drm/i915/overlay: Make the overlay control struct opaque.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Chris Wilson 2010-08-12 13:53:37 +01:00
parent 5dcdbcb06b
commit 23f09ce31c
3 changed files with 27 additions and 28 deletions

View File

@ -2224,11 +2224,11 @@ static void ironlake_crtc_dpms(struct drm_crtc *crtc, int mode)
static void intel_crtc_dpms_overlay(struct intel_crtc *intel_crtc, bool enable)
{
if (!enable && intel_crtc->overlay) {
struct intel_overlay *overlay = intel_crtc->overlay;
struct drm_device *dev = intel_crtc->base.dev;
mutex_lock(&overlay->dev->struct_mutex);
(void) intel_overlay_switch_off(overlay, false);
mutex_unlock(&overlay->dev->struct_mutex);
mutex_lock(&dev->struct_mutex);
(void) intel_overlay_switch_off(intel_crtc->overlay, false);
mutex_unlock(&dev->struct_mutex);
}
/* Let userspace switch the overlay on again. In most cases userspace

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@ -146,30 +146,6 @@ struct intel_connector {
struct drm_connector base;
};
struct intel_crtc;
struct intel_overlay {
struct drm_device *dev;
struct intel_crtc *crtc;
struct drm_i915_gem_object *vid_bo;
struct drm_i915_gem_object *old_vid_bo;
int active;
int pfit_active;
u32 pfit_vscale_ratio; /* shifted-point number, (1<<12) == 1.0 */
u32 color_key;
u32 brightness, contrast, saturation;
u32 old_xscale, old_yscale;
/* register access */
u32 flip_addr;
struct drm_i915_gem_object *reg_bo;
/* flip handling */
uint32_t last_flip_req;
int hw_wedged;
#define HW_WEDGED 1
#define NEEDS_WAIT_FOR_FLIP 2
#define RELEASE_OLD_VID 3
#define SWITCH_OFF 4
};
struct intel_crtc {
struct drm_crtc base;
enum pipe pipe;

View File

@ -170,6 +170,29 @@ struct overlay_registers {
u16 RESERVEDG[0x100 / 2 - N_HORIZ_UV_TAPS * N_PHASES];
};
struct intel_overlay {
struct drm_device *dev;
struct intel_crtc *crtc;
struct drm_i915_gem_object *vid_bo;
struct drm_i915_gem_object *old_vid_bo;
int active;
int pfit_active;
u32 pfit_vscale_ratio; /* shifted-point number, (1<<12) == 1.0 */
u32 color_key;
u32 brightness, contrast, saturation;
u32 old_xscale, old_yscale;
/* register access */
u32 flip_addr;
struct drm_i915_gem_object *reg_bo;
/* flip handling */
uint32_t last_flip_req;
int hw_wedged;
#define HW_WEDGED 1
#define NEEDS_WAIT_FOR_FLIP 2
#define RELEASE_OLD_VID 3
#define SWITCH_OFF 4
};
static struct overlay_registers *
intel_overlay_map_regs_atomic(struct intel_overlay *overlay,
int slot)