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media: entity: Add support for ancillary links
Add functions to create ancillary links, so that they don't need to be manually created by users. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Daniel Scally <djrscally@gmail.com> Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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@ -1029,3 +1029,25 @@ void media_remove_intf_links(struct media_interface *intf)
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mutex_unlock(&mdev->graph_mutex);
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}
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EXPORT_SYMBOL_GPL(media_remove_intf_links);
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struct media_link *media_create_ancillary_link(struct media_entity *primary,
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struct media_entity *ancillary)
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{
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struct media_link *link;
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link = media_add_link(&primary->links);
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if (!link)
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return ERR_PTR(-ENOMEM);
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link->gobj0 = &primary->graph_obj;
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link->gobj1 = &ancillary->graph_obj;
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link->flags = MEDIA_LNK_FL_IMMUTABLE | MEDIA_LNK_FL_ENABLED |
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MEDIA_LNK_FL_ANCILLARY_LINK;
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/* Initialize graph object embedded in the new link */
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media_gobj_create(primary->graph_obj.mdev, MEDIA_GRAPH_LINK,
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&link->graph_obj);
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return link;
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}
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EXPORT_SYMBOL_GPL(media_create_ancillary_link);
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@ -1121,4 +1121,23 @@ void media_remove_intf_links(struct media_interface *intf);
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(((entity)->ops && (entity)->ops->operation) ? \
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(entity)->ops->operation((entity) , ##args) : -ENOIOCTLCMD)
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/**
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* media_create_ancillary_link() - create an ancillary link between two
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* instances of &media_entity
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*
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* @primary: pointer to the primary &media_entity
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* @ancillary: pointer to the ancillary &media_entity
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*
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* Create an ancillary link between two entities, indicating that they
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* represent two connected pieces of hardware that form a single logical unit.
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* A typical example is a camera lens controller being linked to the sensor that
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* it is supporting.
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*
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* The function sets both MEDIA_LNK_FL_ENABLED and MEDIA_LNK_FL_IMMUTABLE for
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* the new link.
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*/
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struct media_link *
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media_create_ancillary_link(struct media_entity *primary,
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struct media_entity *ancillary);
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#endif
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