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reset: Add acquire/release support for arrays
Add implementations that apply acquire and release operations to all reset controls part of a reset control array. Signed-off-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
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@ -245,6 +245,34 @@ err:
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return ret;
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}
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static int reset_control_array_acquire(struct reset_control_array *resets)
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{
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unsigned int i;
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int err;
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for (i = 0; i < resets->num_rstcs; i++) {
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err = reset_control_acquire(resets->rstc[i]);
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if (err < 0)
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goto release;
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}
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return 0;
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release:
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while (i--)
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reset_control_release(resets->rstc[i]);
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return err;
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}
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static void reset_control_array_release(struct reset_control_array *resets)
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{
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unsigned int i;
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for (i = 0; i < resets->num_rstcs; i++)
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reset_control_release(resets->rstc[i]);
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}
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static inline bool reset_control_is_array(struct reset_control *rstc)
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{
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return rstc->array;
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@ -464,6 +492,9 @@ int reset_control_acquire(struct reset_control *rstc)
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if (WARN_ON(IS_ERR(rstc)))
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return -EINVAL;
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if (reset_control_is_array(rstc))
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return reset_control_array_acquire(rstc_to_array(rstc));
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mutex_lock(&reset_list_mutex);
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if (rstc->acquired) {
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@ -502,7 +533,10 @@ void reset_control_release(struct reset_control *rstc)
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if (!rstc || WARN_ON(IS_ERR(rstc)))
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return;
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rstc->acquired = false;
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if (reset_control_is_array(rstc))
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reset_control_array_release(rstc_to_array(rstc));
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else
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rstc->acquired = false;
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}
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EXPORT_SYMBOL_GPL(reset_control_release);
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@ -470,6 +470,12 @@ of_reset_control_array_get_exclusive(struct device_node *node)
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return of_reset_control_array_get(node, false, false, true);
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}
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static inline struct reset_control *
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of_reset_control_array_get_exclusive_released(struct device_node *node)
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{
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return of_reset_control_array_get(node, false, false, false);
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}
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static inline struct reset_control *
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of_reset_control_array_get_shared(struct device_node *node)
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{
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