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backlight: Remove uneeded nvidia set_power calls
nvidia_bl_set_power isn't needed since the backlight class handles this by receiving fb events itself and calling update_status so remove it. Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
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@ -109,18 +109,6 @@ static struct backlight_properties nvidia_bl_data = {
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.max_brightness = (FB_BACKLIGHT_LEVELS - 1),
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};
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void nvidia_bl_set_power(struct fb_info *info, int power)
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{
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mutex_lock(&info->bl_mutex);
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if (info->bl_dev) {
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info->bl_dev->props->power = power;
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__nvidia_bl_update_status(info->bl_dev);
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}
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mutex_unlock(&info->bl_mutex);
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}
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void nvidia_bl_init(struct nvidia_par *par)
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{
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struct fb_info *info = pci_get_drvdata(par->pci_dev);
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@ -67,11 +67,9 @@ extern int nvidiafb_sync(struct fb_info *info);
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#ifdef CONFIG_FB_NVIDIA_BACKLIGHT
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extern void nvidia_bl_init(struct nvidia_par *par);
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extern void nvidia_bl_exit(struct nvidia_par *par);
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extern void nvidia_bl_set_power(struct fb_info *info, int power);
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#else
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static inline void nvidia_bl_init(struct nvidia_par *par) {}
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static inline void nvidia_bl_exit(struct nvidia_par *par) {}
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static inline void nvidia_bl_set_power(struct fb_info *info, int power) {}
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#endif
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#endif /* __NV_PROTO_H__ */
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@ -938,8 +938,6 @@ static int nvidiafb_blank(int blank, struct fb_info *info)
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NVWriteSeq(par, 0x01, tmp);
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NVWriteCrtc(par, 0x1a, vesa);
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nvidia_bl_set_power(info, blank);
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NVTRACE_LEAVE();
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return 0;
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