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davinci: Keep count of channel controllers on a platform
Some architectures have only one channel controller, but the edma_alloc_channel api loops twice to findout the free channel available in EDMA_CHANNEL_ANY case. A new variable has been introduced to keep count of number of channel controllers being used on a particular architecture. Signed-off-by: Sudhakar Rajashekhara <sudhakar.raj@ti.com> Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
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@ -243,6 +243,7 @@ struct edma {
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};
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static struct edma *edma_info[EDMA_MAX_CC];
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static int arch_num_cc;
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/* dummy param set used to (re)initialize parameter RAM slots */
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static const struct edmacc_param dummy_paramset = {
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@ -602,7 +603,7 @@ int edma_alloc_channel(int channel,
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}
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if (channel < 0) {
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for (i = 0; i < EDMA_MAX_CC; i++) {
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for (i = 0; i < arch_num_cc; i++) {
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channel = 0;
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for (;;) {
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channel = find_next_bit(edma_info[i]->
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@ -1467,6 +1468,7 @@ static int __init edma_probe(struct platform_device *pdev)
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edma_write_array2(j, EDMA_DRAE, i, 1, 0x0);
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edma_write_array(j, EDMA_QRAE, i, 0x0);
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}
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arch_num_cc++;
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}
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if (tc_errs_handled) {
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