchan Koh <kkc6196@fb.com>
Signed-off-by: Shaohua Li <shli@fb.com>
This commit is contained in:
Kyungchan Koh 2017-05-24 10:16:27 -07:00 committed by Shaohua Li
parent 2dffdc0724
commit 4179bc30b2

View File

@ -485,10 +485,10 @@ void bitmap_print_sb(struct bitmap *bitmap)
pr_debug(" magic: %08x\n", le32_to_cpu(sb->magic));
pr_debug(" version: %d\n", le32_to_cpu(sb->version));
pr_debug(" uuid: %08x.%08x.%08x.%08x\n",
*(__u32 *)(sb->uuid+0),
*(__u32 *)(sb->uuid+4),
*(__u32 *)(sb->uuid+8),
*(__u32 *)(sb->uuid+12));
le32_to_cpu(*(__u32 *)(sb->uuid+0)),
le32_to_cpu(*(__u32 *)(sb->uuid+4)),
le32_to_cpu(*(__u32 *)(sb->uuid+8)),
le32_to_cpu(*(__u32 *)(sb->uuid+12)));
pr_debug(" events: %llu\n",
(unsigned long long) le64_to_cpu(sb->events));
pr_debug("events cleared: %llu\n",