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Header For Network Sockets
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include/netsocks.h
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87
include/netsocks.h
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#ifndef NETWORK_UTILS_H
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#define NETWORK_UTILS_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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// Function to create a TCP socket
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int create_tcp_socket() {
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int socket_fd = socket(AF_INET, SOCK_STREAM, 0);
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if (socket_fd == -1) {
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perror("Error creating socket");
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return -1;
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}
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return socket_fd;
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}
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// Function to bind a socket to a specific address and port
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int bind_socket(int socket_fd, const char *address, int port) {
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struct sockaddr_in server_addr;
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memset(&server_addr, 0, sizeof(server_addr));
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server_addr.sin_family = AF_INET;
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server_addr.sin_addr.s_addr = inet_addr(address);
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server_addr.sin_port = htons(port);
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if (bind(socket_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
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perror("Error binding socket");
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return -1;
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}
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return 0;
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}
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// Function to listen for incoming connections on a socket
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int listen_for_connections(int socket_fd, int backlog) {
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if (listen(socket_fd, backlog) == -1) {
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perror("Error listening on socket");
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return -1;
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}
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return 0;
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}
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// Function to accept an incoming connection
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int accept_connection(int socket_fd) {
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struct sockaddr_in client_addr;
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socklen_t client_addr_len = sizeof(client_addr);
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int new_socket_fd = accept(socket_fd, (struct sockaddr *)&client_addr, &client_addr_len);
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if (new_socket_fd == -1) {
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perror("Error accepting connection");
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return -1;
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}
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return new_socket_fd;
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}
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// Function to send data over a socket
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int send_data(int socket_fd, const void *buffer, size_t length, int flags) {
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int bytes_sent = send(socket_fd, buffer, length, flags);
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if (bytes_sent == -1) {
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perror("Error sending data");
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return -1;
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}
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return bytes_sent;
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}
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// Function to receive data from a socket
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int receive_data(int socket_fd, void *buffer, size_t length, int flags) {
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int bytes_received = recv(socket_fd, buffer, length, flags);
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if (bytes_received == -1) {
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perror("Error receiving data");
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return -1;
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}
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return bytes_received;
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}
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// Function to close a socket
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int close_socket(int socket_fd) {
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if (close(socket_fd) == -1) {
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perror("Error closing socket");
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return -1;
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}
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return 0;
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}
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#endif /* NETWORK_UTILS_H */
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