drm/panthor: Add uAPI

Panthor follows the lead of other recently submitted drivers with
ioctls allowing us to support modern Vulkan features, like sparse memory
binding:

- Pretty standard GEM management ioctls (BO_CREATE and BO_MMAP_OFFSET),
  with the 'exclusive-VM' bit to speed-up BO reservation on job submission
- VM management ioctls (VM_CREATE, VM_DESTROY and VM_BIND). The VM_BIND
  ioctl is loosely based on the Xe model, and can handle both
  asynchronous and synchronous requests
- GPU execution context creation/destruction, tiler heap context creation
  and job submission. Those ioctls reflect how the hardware/scheduler
  works and are thus driver specific.

We also have a way to expose IO regions, such that the usermode driver
can directly access specific/well-isolate registers, like the
LATEST_FLUSH register used to implement cache-flush reduction.

This uAPI intentionally keeps usermode queues out of the scope, which
explains why doorbell registers and command stream ring-buffers are not
directly exposed to userspace.

v6:
- Add Maxime's and Heiko's acks

v5:
- Fix typo
- Add Liviu's R-b

v4:
- Add a VM_GET_STATE ioctl
- Fix doc
- Expose the CORE_FEATURES register so we can deal with variants in the
  UMD
- Add Steve's R-b

v3:
- Add the concept of sync-only VM operation
- Fix support for 32-bit userspace
- Rework drm_panthor_vm_create to pass the user VA size instead of
  the kernel VA size (suggested by Robin Murphy)
- Typo fixes
- Explicitly cast enums with top bit set to avoid compiler warnings in
  -pedantic mode.
- Drop property core_group_count as it can be easily calculated by the
  number of bits set in l2_present.

Co-developed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Acked-by: Maxime Ripard <mripard@kernel.org>
Acked-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20240229162230.2634044-2-boris.brezillon@collabora.com
This commit is contained in:
Boris Brezillon 2024-02-29 17:22:15 +01:00
parent be318d01a9
commit 0f25e493a2
2 changed files with 950 additions and 0 deletions

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@ -18,6 +18,11 @@ VM_BIND / EXEC uAPI
.. kernel-doc:: include/uapi/drm/nouveau_drm.h .. kernel-doc:: include/uapi/drm/nouveau_drm.h
drm/panthor uAPI
================
.. kernel-doc:: include/uapi/drm/panthor_drm.h
drm/xe uAPI drm/xe uAPI
=========== ===========

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@ -0,0 +1,945 @@
/* SPDX-License-Identifier: MIT */
/* Copyright (C) 2023 Collabora ltd. */
#ifndef _PANTHOR_DRM_H_
#define _PANTHOR_DRM_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/**
* DOC: Introduction
*
* This documentation describes the Panthor IOCTLs.
*
* Just a few generic rules about the data passed to the Panthor IOCTLs:
*
* - Structures must be aligned on 64-bit/8-byte. If the object is not
* naturally aligned, a padding field must be added.
* - Fields must be explicitly aligned to their natural type alignment with
* pad[0..N] fields.
* - All padding fields will be checked by the driver to make sure they are
* zeroed.
* - Flags can be added, but not removed/replaced.
* - New fields can be added to the main structures (the structures
* directly passed to the ioctl). Those fields can be added at the end of
* the structure, or replace existing padding fields. Any new field being
* added must preserve the behavior that existed before those fields were
* added when a value of zero is passed.
* - New fields can be added to indirect objects (objects pointed by the
* main structure), iff those objects are passed a size to reflect the
* size known by the userspace driver (see drm_panthor_obj_array::stride
* or drm_panthor_dev_query::size).
* - If the kernel driver is too old to know some fields, those will be
* ignored if zero, and otherwise rejected (and so will be zero on output).
* - If userspace is too old to know some fields, those will be zeroed
* (input) before the structure is parsed by the kernel driver.
* - Each new flag/field addition must come with a driver version update so
* the userspace driver doesn't have to trial and error to know which
* flags are supported.
* - Structures should not contain unions, as this would defeat the
* extensibility of such structures.
* - IOCTLs can't be removed or replaced. New IOCTL IDs should be placed
* at the end of the drm_panthor_ioctl_id enum.
*/
/**
* DOC: MMIO regions exposed to userspace.
*
* .. c:macro:: DRM_PANTHOR_USER_MMIO_OFFSET
*
* File offset for all MMIO regions being exposed to userspace. Don't use
* this value directly, use DRM_PANTHOR_USER_<name>_OFFSET values instead.
* pgoffset passed to mmap2() is an unsigned long, which forces us to use a
* different offset on 32-bit and 64-bit systems.
*
* .. c:macro:: DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET
*
* File offset for the LATEST_FLUSH_ID register. The Userspace driver controls
* GPU cache flushing through CS instructions, but the flush reduction
* mechanism requires a flush_id. This flush_id could be queried with an
* ioctl, but Arm provides a well-isolated register page containing only this
* read-only register, so let's expose this page through a static mmap offset
* and allow direct mapping of this MMIO region so we can avoid the
* user <-> kernel round-trip.
*/
#define DRM_PANTHOR_USER_MMIO_OFFSET_32BIT (1ull << 43)
#define DRM_PANTHOR_USER_MMIO_OFFSET_64BIT (1ull << 56)
#define DRM_PANTHOR_USER_MMIO_OFFSET (sizeof(unsigned long) < 8 ? \
DRM_PANTHOR_USER_MMIO_OFFSET_32BIT : \
DRM_PANTHOR_USER_MMIO_OFFSET_64BIT)
#define DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET (DRM_PANTHOR_USER_MMIO_OFFSET | 0)
/**
* DOC: IOCTL IDs
*
* enum drm_panthor_ioctl_id - IOCTL IDs
*
* Place new ioctls at the end, don't re-order, don't replace or remove entries.
*
* These IDs are not meant to be used directly. Use the DRM_IOCTL_PANTHOR_xxx
* definitions instead.
*/
enum drm_panthor_ioctl_id {
/** @DRM_PANTHOR_DEV_QUERY: Query device information. */
DRM_PANTHOR_DEV_QUERY = 0,
/** @DRM_PANTHOR_VM_CREATE: Create a VM. */
DRM_PANTHOR_VM_CREATE,
/** @DRM_PANTHOR_VM_DESTROY: Destroy a VM. */
DRM_PANTHOR_VM_DESTROY,
/** @DRM_PANTHOR_VM_BIND: Bind/unbind memory to a VM. */
DRM_PANTHOR_VM_BIND,
/** @DRM_PANTHOR_VM_GET_STATE: Get VM state. */
DRM_PANTHOR_VM_GET_STATE,
/** @DRM_PANTHOR_BO_CREATE: Create a buffer object. */
DRM_PANTHOR_BO_CREATE,
/**
* @DRM_PANTHOR_BO_MMAP_OFFSET: Get the file offset to pass to
* mmap to map a GEM object.
*/
DRM_PANTHOR_BO_MMAP_OFFSET,
/** @DRM_PANTHOR_GROUP_CREATE: Create a scheduling group. */
DRM_PANTHOR_GROUP_CREATE,
/** @DRM_PANTHOR_GROUP_DESTROY: Destroy a scheduling group. */
DRM_PANTHOR_GROUP_DESTROY,
/**
* @DRM_PANTHOR_GROUP_SUBMIT: Submit jobs to queues belonging
* to a specific scheduling group.
*/
DRM_PANTHOR_GROUP_SUBMIT,
/** @DRM_PANTHOR_GROUP_GET_STATE: Get the state of a scheduling group. */
DRM_PANTHOR_GROUP_GET_STATE,
/** @DRM_PANTHOR_TILER_HEAP_CREATE: Create a tiler heap. */
DRM_PANTHOR_TILER_HEAP_CREATE,
/** @DRM_PANTHOR_TILER_HEAP_DESTROY: Destroy a tiler heap. */
DRM_PANTHOR_TILER_HEAP_DESTROY,
};
/**
* DRM_IOCTL_PANTHOR() - Build a Panthor IOCTL number
* @__access: Access type. Must be R, W or RW.
* @__id: One of the DRM_PANTHOR_xxx id.
* @__type: Suffix of the type being passed to the IOCTL.
*
* Don't use this macro directly, use the DRM_IOCTL_PANTHOR_xxx
* values instead.
*
* Return: An IOCTL number to be passed to ioctl() from userspace.
*/
#define DRM_IOCTL_PANTHOR(__access, __id, __type) \
DRM_IO ## __access(DRM_COMMAND_BASE + DRM_PANTHOR_ ## __id, \
struct drm_panthor_ ## __type)
#define DRM_IOCTL_PANTHOR_DEV_QUERY \
DRM_IOCTL_PANTHOR(WR, DEV_QUERY, dev_query)
#define DRM_IOCTL_PANTHOR_VM_CREATE \
DRM_IOCTL_PANTHOR(WR, VM_CREATE, vm_create)
#define DRM_IOCTL_PANTHOR_VM_DESTROY \
DRM_IOCTL_PANTHOR(WR, VM_DESTROY, vm_destroy)
#define DRM_IOCTL_PANTHOR_VM_BIND \
DRM_IOCTL_PANTHOR(WR, VM_BIND, vm_bind)
#define DRM_IOCTL_PANTHOR_VM_GET_STATE \
DRM_IOCTL_PANTHOR(WR, VM_GET_STATE, vm_get_state)
#define DRM_IOCTL_PANTHOR_BO_CREATE \
DRM_IOCTL_PANTHOR(WR, BO_CREATE, bo_create)
#define DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET \
DRM_IOCTL_PANTHOR(WR, BO_MMAP_OFFSET, bo_mmap_offset)
#define DRM_IOCTL_PANTHOR_GROUP_CREATE \
DRM_IOCTL_PANTHOR(WR, GROUP_CREATE, group_create)
#define DRM_IOCTL_PANTHOR_GROUP_DESTROY \
DRM_IOCTL_PANTHOR(WR, GROUP_DESTROY, group_destroy)
#define DRM_IOCTL_PANTHOR_GROUP_SUBMIT \
DRM_IOCTL_PANTHOR(WR, GROUP_SUBMIT, group_submit)
#define DRM_IOCTL_PANTHOR_GROUP_GET_STATE \
DRM_IOCTL_PANTHOR(WR, GROUP_GET_STATE, group_get_state)
#define DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE \
DRM_IOCTL_PANTHOR(WR, TILER_HEAP_CREATE, tiler_heap_create)
#define DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY \
DRM_IOCTL_PANTHOR(WR, TILER_HEAP_DESTROY, tiler_heap_destroy)
/**
* DOC: IOCTL arguments
*/
/**
* struct drm_panthor_obj_array - Object array.
*
* This object is used to pass an array of objects whose size is subject to changes in
* future versions of the driver. In order to support this mutability, we pass a stride
* describing the size of the object as known by userspace.
*
* You shouldn't fill drm_panthor_obj_array fields directly. You should instead use
* the DRM_PANTHOR_OBJ_ARRAY() macro that takes care of initializing the stride to
* the object size.
*/
struct drm_panthor_obj_array {
/** @stride: Stride of object struct. Used for versioning. */
__u32 stride;
/** @count: Number of objects in the array. */
__u32 count;
/** @array: User pointer to an array of objects. */
__u64 array;
};
/**
* DRM_PANTHOR_OBJ_ARRAY() - Initialize a drm_panthor_obj_array field.
* @cnt: Number of elements in the array.
* @ptr: Pointer to the array to pass to the kernel.
*
* Macro initializing a drm_panthor_obj_array based on the object size as known
* by userspace.
*/
#define DRM_PANTHOR_OBJ_ARRAY(cnt, ptr) \
{ .stride = sizeof((ptr)[0]), .count = (cnt), .array = (__u64)(uintptr_t)(ptr) }
/**
* enum drm_panthor_sync_op_flags - Synchronization operation flags.
*/
enum drm_panthor_sync_op_flags {
/** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK: Synchronization handle type mask. */
DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK = 0xff,
/** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ: Synchronization object type. */
DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ = 0,
/**
* @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ: Timeline synchronization
* object type.
*/
DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ = 1,
/** @DRM_PANTHOR_SYNC_OP_WAIT: Wait operation. */
DRM_PANTHOR_SYNC_OP_WAIT = 0 << 31,
/** @DRM_PANTHOR_SYNC_OP_SIGNAL: Signal operation. */
DRM_PANTHOR_SYNC_OP_SIGNAL = (int)(1u << 31),
};
/**
* struct drm_panthor_sync_op - Synchronization operation.
*/
struct drm_panthor_sync_op {
/** @flags: Synchronization operation flags. Combination of DRM_PANTHOR_SYNC_OP values. */
__u32 flags;
/** @handle: Sync handle. */
__u32 handle;
/**
* @timeline_value: MBZ if
* (flags & DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK) !=
* DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ.
*/
__u64 timeline_value;
};
/**
* enum drm_panthor_dev_query_type - Query type
*
* Place new types at the end, don't re-order, don't remove or replace.
*/
enum drm_panthor_dev_query_type {
/** @DRM_PANTHOR_DEV_QUERY_GPU_INFO: Query GPU information. */
DRM_PANTHOR_DEV_QUERY_GPU_INFO = 0,
/** @DRM_PANTHOR_DEV_QUERY_CSIF_INFO: Query command-stream interface information. */
DRM_PANTHOR_DEV_QUERY_CSIF_INFO,
};
/**
* struct drm_panthor_gpu_info - GPU information
*
* Structure grouping all queryable information relating to the GPU.
*/
struct drm_panthor_gpu_info {
/** @gpu_id : GPU ID. */
__u32 gpu_id;
#define DRM_PANTHOR_ARCH_MAJOR(x) ((x) >> 28)
#define DRM_PANTHOR_ARCH_MINOR(x) (((x) >> 24) & 0xf)
#define DRM_PANTHOR_ARCH_REV(x) (((x) >> 20) & 0xf)
#define DRM_PANTHOR_PRODUCT_MAJOR(x) (((x) >> 16) & 0xf)
#define DRM_PANTHOR_VERSION_MAJOR(x) (((x) >> 12) & 0xf)
#define DRM_PANTHOR_VERSION_MINOR(x) (((x) >> 4) & 0xff)
#define DRM_PANTHOR_VERSION_STATUS(x) ((x) & 0xf)
/** @gpu_rev: GPU revision. */
__u32 gpu_rev;
/** @csf_id: Command stream frontend ID. */
__u32 csf_id;
#define DRM_PANTHOR_CSHW_MAJOR(x) (((x) >> 26) & 0x3f)
#define DRM_PANTHOR_CSHW_MINOR(x) (((x) >> 20) & 0x3f)
#define DRM_PANTHOR_CSHW_REV(x) (((x) >> 16) & 0xf)
#define DRM_PANTHOR_MCU_MAJOR(x) (((x) >> 10) & 0x3f)
#define DRM_PANTHOR_MCU_MINOR(x) (((x) >> 4) & 0x3f)
#define DRM_PANTHOR_MCU_REV(x) ((x) & 0xf)
/** @l2_features: L2-cache features. */
__u32 l2_features;
/** @tiler_features: Tiler features. */
__u32 tiler_features;
/** @mem_features: Memory features. */
__u32 mem_features;
/** @mmu_features: MMU features. */
__u32 mmu_features;
#define DRM_PANTHOR_MMU_VA_BITS(x) ((x) & 0xff)
/** @thread_features: Thread features. */
__u32 thread_features;
/** @max_threads: Maximum number of threads. */
__u32 max_threads;
/** @thread_max_workgroup_size: Maximum workgroup size. */
__u32 thread_max_workgroup_size;
/**
* @thread_max_barrier_size: Maximum number of threads that can wait
* simultaneously on a barrier.
*/
__u32 thread_max_barrier_size;
/** @coherency_features: Coherency features. */
__u32 coherency_features;
/** @texture_features: Texture features. */
__u32 texture_features[4];
/** @as_present: Bitmask encoding the number of address-space exposed by the MMU. */
__u32 as_present;
/** @shader_present: Bitmask encoding the shader cores exposed by the GPU. */
__u64 shader_present;
/** @l2_present: Bitmask encoding the L2 caches exposed by the GPU. */
__u64 l2_present;
/** @tiler_present: Bitmask encoding the tiler units exposed by the GPU. */
__u64 tiler_present;
/* @core_features: Used to discriminate core variants when they exist. */
__u32 core_features;
/* @pad: MBZ. */
__u32 pad;
};
/**
* struct drm_panthor_csif_info - Command stream interface information
*
* Structure grouping all queryable information relating to the command stream interface.
*/
struct drm_panthor_csif_info {
/** @csg_slot_count: Number of command stream group slots exposed by the firmware. */
__u32 csg_slot_count;
/** @cs_slot_count: Number of command stream slots per group. */
__u32 cs_slot_count;
/** @cs_reg_count: Number of command stream registers. */
__u32 cs_reg_count;
/** @scoreboard_slot_count: Number of scoreboard slots. */
__u32 scoreboard_slot_count;
/**
* @unpreserved_cs_reg_count: Number of command stream registers reserved by
* the kernel driver to call a userspace command stream.
*
* All registers can be used by a userspace command stream, but the
* [cs_slot_count - unpreserved_cs_reg_count .. cs_slot_count] registers are
* used by the kernel when DRM_PANTHOR_IOCTL_GROUP_SUBMIT is called.
*/
__u32 unpreserved_cs_reg_count;
/**
* @pad: Padding field, set to zero.
*/
__u32 pad;
};
/**
* struct drm_panthor_dev_query - Arguments passed to DRM_PANTHOR_IOCTL_DEV_QUERY
*/
struct drm_panthor_dev_query {
/** @type: the query type (see drm_panthor_dev_query_type). */
__u32 type;
/**
* @size: size of the type being queried.
*
* If pointer is NULL, size is updated by the driver to provide the
* output structure size. If pointer is not NULL, the driver will
* only copy min(size, actual_structure_size) bytes to the pointer,
* and update the size accordingly. This allows us to extend query
* types without breaking userspace.
*/
__u32 size;
/**
* @pointer: user pointer to a query type struct.
*
* Pointer can be NULL, in which case, nothing is copied, but the
* actual structure size is returned. If not NULL, it must point to
* a location that's large enough to hold size bytes.
*/
__u64 pointer;
};
/**
* struct drm_panthor_vm_create - Arguments passed to DRM_PANTHOR_IOCTL_VM_CREATE
*/
struct drm_panthor_vm_create {
/** @flags: VM flags, MBZ. */
__u32 flags;
/** @id: Returned VM ID. */
__u32 id;
/**
* @user_va_range: Size of the VA space reserved for user objects.
*
* The kernel will pick the remaining space to map kernel-only objects to the
* VM (heap chunks, heap context, ring buffers, kernel synchronization objects,
* ...). If the space left for kernel objects is too small, kernel object
* allocation will fail further down the road. One can use
* drm_panthor_gpu_info::mmu_features to extract the total virtual address
* range, and chose a user_va_range that leaves some space to the kernel.
*
* If user_va_range is zero, the kernel will pick a sensible value based on
* TASK_SIZE and the virtual range supported by the GPU MMU (the kernel/user
* split should leave enough VA space for userspace processes to support SVM,
* while still allowing the kernel to map some amount of kernel objects in
* the kernel VA range). The value chosen by the driver will be returned in
* @user_va_range.
*
* User VA space always starts at 0x0, kernel VA space is always placed after
* the user VA range.
*/
__u64 user_va_range;
};
/**
* struct drm_panthor_vm_destroy - Arguments passed to DRM_PANTHOR_IOCTL_VM_DESTROY
*/
struct drm_panthor_vm_destroy {
/** @id: ID of the VM to destroy. */
__u32 id;
/** @pad: MBZ. */
__u32 pad;
};
/**
* enum drm_panthor_vm_bind_op_flags - VM bind operation flags
*/
enum drm_panthor_vm_bind_op_flags {
/**
* @DRM_PANTHOR_VM_BIND_OP_MAP_READONLY: Map the memory read-only.
*
* Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
*/
DRM_PANTHOR_VM_BIND_OP_MAP_READONLY = 1 << 0,
/**
* @DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC: Map the memory not-executable.
*
* Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
*/
DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC = 1 << 1,
/**
* @DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED: Map the memory uncached.
*
* Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
*/
DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED = 1 << 2,
/**
* @DRM_PANTHOR_VM_BIND_OP_TYPE_MASK: Mask used to determine the type of operation.
*/
DRM_PANTHOR_VM_BIND_OP_TYPE_MASK = (int)(0xfu << 28),
/** @DRM_PANTHOR_VM_BIND_OP_TYPE_MAP: Map operation. */
DRM_PANTHOR_VM_BIND_OP_TYPE_MAP = 0 << 28,
/** @DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP: Unmap operation. */
DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP = 1 << 28,
/**
* @DRM_PANTHOR_VM_BIND_OP_TYPE_SYNC_ONLY: No VM operation.
*
* Just serves as a synchronization point on a VM queue.
*
* Only valid if %DRM_PANTHOR_VM_BIND_ASYNC is set in drm_panthor_vm_bind::flags,
* and drm_panthor_vm_bind_op::syncs contains at least one element.
*/
DRM_PANTHOR_VM_BIND_OP_TYPE_SYNC_ONLY = 2 << 28,
};
/**
* struct drm_panthor_vm_bind_op - VM bind operation
*/
struct drm_panthor_vm_bind_op {
/** @flags: Combination of drm_panthor_vm_bind_op_flags flags. */
__u32 flags;
/**
* @bo_handle: Handle of the buffer object to map.
* MBZ for unmap or sync-only operations.
*/
__u32 bo_handle;
/**
* @bo_offset: Buffer object offset.
* MBZ for unmap or sync-only operations.
*/
__u64 bo_offset;
/**
* @va: Virtual address to map/unmap.
* MBZ for sync-only operations.
*/
__u64 va;
/**
* @size: Size to map/unmap.
* MBZ for sync-only operations.
*/
__u64 size;
/**
* @syncs: Array of struct drm_panthor_sync_op synchronization
* operations.
*
* This array must be empty if %DRM_PANTHOR_VM_BIND_ASYNC is not set on
* the drm_panthor_vm_bind object containing this VM bind operation.
*
* This array shall not be empty for sync-only operations.
*/
struct drm_panthor_obj_array syncs;
};
/**
* enum drm_panthor_vm_bind_flags - VM bind flags
*/
enum drm_panthor_vm_bind_flags {
/**
* @DRM_PANTHOR_VM_BIND_ASYNC: VM bind operations are queued to the VM
* queue instead of being executed synchronously.
*/
DRM_PANTHOR_VM_BIND_ASYNC = 1 << 0,
};
/**
* struct drm_panthor_vm_bind - Arguments passed to DRM_IOCTL_PANTHOR_VM_BIND
*/
struct drm_panthor_vm_bind {
/** @vm_id: VM targeted by the bind request. */
__u32 vm_id;
/** @flags: Combination of drm_panthor_vm_bind_flags flags. */
__u32 flags;
/** @ops: Array of struct drm_panthor_vm_bind_op bind operations. */
struct drm_panthor_obj_array ops;
};
/**
* enum drm_panthor_vm_state - VM states.
*/
enum drm_panthor_vm_state {
/**
* @DRM_PANTHOR_VM_STATE_USABLE: VM is usable.
*
* New VM operations will be accepted on this VM.
*/
DRM_PANTHOR_VM_STATE_USABLE,
/**
* @DRM_PANTHOR_VM_STATE_UNUSABLE: VM is unusable.
*
* Something put the VM in an unusable state (like an asynchronous
* VM_BIND request failing for any reason).
*
* Once the VM is in this state, all new MAP operations will be
* rejected, and any GPU job targeting this VM will fail.
* UNMAP operations are still accepted.
*
* The only way to recover from an unusable VM is to create a new
* VM, and destroy the old one.
*/
DRM_PANTHOR_VM_STATE_UNUSABLE,
};
/**
* struct drm_panthor_vm_get_state - Get VM state.
*/
struct drm_panthor_vm_get_state {
/** @vm_id: VM targeted by the get_state request. */
__u32 vm_id;
/**
* @state: state returned by the driver.
*
* Must be one of the enum drm_panthor_vm_state values.
*/
__u32 state;
};
/**
* enum drm_panthor_bo_flags - Buffer object flags, passed at creation time.
*/
enum drm_panthor_bo_flags {
/** @DRM_PANTHOR_BO_NO_MMAP: The buffer object will never be CPU-mapped in userspace. */
DRM_PANTHOR_BO_NO_MMAP = (1 << 0),
};
/**
* struct drm_panthor_bo_create - Arguments passed to DRM_IOCTL_PANTHOR_BO_CREATE.
*/
struct drm_panthor_bo_create {
/**
* @size: Requested size for the object
*
* The (page-aligned) allocated size for the object will be returned.
*/
__u64 size;
/**
* @flags: Flags. Must be a combination of drm_panthor_bo_flags flags.
*/
__u32 flags;
/**
* @exclusive_vm_id: Exclusive VM this buffer object will be mapped to.
*
* If not zero, the field must refer to a valid VM ID, and implies that:
* - the buffer object will only ever be bound to that VM
* - cannot be exported as a PRIME fd
*/
__u32 exclusive_vm_id;
/**
* @handle: Returned handle for the object.
*
* Object handles are nonzero.
*/
__u32 handle;
/** @pad: MBZ. */
__u32 pad;
};
/**
* struct drm_panthor_bo_mmap_offset - Arguments passed to DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET.
*/
struct drm_panthor_bo_mmap_offset {
/** @handle: Handle of the object we want an mmap offset for. */
__u32 handle;
/** @pad: MBZ. */
__u32 pad;
/** @offset: The fake offset to use for subsequent mmap calls. */
__u64 offset;
};
/**
* struct drm_panthor_queue_create - Queue creation arguments.
*/
struct drm_panthor_queue_create {
/**
* @priority: Defines the priority of queues inside a group. Goes from 0 to 15,
* 15 being the highest priority.
*/
__u8 priority;
/** @pad: Padding fields, MBZ. */
__u8 pad[3];
/** @ringbuf_size: Size of the ring buffer to allocate to this queue. */
__u32 ringbuf_size;
};
/**
* enum drm_panthor_group_priority - Scheduling group priority
*/
enum drm_panthor_group_priority {
/** @PANTHOR_GROUP_PRIORITY_LOW: Low priority group. */
PANTHOR_GROUP_PRIORITY_LOW = 0,
/** @PANTHOR_GROUP_PRIORITY_MEDIUM: Medium priority group. */
PANTHOR_GROUP_PRIORITY_MEDIUM,
/** @PANTHOR_GROUP_PRIORITY_HIGH: High priority group. */
PANTHOR_GROUP_PRIORITY_HIGH,
};
/**
* struct drm_panthor_group_create - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_CREATE
*/
struct drm_panthor_group_create {
/** @queues: Array of drm_panthor_queue_create elements. */
struct drm_panthor_obj_array queues;
/**
* @max_compute_cores: Maximum number of cores that can be used by compute
* jobs across CS queues bound to this group.
*
* Must be less or equal to the number of bits set in @compute_core_mask.
*/
__u8 max_compute_cores;
/**
* @max_fragment_cores: Maximum number of cores that can be used by fragment
* jobs across CS queues bound to this group.
*
* Must be less or equal to the number of bits set in @fragment_core_mask.
*/
__u8 max_fragment_cores;
/**
* @max_tiler_cores: Maximum number of tilers that can be used by tiler jobs
* across CS queues bound to this group.
*
* Must be less or equal to the number of bits set in @tiler_core_mask.
*/
__u8 max_tiler_cores;
/** @priority: Group priority (see enum drm_panthor_group_priority). */
__u8 priority;
/** @pad: Padding field, MBZ. */
__u32 pad;
/**
* @compute_core_mask: Mask encoding cores that can be used for compute jobs.
*
* This field must have at least @max_compute_cores bits set.
*
* The bits set here should also be set in drm_panthor_gpu_info::shader_present.
*/
__u64 compute_core_mask;
/**
* @fragment_core_mask: Mask encoding cores that can be used for fragment jobs.
*
* This field must have at least @max_fragment_cores bits set.
*
* The bits set here should also be set in drm_panthor_gpu_info::shader_present.
*/
__u64 fragment_core_mask;
/**
* @tiler_core_mask: Mask encoding cores that can be used for tiler jobs.
*
* This field must have at least @max_tiler_cores bits set.
*
* The bits set here should also be set in drm_panthor_gpu_info::tiler_present.
*/
__u64 tiler_core_mask;
/**
* @vm_id: VM ID to bind this group to.
*
* All submission to queues bound to this group will use this VM.
*/
__u32 vm_id;
/**
* @group_handle: Returned group handle. Passed back when submitting jobs or
* destroying a group.
*/
__u32 group_handle;
};
/**
* struct drm_panthor_group_destroy - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_DESTROY
*/
struct drm_panthor_group_destroy {
/** @group_handle: Group to destroy */
__u32 group_handle;
/** @pad: Padding field, MBZ. */
__u32 pad;
};
/**
* struct drm_panthor_queue_submit - Job submission arguments.
*
* This is describing the userspace command stream to call from the kernel
* command stream ring-buffer. Queue submission is always part of a group
* submission, taking one or more jobs to submit to the underlying queues.
*/
struct drm_panthor_queue_submit {
/** @queue_index: Index of the queue inside a group. */
__u32 queue_index;
/**
* @stream_size: Size of the command stream to execute.
*
* Must be 64-bit/8-byte aligned (the size of a CS instruction)
*
* Can be zero if stream_addr is zero too.
*/
__u32 stream_size;
/**
* @stream_addr: GPU address of the command stream to execute.
*
* Must be aligned on 64-byte.
*
* Can be zero is stream_size is zero too.
*/
__u64 stream_addr;
/**
* @latest_flush: FLUSH_ID read at the time the stream was built.
*
* This allows cache flush elimination for the automatic
* flush+invalidate(all) done at submission time, which is needed to
* ensure the GPU doesn't get garbage when reading the indirect command
* stream buffers. If you want the cache flush to happen
* unconditionally, pass a zero here.
*/
__u32 latest_flush;
/** @pad: MBZ. */
__u32 pad;
/** @syncs: Array of struct drm_panthor_sync_op sync operations. */
struct drm_panthor_obj_array syncs;
};
/**
* struct drm_panthor_group_submit - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_SUBMIT
*/
struct drm_panthor_group_submit {
/** @group_handle: Handle of the group to queue jobs to. */
__u32 group_handle;
/** @pad: MBZ. */
__u32 pad;
/** @queue_submits: Array of drm_panthor_queue_submit objects. */
struct drm_panthor_obj_array queue_submits;
};
/**
* enum drm_panthor_group_state_flags - Group state flags
*/
enum drm_panthor_group_state_flags {
/**
* @DRM_PANTHOR_GROUP_STATE_TIMEDOUT: Group had unfinished jobs.
*
* When a group ends up with this flag set, no jobs can be submitted to its queues.
*/
DRM_PANTHOR_GROUP_STATE_TIMEDOUT = 1 << 0,
/**
* @DRM_PANTHOR_GROUP_STATE_FATAL_FAULT: Group had fatal faults.
*
* When a group ends up with this flag set, no jobs can be submitted to its queues.
*/
DRM_PANTHOR_GROUP_STATE_FATAL_FAULT = 1 << 1,
};
/**
* struct drm_panthor_group_get_state - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_GET_STATE
*
* Used to query the state of a group and decide whether a new group should be created to
* replace it.
*/
struct drm_panthor_group_get_state {
/** @group_handle: Handle of the group to query state on */
__u32 group_handle;
/**
* @state: Combination of DRM_PANTHOR_GROUP_STATE_* flags encoding the
* group state.
*/
__u32 state;
/** @fatal_queues: Bitmask of queues that faced fatal faults. */
__u32 fatal_queues;
/** @pad: MBZ */
__u32 pad;
};
/**
* struct drm_panthor_tiler_heap_create - Arguments passed to DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE
*/
struct drm_panthor_tiler_heap_create {
/** @vm_id: VM ID the tiler heap should be mapped to */
__u32 vm_id;
/** @initial_chunk_count: Initial number of chunks to allocate. */
__u32 initial_chunk_count;
/** @chunk_size: Chunk size. Must be a power of two at least 256KB large. */
__u32 chunk_size;
/** @max_chunks: Maximum number of chunks that can be allocated. */
__u32 max_chunks;
/**
* @target_in_flight: Maximum number of in-flight render passes.
*
* If the heap has more than tiler jobs in-flight, the FW will wait for render
* passes to finish before queuing new tiler jobs.
*/
__u32 target_in_flight;
/** @handle: Returned heap handle. Passed back to DESTROY_TILER_HEAP. */
__u32 handle;
/** @tiler_heap_ctx_gpu_va: Returned heap GPU virtual address returned */
__u64 tiler_heap_ctx_gpu_va;
/**
* @first_heap_chunk_gpu_va: First heap chunk.
*
* The tiler heap is formed of heap chunks forming a single-link list. This
* is the first element in the list.
*/
__u64 first_heap_chunk_gpu_va;
};
/**
* struct drm_panthor_tiler_heap_destroy - Arguments passed to DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY
*/
struct drm_panthor_tiler_heap_destroy {
/** @handle: Handle of the tiler heap to destroy */
__u32 handle;
/** @pad: Padding field, MBZ. */
__u32 pad;
};
#if defined(__cplusplus)
}
#endif
#endif /* _PANTHOR_DRM_H_ */