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ASoC: adsp: Use async writes where possible
This will allow a marginal speed improvement when used with a bus that supports async I/O by reducing the amount of context thrashing between writes, allowing the bus to be more fully utilised. Signed-off-by: Mark Brown <broonie@linaro.org>
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parent
6ce4eac1f6
commit
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@ -1468,8 +1468,8 @@ static int wm_adsp2_ena(struct wm_adsp *dsp)
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unsigned int val;
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int ret, count;
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ret = regmap_update_bits(dsp->regmap, dsp->base + ADSP2_CONTROL,
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ADSP2_SYS_ENA, ADSP2_SYS_ENA);
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ret = regmap_update_bits_async(dsp->regmap, dsp->base + ADSP2_CONTROL,
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ADSP2_SYS_ENA, ADSP2_SYS_ENA);
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if (ret != 0)
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return ret;
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@ -1521,9 +1521,9 @@ int wm_adsp2_event(struct snd_soc_dapm_widget *w,
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val = (val & ARIZONA_SYSCLK_FREQ_MASK)
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>> ARIZONA_SYSCLK_FREQ_SHIFT;
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ret = regmap_update_bits(dsp->regmap,
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dsp->base + ADSP2_CLOCKING,
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ADSP2_CLK_SEL_MASK, val);
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ret = regmap_update_bits_async(dsp->regmap,
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dsp->base + ADSP2_CLOCKING,
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ADSP2_CLK_SEL_MASK, val);
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if (ret != 0) {
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adsp_err(dsp, "Failed to set clock rate: %d\n",
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ret);
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@ -1586,10 +1586,10 @@ int wm_adsp2_event(struct snd_soc_dapm_widget *w,
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if (ret != 0)
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goto err;
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ret = regmap_update_bits(dsp->regmap,
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dsp->base + ADSP2_CONTROL,
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ADSP2_CORE_ENA | ADSP2_START,
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ADSP2_CORE_ENA | ADSP2_START);
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ret = regmap_update_bits_async(dsp->regmap,
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dsp->base + ADSP2_CONTROL,
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ADSP2_CORE_ENA | ADSP2_START,
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ADSP2_CORE_ENA | ADSP2_START);
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if (ret != 0)
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goto err;
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