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w1: coding style cleanups in w1_io.c
This fixes a number of coding style issues I stubled over. Acked-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Daniel Mack <daniel@caiaq.de> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -69,7 +69,7 @@ static u8 w1_touch_bit(struct w1_master *dev, int bit)
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return w1_read_bit(dev);
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else {
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w1_write_bit(dev, 0);
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return(0);
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return 0;
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}
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}
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@ -184,17 +184,17 @@ static u8 w1_read_bit(struct w1_master *dev)
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*/
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u8 w1_triplet(struct w1_master *dev, int bdir)
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{
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if ( dev->bus_master->triplet )
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return(dev->bus_master->triplet(dev->bus_master->data, bdir));
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if (dev->bus_master->triplet)
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return dev->bus_master->triplet(dev->bus_master->data, bdir);
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else {
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u8 id_bit = w1_touch_bit(dev, 1);
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u8 comp_bit = w1_touch_bit(dev, 1);
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u8 retval;
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if ( id_bit && comp_bit )
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return(0x03); /* error */
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if (id_bit && comp_bit)
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return 0x03; /* error */
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if ( !id_bit && !comp_bit ) {
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if (!id_bit && !comp_bit) {
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/* Both bits are valid, take the direction given */
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retval = bdir ? 0x04 : 0;
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} else {
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@ -203,11 +203,11 @@ u8 w1_triplet(struct w1_master *dev, int bdir)
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retval = id_bit ? 0x05 : 0x02;
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}
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if ( dev->bus_master->touch_bit )
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if (dev->bus_master->touch_bit)
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w1_touch_bit(dev, bdir);
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else
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w1_write_bit(dev, bdir);
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return(retval);
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return retval;
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}
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}
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