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lib: bitmap: make the start index of bitmap_clear unsigned
The compiler can generate slightly smaller and simpler code when it knows that "start" is non-negative. Also, use the names "start" and "len" for the two parameters for consistency with bitmap_set. Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -113,7 +113,7 @@ extern int __bitmap_subset(const unsigned long *bitmap1,
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extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
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extern void bitmap_set(unsigned long *map, unsigned int start, int len);
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extern void bitmap_clear(unsigned long *map, int start, int nr);
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extern void bitmap_clear(unsigned long *map, unsigned int start, int len);
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extern unsigned long bitmap_find_next_zero_area(unsigned long *map,
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unsigned long size,
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unsigned long start,
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10
lib/bitmap.c
10
lib/bitmap.c
@ -295,21 +295,21 @@ void bitmap_set(unsigned long *map, unsigned int start, int len)
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}
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EXPORT_SYMBOL(bitmap_set);
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void bitmap_clear(unsigned long *map, int start, int nr)
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void bitmap_clear(unsigned long *map, unsigned int start, int len)
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{
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unsigned long *p = map + BIT_WORD(start);
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const int size = start + nr;
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const unsigned int size = start + len;
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int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
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unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
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while (nr - bits_to_clear >= 0) {
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while (len - bits_to_clear >= 0) {
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*p &= ~mask_to_clear;
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nr -= bits_to_clear;
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len -= bits_to_clear;
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bits_to_clear = BITS_PER_LONG;
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mask_to_clear = ~0UL;
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p++;
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}
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if (nr) {
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if (len) {
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mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
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*p &= ~mask_to_clear;
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}
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