linux/net/rxrpc/sysctl.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/* sysctls for configuring RxRPC operating parameters
*
* Copyright (C) 2014 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*/
#include <linux/sysctl.h>
#include <net/sock.h>
#include <net/af_rxrpc.h>
#include "ar-internal.h"
static struct ctl_table_header *rxrpc_sysctl_reg_table;
static const unsigned int four = 4;
rxrpc: Limit the listening backlog Limit the socket incoming call backlog queue size so that a remote client can't pump in sufficient new calls that the server runs out of memory. Note that this is partially theoretical at the moment since whilst the number of calls is limited, the number of packets trying to set up new calls is not. This will be addressed in a later patch. If the caller of listen() specifies a backlog INT_MAX, then they get the current maximum; anything else greater than max_backlog or anything negative incurs EINVAL. The limit on the maximum queue size can be set by: echo N >/proc/sys/net/rxrpc/max_backlog where 4<=N<=32. Further, set the default backlog to 0, requiring listen() to be called before we start actually queueing new calls. Whilst this kind of is a change in the UAPI, the caller can't actually *accept* new calls anyway unless they've first called listen() to put the socket into the LISTENING state - thus the aforementioned new calls would otherwise just sit there, eating up kernel memory. (Note that sockets that don't have a non-zero service ID bound don't get incoming calls anyway.) Given that the default backlog is now 0, make the AFS filesystem call kernel_listen() to set the maximum backlog for itself. Possible improvements include: (1) Trimming a too-large backlog to max_backlog when listen is called. (2) Trimming the backlog value whenever the value is used so that changes to max_backlog are applied to an open socket automatically. Note that the AFS filesystem opens one socket and keeps it open for extended periods, so would miss out on changes to max_backlog. (3) Having a separate setting for the AFS filesystem. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-10 21:30:37 +00:00
static const unsigned int thirtytwo = 32;
static const unsigned int n_65535 = 65535;
static const unsigned int n_max_acks = RXRPC_RXTX_BUFF_SIZE - 1;
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
static const unsigned long one_jiffy = 1;
static const unsigned long max_jiffies = MAX_JIFFY_OFFSET;
/*
* RxRPC operating parameters.
*
* See Documentation/networking/rxrpc.rst and the variable definitions for more
* information on the individual parameters.
*/
static struct ctl_table rxrpc_sysctl_table[] = {
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
/* Values measured in milliseconds but used in jiffies */
{
.procname = "req_ack_delay",
.data = &rxrpc_requested_ack_delay,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.maxlen = sizeof(unsigned long),
.mode = 0644,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.proc_handler = proc_doulongvec_ms_jiffies_minmax,
.extra1 = (void *)&one_jiffy,
.extra2 = (void *)&max_jiffies,
},
{
.procname = "soft_ack_delay",
.data = &rxrpc_soft_ack_delay,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.maxlen = sizeof(unsigned long),
.mode = 0644,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.proc_handler = proc_doulongvec_ms_jiffies_minmax,
.extra1 = (void *)&one_jiffy,
.extra2 = (void *)&max_jiffies,
},
{
.procname = "idle_ack_delay",
.data = &rxrpc_idle_ack_delay,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.maxlen = sizeof(unsigned long),
.mode = 0644,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.proc_handler = proc_doulongvec_ms_jiffies_minmax,
.extra1 = (void *)&one_jiffy,
.extra2 = (void *)&max_jiffies,
},
rxrpc: Improve management and caching of client connection objects Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
{
.procname = "idle_conn_expiry",
.data = &rxrpc_conn_idle_client_expiry,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.maxlen = sizeof(unsigned long),
rxrpc: Improve management and caching of client connection objects Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
.mode = 0644,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.proc_handler = proc_doulongvec_ms_jiffies_minmax,
.extra1 = (void *)&one_jiffy,
.extra2 = (void *)&max_jiffies,
rxrpc: Improve management and caching of client connection objects Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
},
{
.procname = "idle_conn_fast_expiry",
.data = &rxrpc_conn_idle_client_fast_expiry,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.maxlen = sizeof(unsigned long),
rxrpc: Improve management and caching of client connection objects Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
.mode = 0644,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.proc_handler = proc_doulongvec_ms_jiffies_minmax,
.extra1 = (void *)&one_jiffy,
.extra2 = (void *)&max_jiffies,
rxrpc: Improve management and caching of client connection objects Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
},
rxrpc: Improve management and caching of client connection objects Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
/* Non-time values */
{
rxrpc: Improve management and caching of client connection objects Improve the management and caching of client rxrpc connection objects. From this point, client connections will be managed separately from service connections because AF_RXRPC controls the creation and re-use of client connections but doesn't have that luxury with service connections. Further, there will be limits on the numbers of client connections that may be live on a machine. No direct restriction will be placed on the number of client calls, excepting that each client connection can support a maximum of four concurrent calls. Note that, for a number of reasons, we don't want to simply discard a client connection as soon as the last call is apparently finished: (1) Security is negotiated per-connection and the context is then shared between all calls on that connection. The context can be negotiated again if the connection lapses, but that involves holding up calls whilst at least two packets are exchanged and various crypto bits are performed - so we'd ideally like to cache it for a little while at least. (2) If a packet goes astray, we will need to retransmit a final ACK or ABORT packet. To make this work, we need to keep around the connection details for a little while. (3) The locally held structures represent some amount of setup time, to be weighed against their occupation of memory when idle. To this end, the client connection cache is managed by a state machine on each connection. There are five states: (1) INACTIVE - The connection is not held in any list and may not have been exposed to the world. If it has been previously exposed, it was discarded from the idle list after expiring. (2) WAITING - The connection is waiting for the number of client conns to drop below the maximum capacity. Calls may be in progress upon it from when it was active and got culled. The connection is on the rxrpc_waiting_client_conns list which is kept in to-be-granted order. Culled conns with waiters go to the back of the queue just like new conns. (3) ACTIVE - The connection has at least one call in progress upon it, it may freely grant available channels to new calls and calls may be waiting on it for channels to become available. The connection is on the rxrpc_active_client_conns list which is kept in activation order for culling purposes. (4) CULLED - The connection got summarily culled to try and free up capacity. Calls currently in progress on the connection are allowed to continue, but new calls will have to wait. There can be no waiters in this state - the conn would have to go to the WAITING state instead. (5) IDLE - The connection has no calls in progress upon it and must have been exposed to the world (ie. the EXPOSED flag must be set). When it expires, the EXPOSED flag is cleared and the connection transitions to the INACTIVE state. The connection is on the rxrpc_idle_client_conns list which is kept in order of how soon they'll expire. A connection in the ACTIVE or CULLED state must have at least one active call upon it; if in the WAITING state it may have active calls upon it; other states may not have active calls. As long as a connection remains active and doesn't get culled, it may continue to process calls - even if there are connections on the wait queue. This simplifies things a bit and reduces the amount of checking we need do. There are a couple flags of relevance to the cache: (1) EXPOSED - The connection ID got exposed to the world. If this flag is set, an extra ref is added to the connection preventing it from being reaped when it has no calls outstanding. This flag is cleared and the ref dropped when a conn is discarded from the idle list. (2) DONT_REUSE - The connection should be discarded as soon as possible and should not be reused. This commit also provides a number of new settings: (*) /proc/net/rxrpc/max_client_conns The maximum number of live client connections. Above this number, new connections get added to the wait list and must wait for an active conn to be culled. Culled connections can be reused, but they will go to the back of the wait list and have to wait. (*) /proc/net/rxrpc/reap_client_conns If the number of desired connections exceeds the maximum above, the active connection list will be culled until there are only this many left in it. (*) /proc/net/rxrpc/idle_conn_expiry The normal expiry time for a client connection, provided there are fewer than reap_client_conns of them around. (*) /proc/net/rxrpc/idle_conn_fast_expiry The expedited expiry time, used when there are more than reap_client_conns of them around. Note that I combined the Tx wait queue with the channel grant wait queue to save space as only one of these should be in use at once. Note also that, for the moment, the service connection cache still uses the old connection management code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
.procname = "reap_client_conns",
.data = &rxrpc_reap_client_connections,
.maxlen = sizeof(unsigned int),
.mode = 0644,
.proc_handler = proc_dointvec_minmax,
proc/sysctl: add shared variables for range check In the sysctl code the proc_dointvec_minmax() function is often used to validate the user supplied value between an allowed range. This function uses the extra1 and extra2 members from struct ctl_table as minimum and maximum allowed value. On sysctl handler declaration, in every source file there are some readonly variables containing just an integer which address is assigned to the extra1 and extra2 members, so the sysctl range is enforced. The special values 0, 1 and INT_MAX are very often used as range boundary, leading duplication of variables like zero=0, one=1, int_max=INT_MAX in different source files: $ git grep -E '\.extra[12].*&(zero|one|int_max)' |wc -l 248 Add a const int array containing the most commonly used values, some macros to refer more easily to the correct array member, and use them instead of creating a local one for every object file. This is the bloat-o-meter output comparing the old and new binary compiled with the default Fedora config: # scripts/bloat-o-meter -d vmlinux.o.old vmlinux.o add/remove: 2/2 grow/shrink: 0/2 up/down: 24/-188 (-164) Data old new delta sysctl_vals - 12 +12 __kstrtab_sysctl_vals - 12 +12 max 14 10 -4 int_max 16 - -16 one 68 - -68 zero 128 28 -100 Total: Before=20583249, After=20583085, chg -0.00% [mcroce@redhat.com: tipc: remove two unused variables] Link: http://lkml.kernel.org/r/20190530091952.4108-1-mcroce@redhat.com [akpm@linux-foundation.org: fix net/ipv6/sysctl_net_ipv6.c] [arnd@arndb.de: proc/sysctl: make firmware loader table conditional] Link: http://lkml.kernel.org/r/20190617130014.1713870-1-arnd@arndb.de [akpm@linux-foundation.org: fix fs/eventpoll.c] Link: http://lkml.kernel.org/r/20190430180111.10688-1-mcroce@redhat.com Signed-off-by: Matteo Croce <mcroce@redhat.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Kees Cook <keescook@chromium.org> Reviewed-by: Aaron Tomlin <atomlin@redhat.com> Cc: Matthew Wilcox <willy@infradead.org> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-07-18 22:58:50 +00:00
.extra1 = (void *)SYSCTL_ONE,
rxrpc: Rewrite the client connection manager Rewrite the rxrpc client connection manager so that it can support multiple connections for a given security key to a peer. The following changes are made: (1) For each open socket, the code currently maintains an rbtree with the connections placed into it, keyed by communications parameters. This is tricky to maintain as connections can be culled from the tree or replaced within it. Connections can require replacement for a number of reasons, e.g. their IDs span too great a range for the IDR data type to represent efficiently, the call ID numbers on that conn would overflow or the conn got aborted. This is changed so that there's now a connection bundle object placed in the tree, keyed on the same parameters. The bundle, however, does not need to be replaced. (2) An rxrpc_bundle object can now manage the available channels for a set of parallel connections. The lock that manages this is moved there from the rxrpc_connection struct (channel_lock). (3) There'a a dummy bundle for all incoming connections to share so that they have a channel_lock too. It might be better to give each incoming connection its own bundle. This bundle is not needed to manage which channels incoming calls are made on because that's the solely at whim of the client. (4) The restrictions on how many client connections are around are removed. Instead, a previous patch limits the number of client calls that can be allocated. Ordinarily, client connections are reaped after 2 minutes on the idle queue, but when more than a certain number of connections are in existence, the reaper starts reaping them after 2s of idleness instead to get the numbers back down. It could also be made such that new call allocations are forced to wait until the number of outstanding connections subsides. Signed-off-by: David Howells <dhowells@redhat.com>
2020-07-01 10:15:32 +00:00
.extra2 = (void *)&n_65535,
},
rxrpc: Limit the listening backlog Limit the socket incoming call backlog queue size so that a remote client can't pump in sufficient new calls that the server runs out of memory. Note that this is partially theoretical at the moment since whilst the number of calls is limited, the number of packets trying to set up new calls is not. This will be addressed in a later patch. If the caller of listen() specifies a backlog INT_MAX, then they get the current maximum; anything else greater than max_backlog or anything negative incurs EINVAL. The limit on the maximum queue size can be set by: echo N >/proc/sys/net/rxrpc/max_backlog where 4<=N<=32. Further, set the default backlog to 0, requiring listen() to be called before we start actually queueing new calls. Whilst this kind of is a change in the UAPI, the caller can't actually *accept* new calls anyway unless they've first called listen() to put the socket into the LISTENING state - thus the aforementioned new calls would otherwise just sit there, eating up kernel memory. (Note that sockets that don't have a non-zero service ID bound don't get incoming calls anyway.) Given that the default backlog is now 0, make the AFS filesystem call kernel_listen() to set the maximum backlog for itself. Possible improvements include: (1) Trimming a too-large backlog to max_backlog when listen is called. (2) Trimming the backlog value whenever the value is used so that changes to max_backlog are applied to an open socket automatically. Note that the AFS filesystem opens one socket and keeps it open for extended periods, so would miss out on changes to max_backlog. (3) Having a separate setting for the AFS filesystem. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-10 21:30:37 +00:00
{
.procname = "max_backlog",
.data = &rxrpc_max_backlog,
.maxlen = sizeof(unsigned int),
.mode = 0644,
.proc_handler = proc_dointvec_minmax,
.extra1 = (void *)&four,
.extra2 = (void *)&thirtytwo,
},
{
.procname = "rx_window_size",
.data = &rxrpc_rx_window_size,
.maxlen = sizeof(unsigned int),
.mode = 0644,
.proc_handler = proc_dointvec_minmax,
proc/sysctl: add shared variables for range check In the sysctl code the proc_dointvec_minmax() function is often used to validate the user supplied value between an allowed range. This function uses the extra1 and extra2 members from struct ctl_table as minimum and maximum allowed value. On sysctl handler declaration, in every source file there are some readonly variables containing just an integer which address is assigned to the extra1 and extra2 members, so the sysctl range is enforced. The special values 0, 1 and INT_MAX are very often used as range boundary, leading duplication of variables like zero=0, one=1, int_max=INT_MAX in different source files: $ git grep -E '\.extra[12].*&(zero|one|int_max)' |wc -l 248 Add a const int array containing the most commonly used values, some macros to refer more easily to the correct array member, and use them instead of creating a local one for every object file. This is the bloat-o-meter output comparing the old and new binary compiled with the default Fedora config: # scripts/bloat-o-meter -d vmlinux.o.old vmlinux.o add/remove: 2/2 grow/shrink: 0/2 up/down: 24/-188 (-164) Data old new delta sysctl_vals - 12 +12 __kstrtab_sysctl_vals - 12 +12 max 14 10 -4 int_max 16 - -16 one 68 - -68 zero 128 28 -100 Total: Before=20583249, After=20583085, chg -0.00% [mcroce@redhat.com: tipc: remove two unused variables] Link: http://lkml.kernel.org/r/20190530091952.4108-1-mcroce@redhat.com [akpm@linux-foundation.org: fix net/ipv6/sysctl_net_ipv6.c] [arnd@arndb.de: proc/sysctl: make firmware loader table conditional] Link: http://lkml.kernel.org/r/20190617130014.1713870-1-arnd@arndb.de [akpm@linux-foundation.org: fix fs/eventpoll.c] Link: http://lkml.kernel.org/r/20190430180111.10688-1-mcroce@redhat.com Signed-off-by: Matteo Croce <mcroce@redhat.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Kees Cook <keescook@chromium.org> Reviewed-by: Aaron Tomlin <atomlin@redhat.com> Cc: Matthew Wilcox <willy@infradead.org> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-07-18 22:58:50 +00:00
.extra1 = (void *)SYSCTL_ONE,
.extra2 = (void *)&n_max_acks,
},
{
.procname = "rx_mtu",
.data = &rxrpc_rx_mtu,
.maxlen = sizeof(unsigned int),
.mode = 0644,
.proc_handler = proc_dointvec_minmax,
proc/sysctl: add shared variables for range check In the sysctl code the proc_dointvec_minmax() function is often used to validate the user supplied value between an allowed range. This function uses the extra1 and extra2 members from struct ctl_table as minimum and maximum allowed value. On sysctl handler declaration, in every source file there are some readonly variables containing just an integer which address is assigned to the extra1 and extra2 members, so the sysctl range is enforced. The special values 0, 1 and INT_MAX are very often used as range boundary, leading duplication of variables like zero=0, one=1, int_max=INT_MAX in different source files: $ git grep -E '\.extra[12].*&(zero|one|int_max)' |wc -l 248 Add a const int array containing the most commonly used values, some macros to refer more easily to the correct array member, and use them instead of creating a local one for every object file. This is the bloat-o-meter output comparing the old and new binary compiled with the default Fedora config: # scripts/bloat-o-meter -d vmlinux.o.old vmlinux.o add/remove: 2/2 grow/shrink: 0/2 up/down: 24/-188 (-164) Data old new delta sysctl_vals - 12 +12 __kstrtab_sysctl_vals - 12 +12 max 14 10 -4 int_max 16 - -16 one 68 - -68 zero 128 28 -100 Total: Before=20583249, After=20583085, chg -0.00% [mcroce@redhat.com: tipc: remove two unused variables] Link: http://lkml.kernel.org/r/20190530091952.4108-1-mcroce@redhat.com [akpm@linux-foundation.org: fix net/ipv6/sysctl_net_ipv6.c] [arnd@arndb.de: proc/sysctl: make firmware loader table conditional] Link: http://lkml.kernel.org/r/20190617130014.1713870-1-arnd@arndb.de [akpm@linux-foundation.org: fix fs/eventpoll.c] Link: http://lkml.kernel.org/r/20190430180111.10688-1-mcroce@redhat.com Signed-off-by: Matteo Croce <mcroce@redhat.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Kees Cook <keescook@chromium.org> Reviewed-by: Aaron Tomlin <atomlin@redhat.com> Cc: Matthew Wilcox <willy@infradead.org> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-07-18 22:58:50 +00:00
.extra1 = (void *)SYSCTL_ONE,
.extra2 = (void *)&n_65535,
},
{
.procname = "rx_jumbo_max",
.data = &rxrpc_rx_jumbo_max,
.maxlen = sizeof(unsigned int),
.mode = 0644,
.proc_handler = proc_dointvec_minmax,
proc/sysctl: add shared variables for range check In the sysctl code the proc_dointvec_minmax() function is often used to validate the user supplied value between an allowed range. This function uses the extra1 and extra2 members from struct ctl_table as minimum and maximum allowed value. On sysctl handler declaration, in every source file there are some readonly variables containing just an integer which address is assigned to the extra1 and extra2 members, so the sysctl range is enforced. The special values 0, 1 and INT_MAX are very often used as range boundary, leading duplication of variables like zero=0, one=1, int_max=INT_MAX in different source files: $ git grep -E '\.extra[12].*&(zero|one|int_max)' |wc -l 248 Add a const int array containing the most commonly used values, some macros to refer more easily to the correct array member, and use them instead of creating a local one for every object file. This is the bloat-o-meter output comparing the old and new binary compiled with the default Fedora config: # scripts/bloat-o-meter -d vmlinux.o.old vmlinux.o add/remove: 2/2 grow/shrink: 0/2 up/down: 24/-188 (-164) Data old new delta sysctl_vals - 12 +12 __kstrtab_sysctl_vals - 12 +12 max 14 10 -4 int_max 16 - -16 one 68 - -68 zero 128 28 -100 Total: Before=20583249, After=20583085, chg -0.00% [mcroce@redhat.com: tipc: remove two unused variables] Link: http://lkml.kernel.org/r/20190530091952.4108-1-mcroce@redhat.com [akpm@linux-foundation.org: fix net/ipv6/sysctl_net_ipv6.c] [arnd@arndb.de: proc/sysctl: make firmware loader table conditional] Link: http://lkml.kernel.org/r/20190617130014.1713870-1-arnd@arndb.de [akpm@linux-foundation.org: fix fs/eventpoll.c] Link: http://lkml.kernel.org/r/20190430180111.10688-1-mcroce@redhat.com Signed-off-by: Matteo Croce <mcroce@redhat.com> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Kees Cook <keescook@chromium.org> Reviewed-by: Aaron Tomlin <atomlin@redhat.com> Cc: Matthew Wilcox <willy@infradead.org> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-07-18 22:58:50 +00:00
.extra1 = (void *)SYSCTL_ONE,
.extra2 = (void *)&four,
},
{ }
};
int __init rxrpc_sysctl_init(void)
{
rxrpc_sysctl_reg_table = register_net_sysctl(&init_net, "net/rxrpc",
rxrpc_sysctl_table);
if (!rxrpc_sysctl_reg_table)
return -ENOMEM;
return 0;
}
void rxrpc_sysctl_exit(void)
{
if (rxrpc_sysctl_reg_table)
unregister_net_sysctl_table(rxrpc_sysctl_reg_table);
}