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blk-throttle: make sure expire time isn't too big
cgroup could be throttled to a limit but when all cgroups cross high limit, queue enters a higher state and so the group should be throttled to a higher limit. It's possible the cgroup is sleeping because of throttle and other cgroups don't dispatch IO any more. In this case, nobody can trigger current downgrade/upgrade logic. To fix this issue, we could either set up a timer to wakeup the cgroup if other cgroups are idle or make sure this cgroup doesn't sleep too long. Setting up a timer means we must change the timer very frequently. This patch chooses the latter. Making cgroup sleep time not too big wouldn't change cgroup bps/iops, but could make it wakeup more frequently, which isn't a big issue because throtl_slice * 8 is already quite big. Signed-off-by: Shaohua Li <shli@fb.com> Signed-off-by: Jens Axboe <axboe@fb.com>
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@ -590,6 +590,17 @@ static void throtl_dequeue_tg(struct throtl_grp *tg)
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static void throtl_schedule_pending_timer(struct throtl_service_queue *sq,
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unsigned long expires)
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{
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unsigned long max_expire = jiffies + 8 * throtl_slice;
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/*
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* Since we are adjusting the throttle limit dynamically, the sleep
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* time calculated according to previous limit might be invalid. It's
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* possible the cgroup sleep time is very long and no other cgroups
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* have IO running so notify the limit changes. Make sure the cgroup
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* doesn't sleep too long to avoid the missed notification.
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*/
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if (time_after(expires, max_expire))
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expires = max_expire;
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mod_timer(&sq->pending_timer, expires);
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throtl_log(sq, "schedule timer. delay=%lu jiffies=%lu",
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expires - jiffies, jiffies);
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