[PATCH] nvidia-agp: use time_before_eq()

It deals with wrapping correctly and is nicer to read.

Signed-off-by: Marcelo Feitoza Parisi <marcelo@feitoza.com.br>
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Cc: Dave Jones <davej@codemonkey.org.uk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Marcelo Feitoza Parisi 2006-03-28 01:56:45 -08:00 committed by Linus Torvalds
parent 50297cbf07
commit 05613bdd86

View File

@ -11,6 +11,7 @@
#include <linux/gfp.h>
#include <linux/page-flags.h>
#include <linux/mm.h>
#include <linux/jiffies.h>
#include "agp.h"
/* NVIDIA registers */
@ -256,7 +257,7 @@ static void nvidia_tlbflush(struct agp_memory *mem)
do {
pci_read_config_dword(nvidia_private.dev_1,
NVIDIA_1_WBC, &wbc_reg);
if ((signed)(end - jiffies) <= 0) {
if (time_before_eq(end, jiffies)) {
printk(KERN_ERR PFX
"TLB flush took more than 3 seconds.\n");
}