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mach64: fix display corruption on big endian machines
The code for manual bit triple is not endian-clean. It builds the variable "hostdword" using byte accesses, therefore we must read the variable with "le32_to_cpu". The patch also enables (hardware or software) bit triple only if the image is monochrome (image->depth). If we want to blit full-color image, we shouldn't use the triple code. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Reviewed-by: Ville Syrjälä <syrjala@sci.fi> Cc: stable@vger.kernel.org Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
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@ -345,7 +345,7 @@ void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
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* since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
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* this hwaccelerated triple has an issue with not aligned data
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*/
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if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
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if (image->depth == 1 && M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
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pix_width |= DP_HOST_TRIPLE_EN;
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}
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@ -382,7 +382,7 @@ void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
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src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
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/* manual triple each pixel */
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if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
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if (image->depth == 1 && info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
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int inbit, outbit, mult24, byte_id_in_dword, width;
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u8 *pbitmapin = (u8*)image->data, *pbitmapout;
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u32 hostdword;
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@ -415,7 +415,7 @@ void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
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}
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}
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wait_for_fifo(1, par);
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aty_st_le32(HOST_DATA0, hostdword, par);
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aty_st_le32(HOST_DATA0, le32_to_cpu(hostdword), par);
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}
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} else {
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u32 *pbitmap, dwords = (src_bytes + 3) / 4;
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