2007-04-26 22:48:28 +00:00
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/* RxRPC individual remote procedure call handling
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*
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* Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
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* Written by David Howells (dhowells@redhat.com)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*/
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2016-06-02 19:08:52 +00:00
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#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
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include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 08:04:11 +00:00
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#include <linux/slab.h>
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2007-04-26 22:48:28 +00:00
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#include <linux/module.h>
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#include <linux/circ_buf.h>
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2014-03-03 23:04:45 +00:00
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#include <linux/spinlock_types.h>
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2007-04-26 22:48:28 +00:00
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#include <net/sock.h>
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#include <net/af_rxrpc.h>
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#include "ar-internal.h"
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2016-03-04 15:53:46 +00:00
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const char *const rxrpc_call_states[NR__RXRPC_CALL_STATES] = {
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2016-08-30 08:49:28 +00:00
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[RXRPC_CALL_UNINITIALISED] = "Uninit ",
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2016-06-17 14:42:35 +00:00
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[RXRPC_CALL_CLIENT_AWAIT_CONN] = "ClWtConn",
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2007-05-22 23:14:24 +00:00
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[RXRPC_CALL_CLIENT_SEND_REQUEST] = "ClSndReq",
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[RXRPC_CALL_CLIENT_AWAIT_REPLY] = "ClAwtRpl",
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[RXRPC_CALL_CLIENT_RECV_REPLY] = "ClRcvRpl",
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2016-09-08 10:10:12 +00:00
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[RXRPC_CALL_SERVER_PREALLOC] = "SvPrealc",
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2007-05-22 23:14:24 +00:00
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[RXRPC_CALL_SERVER_SECURING] = "SvSecure",
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[RXRPC_CALL_SERVER_ACCEPTING] = "SvAccept",
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[RXRPC_CALL_SERVER_RECV_REQUEST] = "SvRcvReq",
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[RXRPC_CALL_SERVER_ACK_REQUEST] = "SvAckReq",
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[RXRPC_CALL_SERVER_SEND_REPLY] = "SvSndRpl",
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[RXRPC_CALL_SERVER_AWAIT_ACK] = "SvAwtACK",
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[RXRPC_CALL_COMPLETE] = "Complete",
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2016-08-30 08:49:28 +00:00
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};
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const char *const rxrpc_call_completions[NR__RXRPC_CALL_COMPLETIONS] = {
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[RXRPC_CALL_SUCCEEDED] = "Complete",
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2007-05-22 23:14:24 +00:00
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[RXRPC_CALL_REMOTELY_ABORTED] = "RmtAbort",
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[RXRPC_CALL_LOCALLY_ABORTED] = "LocAbort",
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2016-08-30 08:49:28 +00:00
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[RXRPC_CALL_LOCAL_ERROR] = "LocError",
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2007-05-22 23:14:24 +00:00
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[RXRPC_CALL_NETWORK_ERROR] = "NetError",
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};
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2007-04-26 22:48:28 +00:00
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struct kmem_cache *rxrpc_call_jar;
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treewide: setup_timer() -> timer_setup()
This converts all remaining cases of the old setup_timer() API into using
timer_setup(), where the callback argument is the structure already
holding the struct timer_list. These should have no behavioral changes,
since they just change which pointer is passed into the callback with
the same available pointers after conversion. It handles the following
examples, in addition to some other variations.
Casting from unsigned long:
void my_callback(unsigned long data)
{
struct something *ptr = (struct something *)data;
...
}
...
setup_timer(&ptr->my_timer, my_callback, ptr);
and forced object casts:
void my_callback(struct something *ptr)
{
...
}
...
setup_timer(&ptr->my_timer, my_callback, (unsigned long)ptr);
become:
void my_callback(struct timer_list *t)
{
struct something *ptr = from_timer(ptr, t, my_timer);
...
}
...
timer_setup(&ptr->my_timer, my_callback, 0);
Direct function assignments:
void my_callback(unsigned long data)
{
struct something *ptr = (struct something *)data;
...
}
...
ptr->my_timer.function = my_callback;
have a temporary cast added, along with converting the args:
void my_callback(struct timer_list *t)
{
struct something *ptr = from_timer(ptr, t, my_timer);
...
}
...
ptr->my_timer.function = (TIMER_FUNC_TYPE)my_callback;
And finally, callbacks without a data assignment:
void my_callback(unsigned long data)
{
...
}
...
setup_timer(&ptr->my_timer, my_callback, 0);
have their argument renamed to verify they're unused during conversion:
void my_callback(struct timer_list *unused)
{
...
}
...
timer_setup(&ptr->my_timer, my_callback, 0);
The conversion is done with the following Coccinelle script:
spatch --very-quiet --all-includes --include-headers \
-I ./arch/x86/include -I ./arch/x86/include/generated \
-I ./include -I ./arch/x86/include/uapi \
-I ./arch/x86/include/generated/uapi -I ./include/uapi \
-I ./include/generated/uapi --include ./include/linux/kconfig.h \
--dir . \
--cocci-file ~/src/data/timer_setup.cocci
@fix_address_of@
expression e;
@@
setup_timer(
-&(e)
+&e
, ...)
// Update any raw setup_timer() usages that have a NULL callback, but
// would otherwise match change_timer_function_usage, since the latter
// will update all function assignments done in the face of a NULL
// function initialization in setup_timer().
@change_timer_function_usage_NULL@
expression _E;
identifier _timer;
type _cast_data;
@@
(
-setup_timer(&_E->_timer, NULL, _E);
+timer_setup(&_E->_timer, NULL, 0);
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-setup_timer(&_E->_timer, NULL, (_cast_data)_E);
+timer_setup(&_E->_timer, NULL, 0);
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-setup_timer(&_E._timer, NULL, &_E);
+timer_setup(&_E._timer, NULL, 0);
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-setup_timer(&_E._timer, NULL, (_cast_data)&_E);
+timer_setup(&_E._timer, NULL, 0);
)
@change_timer_function_usage@
expression _E;
identifier _timer;
struct timer_list _stl;
identifier _callback;
type _cast_func, _cast_data;
@@
(
-setup_timer(&_E->_timer, _callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E->_timer, &_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E->_timer, _callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E->_timer, &_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E->_timer, (_cast_func)_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E->_timer, (_cast_func)&_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E->_timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E->_timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
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-setup_timer(&_E._timer, _callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
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-setup_timer(&_E._timer, _callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
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-setup_timer(&_E._timer, &_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
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-setup_timer(&_E._timer, &_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
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-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
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-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
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-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
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-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
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_E->_timer@_stl.function = _callback;
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_E->_timer@_stl.function = &_callback;
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_E->_timer@_stl.function = (_cast_func)_callback;
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_E->_timer@_stl.function = (_cast_func)&_callback;
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_E._timer@_stl.function = _callback;
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_E._timer@_stl.function = &_callback;
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_E._timer@_stl.function = (_cast_func)_callback;
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_E._timer@_stl.function = (_cast_func)&_callback;
)
// callback(unsigned long arg)
@change_callback_handle_cast
depends on change_timer_function_usage@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
identifier _handle;
@@
void _callback(
-_origtype _origarg
+struct timer_list *t
)
{
(
... when != _origarg
_handletype *_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
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... when != _origarg
_handletype *_handle;
... when != _handle
_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle;
... when != _handle
_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
)
}
// callback(unsigned long arg) without existing variable
@change_callback_handle_cast_no_arg
depends on change_timer_function_usage &&
!change_callback_handle_cast@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
@@
void _callback(
-_origtype _origarg
+struct timer_list *t
)
{
+ _handletype *_origarg = from_timer(_origarg, t, _timer);
+
... when != _origarg
- (_handletype *)_origarg
+ _origarg
... when != _origarg
}
// Avoid already converted callbacks.
@match_callback_converted
depends on change_timer_function_usage &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier t;
@@
void _callback(struct timer_list *t)
{ ... }
// callback(struct something *handle)
@change_callback_handle_arg
depends on change_timer_function_usage &&
!match_callback_converted &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
@@
void _callback(
-_handletype *_handle
+struct timer_list *t
)
{
+ _handletype *_handle = from_timer(_handle, t, _timer);
...
}
// If change_callback_handle_arg ran on an empty function, remove
// the added handler.
@unchange_callback_handle_arg
depends on change_timer_function_usage &&
change_callback_handle_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
identifier t;
@@
void _callback(struct timer_list *t)
{
- _handletype *_handle = from_timer(_handle, t, _timer);
}
// We only want to refactor the setup_timer() data argument if we've found
// the matching callback. This undoes changes in change_timer_function_usage.
@unchange_timer_function_usage
depends on change_timer_function_usage &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg &&
!change_callback_handle_arg@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type change_timer_function_usage._cast_data;
@@
(
-timer_setup(&_E->_timer, _callback, 0);
+setup_timer(&_E->_timer, _callback, (_cast_data)_E);
|
-timer_setup(&_E._timer, _callback, 0);
+setup_timer(&_E._timer, _callback, (_cast_data)&_E);
)
// If we fixed a callback from a .function assignment, fix the
// assignment cast now.
@change_timer_function_assignment
depends on change_timer_function_usage &&
(change_callback_handle_cast ||
change_callback_handle_cast_no_arg ||
change_callback_handle_arg)@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_func;
typedef TIMER_FUNC_TYPE;
@@
(
_E->_timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-&_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-(_cast_func)_callback;
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-&_callback;
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-(_cast_func)_callback
+(TIMER_FUNC_TYPE)_callback
;
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_E._timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
;
)
// Sometimes timer functions are called directly. Replace matched args.
@change_timer_function_calls
depends on change_timer_function_usage &&
(change_callback_handle_cast ||
change_callback_handle_cast_no_arg ||
change_callback_handle_arg)@
expression _E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_data;
@@
_callback(
(
-(_cast_data)_E
+&_E->_timer
|
-(_cast_data)&_E
+&_E._timer
|
-_E
+&_E->_timer
)
)
// If a timer has been configured without a data argument, it can be
// converted without regard to the callback argument, since it is unused.
@match_timer_function_unused_data@
expression _E;
identifier _timer;
identifier _callback;
@@
(
-setup_timer(&_E->_timer, _callback, 0);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0L);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0UL);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0L);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0UL);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0L);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0UL);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0L);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0UL);
+timer_setup(_timer, _callback, 0);
)
@change_callback_unused_data
depends on match_timer_function_unused_data@
identifier match_timer_function_unused_data._callback;
type _origtype;
identifier _origarg;
@@
void _callback(
-_origtype _origarg
+struct timer_list *unused
)
{
... when != _origarg
}
Signed-off-by: Kees Cook <keescook@chromium.org>
2017-10-16 21:43:17 +00:00
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static void rxrpc_call_timer_expired(struct timer_list *t)
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rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
{
|
treewide: setup_timer() -> timer_setup()
This converts all remaining cases of the old setup_timer() API into using
timer_setup(), where the callback argument is the structure already
holding the struct timer_list. These should have no behavioral changes,
since they just change which pointer is passed into the callback with
the same available pointers after conversion. It handles the following
examples, in addition to some other variations.
Casting from unsigned long:
void my_callback(unsigned long data)
{
struct something *ptr = (struct something *)data;
...
}
...
setup_timer(&ptr->my_timer, my_callback, ptr);
and forced object casts:
void my_callback(struct something *ptr)
{
...
}
...
setup_timer(&ptr->my_timer, my_callback, (unsigned long)ptr);
become:
void my_callback(struct timer_list *t)
{
struct something *ptr = from_timer(ptr, t, my_timer);
...
}
...
timer_setup(&ptr->my_timer, my_callback, 0);
Direct function assignments:
void my_callback(unsigned long data)
{
struct something *ptr = (struct something *)data;
...
}
...
ptr->my_timer.function = my_callback;
have a temporary cast added, along with converting the args:
void my_callback(struct timer_list *t)
{
struct something *ptr = from_timer(ptr, t, my_timer);
...
}
...
ptr->my_timer.function = (TIMER_FUNC_TYPE)my_callback;
And finally, callbacks without a data assignment:
void my_callback(unsigned long data)
{
...
}
...
setup_timer(&ptr->my_timer, my_callback, 0);
have their argument renamed to verify they're unused during conversion:
void my_callback(struct timer_list *unused)
{
...
}
...
timer_setup(&ptr->my_timer, my_callback, 0);
The conversion is done with the following Coccinelle script:
spatch --very-quiet --all-includes --include-headers \
-I ./arch/x86/include -I ./arch/x86/include/generated \
-I ./include -I ./arch/x86/include/uapi \
-I ./arch/x86/include/generated/uapi -I ./include/uapi \
-I ./include/generated/uapi --include ./include/linux/kconfig.h \
--dir . \
--cocci-file ~/src/data/timer_setup.cocci
@fix_address_of@
expression e;
@@
setup_timer(
-&(e)
+&e
, ...)
// Update any raw setup_timer() usages that have a NULL callback, but
// would otherwise match change_timer_function_usage, since the latter
// will update all function assignments done in the face of a NULL
// function initialization in setup_timer().
@change_timer_function_usage_NULL@
expression _E;
identifier _timer;
type _cast_data;
@@
(
-setup_timer(&_E->_timer, NULL, _E);
+timer_setup(&_E->_timer, NULL, 0);
|
-setup_timer(&_E->_timer, NULL, (_cast_data)_E);
+timer_setup(&_E->_timer, NULL, 0);
|
-setup_timer(&_E._timer, NULL, &_E);
+timer_setup(&_E._timer, NULL, 0);
|
-setup_timer(&_E._timer, NULL, (_cast_data)&_E);
+timer_setup(&_E._timer, NULL, 0);
)
@change_timer_function_usage@
expression _E;
identifier _timer;
struct timer_list _stl;
identifier _callback;
type _cast_func, _cast_data;
@@
(
-setup_timer(&_E->_timer, _callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, &_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, &_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)&_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, &_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, &_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
_E->_timer@_stl.function = _callback;
|
_E->_timer@_stl.function = &_callback;
|
_E->_timer@_stl.function = (_cast_func)_callback;
|
_E->_timer@_stl.function = (_cast_func)&_callback;
|
_E._timer@_stl.function = _callback;
|
_E._timer@_stl.function = &_callback;
|
_E._timer@_stl.function = (_cast_func)_callback;
|
_E._timer@_stl.function = (_cast_func)&_callback;
)
// callback(unsigned long arg)
@change_callback_handle_cast
depends on change_timer_function_usage@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
identifier _handle;
@@
void _callback(
-_origtype _origarg
+struct timer_list *t
)
{
(
... when != _origarg
_handletype *_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle;
... when != _handle
_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle;
... when != _handle
_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
)
}
// callback(unsigned long arg) without existing variable
@change_callback_handle_cast_no_arg
depends on change_timer_function_usage &&
!change_callback_handle_cast@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
@@
void _callback(
-_origtype _origarg
+struct timer_list *t
)
{
+ _handletype *_origarg = from_timer(_origarg, t, _timer);
+
... when != _origarg
- (_handletype *)_origarg
+ _origarg
... when != _origarg
}
// Avoid already converted callbacks.
@match_callback_converted
depends on change_timer_function_usage &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier t;
@@
void _callback(struct timer_list *t)
{ ... }
// callback(struct something *handle)
@change_callback_handle_arg
depends on change_timer_function_usage &&
!match_callback_converted &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
@@
void _callback(
-_handletype *_handle
+struct timer_list *t
)
{
+ _handletype *_handle = from_timer(_handle, t, _timer);
...
}
// If change_callback_handle_arg ran on an empty function, remove
// the added handler.
@unchange_callback_handle_arg
depends on change_timer_function_usage &&
change_callback_handle_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
identifier t;
@@
void _callback(struct timer_list *t)
{
- _handletype *_handle = from_timer(_handle, t, _timer);
}
// We only want to refactor the setup_timer() data argument if we've found
// the matching callback. This undoes changes in change_timer_function_usage.
@unchange_timer_function_usage
depends on change_timer_function_usage &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg &&
!change_callback_handle_arg@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type change_timer_function_usage._cast_data;
@@
(
-timer_setup(&_E->_timer, _callback, 0);
+setup_timer(&_E->_timer, _callback, (_cast_data)_E);
|
-timer_setup(&_E._timer, _callback, 0);
+setup_timer(&_E._timer, _callback, (_cast_data)&_E);
)
// If we fixed a callback from a .function assignment, fix the
// assignment cast now.
@change_timer_function_assignment
depends on change_timer_function_usage &&
(change_callback_handle_cast ||
change_callback_handle_cast_no_arg ||
change_callback_handle_arg)@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_func;
typedef TIMER_FUNC_TYPE;
@@
(
_E->_timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-&_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-(_cast_func)_callback;
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-&_callback;
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-(_cast_func)_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
;
)
// Sometimes timer functions are called directly. Replace matched args.
@change_timer_function_calls
depends on change_timer_function_usage &&
(change_callback_handle_cast ||
change_callback_handle_cast_no_arg ||
change_callback_handle_arg)@
expression _E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_data;
@@
_callback(
(
-(_cast_data)_E
+&_E->_timer
|
-(_cast_data)&_E
+&_E._timer
|
-_E
+&_E->_timer
)
)
// If a timer has been configured without a data argument, it can be
// converted without regard to the callback argument, since it is unused.
@match_timer_function_unused_data@
expression _E;
identifier _timer;
identifier _callback;
@@
(
-setup_timer(&_E->_timer, _callback, 0);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0L);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0UL);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0L);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0UL);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0L);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0UL);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0L);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0UL);
+timer_setup(_timer, _callback, 0);
)
@change_callback_unused_data
depends on match_timer_function_unused_data@
identifier match_timer_function_unused_data._callback;
type _origtype;
identifier _origarg;
@@
void _callback(
-_origtype _origarg
+struct timer_list *unused
)
{
... when != _origarg
}
Signed-off-by: Kees Cook <keescook@chromium.org>
2017-10-16 21:43:17 +00:00
|
|
|
struct rxrpc_call *call = from_timer(call, t, timer);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
|
|
|
|
_enter("%d", call->debug_id);
|
|
|
|
|
2017-11-24 10:18:41 +00:00
|
|
|
if (call->state < RXRPC_CALL_COMPLETE) {
|
|
|
|
trace_rxrpc_timer(call, rxrpc_timer_expired, jiffies);
|
|
|
|
rxrpc_queue_call(call);
|
|
|
|
}
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
}
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2017-11-24 10:18:40 +00:00
|
|
|
static struct lock_class_key rxrpc_call_user_mutex_lock_class_key;
|
|
|
|
|
2016-06-09 22:02:51 +00:00
|
|
|
/*
|
|
|
|
* find an extant server call
|
|
|
|
* - called in process context with IRQs enabled
|
|
|
|
*/
|
|
|
|
struct rxrpc_call *rxrpc_find_call_by_user_ID(struct rxrpc_sock *rx,
|
|
|
|
unsigned long user_call_ID)
|
|
|
|
{
|
|
|
|
struct rxrpc_call *call;
|
|
|
|
struct rb_node *p;
|
|
|
|
|
|
|
|
_enter("%p,%lx", rx, user_call_ID);
|
|
|
|
|
|
|
|
read_lock(&rx->call_lock);
|
|
|
|
|
|
|
|
p = rx->calls.rb_node;
|
|
|
|
while (p) {
|
|
|
|
call = rb_entry(p, struct rxrpc_call, sock_node);
|
|
|
|
|
|
|
|
if (user_call_ID < call->user_call_ID)
|
|
|
|
p = p->rb_left;
|
|
|
|
else if (user_call_ID > call->user_call_ID)
|
|
|
|
p = p->rb_right;
|
|
|
|
else
|
|
|
|
goto found_extant_call;
|
|
|
|
}
|
|
|
|
|
|
|
|
read_unlock(&rx->call_lock);
|
|
|
|
_leave(" = NULL");
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
found_extant_call:
|
2016-09-07 13:34:21 +00:00
|
|
|
rxrpc_get_call(call, rxrpc_call_got);
|
2016-06-09 22:02:51 +00:00
|
|
|
read_unlock(&rx->call_lock);
|
|
|
|
_leave(" = %p [%d]", call, atomic_read(&call->usage));
|
|
|
|
return call;
|
|
|
|
}
|
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
/*
|
|
|
|
* allocate a new call
|
|
|
|
*/
|
2018-03-27 22:03:00 +00:00
|
|
|
struct rxrpc_call *rxrpc_alloc_call(struct rxrpc_sock *rx, gfp_t gfp,
|
|
|
|
unsigned int debug_id)
|
2007-04-26 22:48:28 +00:00
|
|
|
{
|
|
|
|
struct rxrpc_call *call;
|
2018-03-30 20:05:23 +00:00
|
|
|
struct rxrpc_net *rxnet = rxrpc_net(sock_net(&rx->sk));
|
2007-04-26 22:48:28 +00:00
|
|
|
|
|
|
|
call = kmem_cache_zalloc(rxrpc_call_jar, gfp);
|
|
|
|
if (!call)
|
|
|
|
return NULL;
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
call->rxtx_buffer = kcalloc(RXRPC_RXTX_BUFF_SIZE,
|
|
|
|
sizeof(struct sk_buff *),
|
2007-04-26 22:48:28 +00:00
|
|
|
gfp);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
if (!call->rxtx_buffer)
|
|
|
|
goto nomem;
|
2007-04-26 22:48:28 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
call->rxtx_annotations = kcalloc(RXRPC_RXTX_BUFF_SIZE, sizeof(u8), gfp);
|
|
|
|
if (!call->rxtx_annotations)
|
|
|
|
goto nomem_2;
|
|
|
|
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
mutex_init(&call->user_mutex);
|
2017-11-24 10:18:40 +00:00
|
|
|
|
|
|
|
/* Prevent lockdep reporting a deadlock false positive between the afs
|
|
|
|
* filesystem and sys_sendmsg() via the mmap sem.
|
|
|
|
*/
|
|
|
|
if (rx->sk.sk_kern_sock)
|
|
|
|
lockdep_set_class(&call->user_mutex,
|
|
|
|
&rxrpc_call_user_mutex_lock_class_key);
|
|
|
|
|
treewide: setup_timer() -> timer_setup()
This converts all remaining cases of the old setup_timer() API into using
timer_setup(), where the callback argument is the structure already
holding the struct timer_list. These should have no behavioral changes,
since they just change which pointer is passed into the callback with
the same available pointers after conversion. It handles the following
examples, in addition to some other variations.
Casting from unsigned long:
void my_callback(unsigned long data)
{
struct something *ptr = (struct something *)data;
...
}
...
setup_timer(&ptr->my_timer, my_callback, ptr);
and forced object casts:
void my_callback(struct something *ptr)
{
...
}
...
setup_timer(&ptr->my_timer, my_callback, (unsigned long)ptr);
become:
void my_callback(struct timer_list *t)
{
struct something *ptr = from_timer(ptr, t, my_timer);
...
}
...
timer_setup(&ptr->my_timer, my_callback, 0);
Direct function assignments:
void my_callback(unsigned long data)
{
struct something *ptr = (struct something *)data;
...
}
...
ptr->my_timer.function = my_callback;
have a temporary cast added, along with converting the args:
void my_callback(struct timer_list *t)
{
struct something *ptr = from_timer(ptr, t, my_timer);
...
}
...
ptr->my_timer.function = (TIMER_FUNC_TYPE)my_callback;
And finally, callbacks without a data assignment:
void my_callback(unsigned long data)
{
...
}
...
setup_timer(&ptr->my_timer, my_callback, 0);
have their argument renamed to verify they're unused during conversion:
void my_callback(struct timer_list *unused)
{
...
}
...
timer_setup(&ptr->my_timer, my_callback, 0);
The conversion is done with the following Coccinelle script:
spatch --very-quiet --all-includes --include-headers \
-I ./arch/x86/include -I ./arch/x86/include/generated \
-I ./include -I ./arch/x86/include/uapi \
-I ./arch/x86/include/generated/uapi -I ./include/uapi \
-I ./include/generated/uapi --include ./include/linux/kconfig.h \
--dir . \
--cocci-file ~/src/data/timer_setup.cocci
@fix_address_of@
expression e;
@@
setup_timer(
-&(e)
+&e
, ...)
// Update any raw setup_timer() usages that have a NULL callback, but
// would otherwise match change_timer_function_usage, since the latter
// will update all function assignments done in the face of a NULL
// function initialization in setup_timer().
@change_timer_function_usage_NULL@
expression _E;
identifier _timer;
type _cast_data;
@@
(
-setup_timer(&_E->_timer, NULL, _E);
+timer_setup(&_E->_timer, NULL, 0);
|
-setup_timer(&_E->_timer, NULL, (_cast_data)_E);
+timer_setup(&_E->_timer, NULL, 0);
|
-setup_timer(&_E._timer, NULL, &_E);
+timer_setup(&_E._timer, NULL, 0);
|
-setup_timer(&_E._timer, NULL, (_cast_data)&_E);
+timer_setup(&_E._timer, NULL, 0);
)
@change_timer_function_usage@
expression _E;
identifier _timer;
struct timer_list _stl;
identifier _callback;
type _cast_func, _cast_data;
@@
(
-setup_timer(&_E->_timer, _callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, &_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, &_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)&_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, &_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, &_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
_E->_timer@_stl.function = _callback;
|
_E->_timer@_stl.function = &_callback;
|
_E->_timer@_stl.function = (_cast_func)_callback;
|
_E->_timer@_stl.function = (_cast_func)&_callback;
|
_E._timer@_stl.function = _callback;
|
_E._timer@_stl.function = &_callback;
|
_E._timer@_stl.function = (_cast_func)_callback;
|
_E._timer@_stl.function = (_cast_func)&_callback;
)
// callback(unsigned long arg)
@change_callback_handle_cast
depends on change_timer_function_usage@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
identifier _handle;
@@
void _callback(
-_origtype _origarg
+struct timer_list *t
)
{
(
... when != _origarg
_handletype *_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle;
... when != _handle
_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
|
... when != _origarg
_handletype *_handle;
... when != _handle
_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
... when != _origarg
)
}
// callback(unsigned long arg) without existing variable
@change_callback_handle_cast_no_arg
depends on change_timer_function_usage &&
!change_callback_handle_cast@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
@@
void _callback(
-_origtype _origarg
+struct timer_list *t
)
{
+ _handletype *_origarg = from_timer(_origarg, t, _timer);
+
... when != _origarg
- (_handletype *)_origarg
+ _origarg
... when != _origarg
}
// Avoid already converted callbacks.
@match_callback_converted
depends on change_timer_function_usage &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier t;
@@
void _callback(struct timer_list *t)
{ ... }
// callback(struct something *handle)
@change_callback_handle_arg
depends on change_timer_function_usage &&
!match_callback_converted &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
@@
void _callback(
-_handletype *_handle
+struct timer_list *t
)
{
+ _handletype *_handle = from_timer(_handle, t, _timer);
...
}
// If change_callback_handle_arg ran on an empty function, remove
// the added handler.
@unchange_callback_handle_arg
depends on change_timer_function_usage &&
change_callback_handle_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
identifier t;
@@
void _callback(struct timer_list *t)
{
- _handletype *_handle = from_timer(_handle, t, _timer);
}
// We only want to refactor the setup_timer() data argument if we've found
// the matching callback. This undoes changes in change_timer_function_usage.
@unchange_timer_function_usage
depends on change_timer_function_usage &&
!change_callback_handle_cast &&
!change_callback_handle_cast_no_arg &&
!change_callback_handle_arg@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type change_timer_function_usage._cast_data;
@@
(
-timer_setup(&_E->_timer, _callback, 0);
+setup_timer(&_E->_timer, _callback, (_cast_data)_E);
|
-timer_setup(&_E._timer, _callback, 0);
+setup_timer(&_E._timer, _callback, (_cast_data)&_E);
)
// If we fixed a callback from a .function assignment, fix the
// assignment cast now.
@change_timer_function_assignment
depends on change_timer_function_usage &&
(change_callback_handle_cast ||
change_callback_handle_cast_no_arg ||
change_callback_handle_arg)@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_func;
typedef TIMER_FUNC_TYPE;
@@
(
_E->_timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-&_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-(_cast_func)_callback;
+(TIMER_FUNC_TYPE)_callback
;
|
_E->_timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-&_callback;
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-(_cast_func)_callback
+(TIMER_FUNC_TYPE)_callback
;
|
_E._timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
;
)
// Sometimes timer functions are called directly. Replace matched args.
@change_timer_function_calls
depends on change_timer_function_usage &&
(change_callback_handle_cast ||
change_callback_handle_cast_no_arg ||
change_callback_handle_arg)@
expression _E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_data;
@@
_callback(
(
-(_cast_data)_E
+&_E->_timer
|
-(_cast_data)&_E
+&_E._timer
|
-_E
+&_E->_timer
)
)
// If a timer has been configured without a data argument, it can be
// converted without regard to the callback argument, since it is unused.
@match_timer_function_unused_data@
expression _E;
identifier _timer;
identifier _callback;
@@
(
-setup_timer(&_E->_timer, _callback, 0);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0L);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0UL);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0L);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0UL);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0L);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0UL);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0L);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0UL);
+timer_setup(_timer, _callback, 0);
)
@change_callback_unused_data
depends on match_timer_function_unused_data@
identifier match_timer_function_unused_data._callback;
type _origtype;
identifier _origarg;
@@
void _callback(
-_origtype _origarg
+struct timer_list *unused
)
{
... when != _origarg
}
Signed-off-by: Kees Cook <keescook@chromium.org>
2017-10-16 21:43:17 +00:00
|
|
|
timer_setup(&call->timer, rxrpc_call_timer_expired, 0);
|
2007-04-26 22:48:28 +00:00
|
|
|
INIT_WORK(&call->processor, &rxrpc_process_call);
|
2016-06-17 14:42:35 +00:00
|
|
|
INIT_LIST_HEAD(&call->link);
|
rxrpc: Improve management and caching of client connection objects
Improve the management and caching of client rxrpc connection objects.
From this point, client connections will be managed separately from service
connections because AF_RXRPC controls the creation and re-use of client
connections but doesn't have that luxury with service connections.
Further, there will be limits on the numbers of client connections that may
be live on a machine. No direct restriction will be placed on the number
of client calls, excepting that each client connection can support a
maximum of four concurrent calls.
Note that, for a number of reasons, we don't want to simply discard a
client connection as soon as the last call is apparently finished:
(1) Security is negotiated per-connection and the context is then shared
between all calls on that connection. The context can be negotiated
again if the connection lapses, but that involves holding up calls
whilst at least two packets are exchanged and various crypto bits are
performed - so we'd ideally like to cache it for a little while at
least.
(2) If a packet goes astray, we will need to retransmit a final ACK or
ABORT packet. To make this work, we need to keep around the
connection details for a little while.
(3) The locally held structures represent some amount of setup time, to be
weighed against their occupation of memory when idle.
To this end, the client connection cache is managed by a state machine on
each connection. There are five states:
(1) INACTIVE - The connection is not held in any list and may not have
been exposed to the world. If it has been previously exposed, it was
discarded from the idle list after expiring.
(2) WAITING - The connection is waiting for the number of client conns to
drop below the maximum capacity. Calls may be in progress upon it
from when it was active and got culled.
The connection is on the rxrpc_waiting_client_conns list which is kept
in to-be-granted order. Culled conns with waiters go to the back of
the queue just like new conns.
(3) ACTIVE - The connection has at least one call in progress upon it, it
may freely grant available channels to new calls and calls may be
waiting on it for channels to become available.
The connection is on the rxrpc_active_client_conns list which is kept
in activation order for culling purposes.
(4) CULLED - The connection got summarily culled to try and free up
capacity. Calls currently in progress on the connection are allowed
to continue, but new calls will have to wait. There can be no waiters
in this state - the conn would have to go to the WAITING state
instead.
(5) IDLE - The connection has no calls in progress upon it and must have
been exposed to the world (ie. the EXPOSED flag must be set). When it
expires, the EXPOSED flag is cleared and the connection transitions to
the INACTIVE state.
The connection is on the rxrpc_idle_client_conns list which is kept in
order of how soon they'll expire.
A connection in the ACTIVE or CULLED state must have at least one active
call upon it; if in the WAITING state it may have active calls upon it;
other states may not have active calls.
As long as a connection remains active and doesn't get culled, it may
continue to process calls - even if there are connections on the wait
queue. This simplifies things a bit and reduces the amount of checking we
need do.
There are a couple flags of relevance to the cache:
(1) EXPOSED - The connection ID got exposed to the world. If this flag is
set, an extra ref is added to the connection preventing it from being
reaped when it has no calls outstanding. This flag is cleared and the
ref dropped when a conn is discarded from the idle list.
(2) DONT_REUSE - The connection should be discarded as soon as possible and
should not be reused.
This commit also provides a number of new settings:
(*) /proc/net/rxrpc/max_client_conns
The maximum number of live client connections. Above this number, new
connections get added to the wait list and must wait for an active
conn to be culled. Culled connections can be reused, but they will go
to the back of the wait list and have to wait.
(*) /proc/net/rxrpc/reap_client_conns
If the number of desired connections exceeds the maximum above, the
active connection list will be culled until there are only this many
left in it.
(*) /proc/net/rxrpc/idle_conn_expiry
The normal expiry time for a client connection, provided there are
fewer than reap_client_conns of them around.
(*) /proc/net/rxrpc/idle_conn_fast_expiry
The expedited expiry time, used when there are more than
reap_client_conns of them around.
Note that I combined the Tx wait queue with the channel grant wait queue to
save space as only one of these should be in use at once.
Note also that, for the moment, the service connection cache still uses the
old connection management code.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
|
|
|
INIT_LIST_HEAD(&call->chan_wait_link);
|
2007-04-26 22:48:28 +00:00
|
|
|
INIT_LIST_HEAD(&call->accept_link);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
INIT_LIST_HEAD(&call->recvmsg_link);
|
|
|
|
INIT_LIST_HEAD(&call->sock_link);
|
rxrpc: Improve management and caching of client connection objects
Improve the management and caching of client rxrpc connection objects.
From this point, client connections will be managed separately from service
connections because AF_RXRPC controls the creation and re-use of client
connections but doesn't have that luxury with service connections.
Further, there will be limits on the numbers of client connections that may
be live on a machine. No direct restriction will be placed on the number
of client calls, excepting that each client connection can support a
maximum of four concurrent calls.
Note that, for a number of reasons, we don't want to simply discard a
client connection as soon as the last call is apparently finished:
(1) Security is negotiated per-connection and the context is then shared
between all calls on that connection. The context can be negotiated
again if the connection lapses, but that involves holding up calls
whilst at least two packets are exchanged and various crypto bits are
performed - so we'd ideally like to cache it for a little while at
least.
(2) If a packet goes astray, we will need to retransmit a final ACK or
ABORT packet. To make this work, we need to keep around the
connection details for a little while.
(3) The locally held structures represent some amount of setup time, to be
weighed against their occupation of memory when idle.
To this end, the client connection cache is managed by a state machine on
each connection. There are five states:
(1) INACTIVE - The connection is not held in any list and may not have
been exposed to the world. If it has been previously exposed, it was
discarded from the idle list after expiring.
(2) WAITING - The connection is waiting for the number of client conns to
drop below the maximum capacity. Calls may be in progress upon it
from when it was active and got culled.
The connection is on the rxrpc_waiting_client_conns list which is kept
in to-be-granted order. Culled conns with waiters go to the back of
the queue just like new conns.
(3) ACTIVE - The connection has at least one call in progress upon it, it
may freely grant available channels to new calls and calls may be
waiting on it for channels to become available.
The connection is on the rxrpc_active_client_conns list which is kept
in activation order for culling purposes.
(4) CULLED - The connection got summarily culled to try and free up
capacity. Calls currently in progress on the connection are allowed
to continue, but new calls will have to wait. There can be no waiters
in this state - the conn would have to go to the WAITING state
instead.
(5) IDLE - The connection has no calls in progress upon it and must have
been exposed to the world (ie. the EXPOSED flag must be set). When it
expires, the EXPOSED flag is cleared and the connection transitions to
the INACTIVE state.
The connection is on the rxrpc_idle_client_conns list which is kept in
order of how soon they'll expire.
A connection in the ACTIVE or CULLED state must have at least one active
call upon it; if in the WAITING state it may have active calls upon it;
other states may not have active calls.
As long as a connection remains active and doesn't get culled, it may
continue to process calls - even if there are connections on the wait
queue. This simplifies things a bit and reduces the amount of checking we
need do.
There are a couple flags of relevance to the cache:
(1) EXPOSED - The connection ID got exposed to the world. If this flag is
set, an extra ref is added to the connection preventing it from being
reaped when it has no calls outstanding. This flag is cleared and the
ref dropped when a conn is discarded from the idle list.
(2) DONT_REUSE - The connection should be discarded as soon as possible and
should not be reused.
This commit also provides a number of new settings:
(*) /proc/net/rxrpc/max_client_conns
The maximum number of live client connections. Above this number, new
connections get added to the wait list and must wait for an active
conn to be culled. Culled connections can be reused, but they will go
to the back of the wait list and have to wait.
(*) /proc/net/rxrpc/reap_client_conns
If the number of desired connections exceeds the maximum above, the
active connection list will be culled until there are only this many
left in it.
(*) /proc/net/rxrpc/idle_conn_expiry
The normal expiry time for a client connection, provided there are
fewer than reap_client_conns of them around.
(*) /proc/net/rxrpc/idle_conn_fast_expiry
The expedited expiry time, used when there are more than
reap_client_conns of them around.
Note that I combined the Tx wait queue with the channel grant wait queue to
save space as only one of these should be in use at once.
Note also that, for the moment, the service connection cache still uses the
old connection management code.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-08-24 06:30:52 +00:00
|
|
|
init_waitqueue_head(&call->waitq);
|
2007-04-26 22:48:28 +00:00
|
|
|
spin_lock_init(&call->lock);
|
2017-11-02 15:06:08 +00:00
|
|
|
spin_lock_init(&call->notify_lock);
|
rxrpc: Fix the packet reception routine
The rxrpc_input_packet() function and its call tree was built around the
assumption that data_ready() handler called from UDP to inform a kernel
service that there is data to be had was non-reentrant. This means that
certain locking could be dispensed with.
This, however, turns out not to be the case with a multi-queue network card
that can deliver packets to multiple cpus simultaneously. Each of those
cpus can be in the rxrpc_input_packet() function at the same time.
Fix by adding or changing some structure members:
(1) Add peer->rtt_input_lock to serialise access to the RTT buffer.
(2) Make conn->service_id into a 32-bit variable so that it can be
cmpxchg'd on all arches.
(3) Add call->input_lock to serialise access to the Rx/Tx state. Note
that although the Rx and Tx states are (almost) entirely separate,
there's no point completing the separation and having separate locks
since it's a bi-phasal RPC protocol rather than a bi-direction
streaming protocol. Data transmission and data reception do not take
place simultaneously on any particular call.
and making the following functional changes:
(1) In rxrpc_input_data(), hold call->input_lock around the core to
prevent simultaneous producing of packets into the Rx ring and
updating of tracking state for a particular call.
(2) In rxrpc_input_ping_response(), only read call->ping_serial once, and
check it before checking RXRPC_CALL_PINGING as that's a cheaper test.
The bit test and bit clear can then be combined. No further locking
is needed here.
(3) In rxrpc_input_ack(), take call->input_lock after we've parsed much of
the ACK packet. The superseded ACK check is then done both before and
after the lock is taken.
The handing of ackinfo data is split, parsing before the lock is taken
and processing with it held. This is keyed on rxMTU being non-zero.
Congestion management is also done within the locked section.
(4) In rxrpc_input_ackall(), take call->input_lock around the Tx window
rotation. The ACKALL packet carries no information and is only really
useful after all packets have been transmitted since it's imprecise.
(5) In rxrpc_input_implicit_end_call(), we use rx->incoming_lock to
prevent calls being simultaneously implicitly ended on two cpus and
also to prevent any races with incoming call setup.
(6) In rxrpc_input_packet(), use cmpxchg() to effect the service upgrade
on a connection. It is only permitted to happen once for a
connection.
(7) In rxrpc_new_incoming_call(), we have to recheck the routing inside
rx->incoming_lock to see if someone else set up the call, connection
or peer whilst we were getting there. We can't trust the values from
the earlier routing check unless we pin refs on them - which we want
to avoid.
Further, we need to allow for an incoming call to have its state
changed on another CPU between us making it live and us adjusting it
because the conn is now in the RXRPC_CONN_SERVICE state.
(8) In rxrpc_peer_add_rtt(), take peer->rtt_input_lock around the access
to the RTT buffer. Don't need to lock around setting peer->rtt.
For reference, the inventory of state-accessing or state-altering functions
used by the packet input procedure is:
> rxrpc_input_packet()
* PACKET CHECKING
* ROUTING
> rxrpc_post_packet_to_local()
> rxrpc_find_connection_rcu() - uses RCU
> rxrpc_lookup_peer_rcu() - uses RCU
> rxrpc_find_service_conn_rcu() - uses RCU
> idr_find() - uses RCU
* CONNECTION-LEVEL PROCESSING
- Service upgrade
- Can only happen once per conn
! Changed to use cmpxchg
> rxrpc_post_packet_to_conn()
- Setting conn->hi_serial
- Probably safe not using locks
- Maybe use cmpxchg
* CALL-LEVEL PROCESSING
> Old-call checking
> rxrpc_input_implicit_end_call()
> rxrpc_call_completed()
> rxrpc_queue_call()
! Need to take rx->incoming_lock
> __rxrpc_disconnect_call()
> rxrpc_notify_socket()
> rxrpc_new_incoming_call()
- Uses rx->incoming_lock for the entire process
- Might be able to drop this earlier in favour of the call lock
> rxrpc_incoming_call()
! Conflicts with rxrpc_input_implicit_end_call()
> rxrpc_send_ping()
- Don't need locks to check rtt state
> rxrpc_propose_ACK
* PACKET DISTRIBUTION
> rxrpc_input_call_packet()
> rxrpc_input_data()
* QUEUE DATA PACKET ON CALL
> rxrpc_reduce_call_timer()
- Uses timer_reduce()
! Needs call->input_lock()
> rxrpc_receiving_reply()
! Needs locking around ack state
> rxrpc_rotate_tx_window()
> rxrpc_end_tx_phase()
> rxrpc_proto_abort()
> rxrpc_input_dup_data()
- Fills the Rx buffer
- rxrpc_propose_ACK()
- rxrpc_notify_socket()
> rxrpc_input_ack()
* APPLY ACK PACKET TO CALL AND DISCARD PACKET
> rxrpc_input_ping_response()
- Probably doesn't need any extra locking
! Need READ_ONCE() on call->ping_serial
> rxrpc_input_check_for_lost_ack()
- Takes call->lock to consult Tx buffer
> rxrpc_peer_add_rtt()
! Needs to take a lock (peer->rtt_input_lock)
! Could perhaps manage with cmpxchg() and xadd() instead
> rxrpc_input_requested_ack
- Consults Tx buffer
! Probably needs a lock
> rxrpc_peer_add_rtt()
> rxrpc_propose_ack()
> rxrpc_input_ackinfo()
- Changes call->tx_winsize
! Use cmpxchg to handle change
! Should perhaps track serial number
- Uses peer->lock to record MTU specification changes
> rxrpc_proto_abort()
! Need to take call->input_lock
> rxrpc_rotate_tx_window()
> rxrpc_end_tx_phase()
> rxrpc_input_soft_acks()
- Consults the Tx buffer
> rxrpc_congestion_management()
- Modifies the Tx annotations
! Needs call->input_lock()
> rxrpc_queue_call()
> rxrpc_input_abort()
* APPLY ABORT PACKET TO CALL AND DISCARD PACKET
> rxrpc_set_call_completion()
> rxrpc_notify_socket()
> rxrpc_input_ackall()
* APPLY ACKALL PACKET TO CALL AND DISCARD PACKET
! Need to take call->input_lock
> rxrpc_rotate_tx_window()
> rxrpc_end_tx_phase()
> rxrpc_reject_packet()
There are some functions used by the above that queue the packet, after
which the procedure is terminated:
- rxrpc_post_packet_to_local()
- local->event_queue is an sk_buff_head
- local->processor is a work_struct
- rxrpc_post_packet_to_conn()
- conn->rx_queue is an sk_buff_head
- conn->processor is a work_struct
- rxrpc_reject_packet()
- local->reject_queue is an sk_buff_head
- local->processor is a work_struct
And some that offload processing to process context:
- rxrpc_notify_socket()
- Uses RCU lock
- Uses call->notify_lock to call call->notify_rx
- Uses call->recvmsg_lock to queue recvmsg side
- rxrpc_queue_call()
- call->processor is a work_struct
- rxrpc_propose_ACK()
- Uses call->lock to wrap __rxrpc_propose_ACK()
And a bunch that complete a call, all of which use call->state_lock to
protect the call state:
- rxrpc_call_completed()
- rxrpc_set_call_completion()
- rxrpc_abort_call()
- rxrpc_proto_abort()
- Also uses rxrpc_queue_call()
Fixes: 17926a79320a ("[AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both")
Signed-off-by: David Howells <dhowells@redhat.com>
2018-10-08 14:46:25 +00:00
|
|
|
spin_lock_init(&call->input_lock);
|
2007-04-26 22:48:28 +00:00
|
|
|
rwlock_init(&call->state_lock);
|
|
|
|
atomic_set(&call->usage, 1);
|
2018-03-27 22:03:00 +00:00
|
|
|
call->debug_id = debug_id;
|
2017-06-07 11:40:03 +00:00
|
|
|
call->tx_total_len = -1;
|
2017-11-24 10:18:41 +00:00
|
|
|
call->next_rx_timo = 20 * HZ;
|
|
|
|
call->next_req_timo = 1 * HZ;
|
2007-04-26 22:48:28 +00:00
|
|
|
|
|
|
|
memset(&call->sock_node, 0xed, sizeof(call->sock_node));
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
/* Leave space in the ring to handle a maxed-out jumbo packet */
|
2016-09-13 21:36:22 +00:00
|
|
|
call->rx_winsize = rxrpc_rx_window_size;
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
call->tx_winsize = 16;
|
|
|
|
call->rx_expect_next = 1;
|
2016-09-24 17:05:27 +00:00
|
|
|
|
2017-06-14 16:56:50 +00:00
|
|
|
call->cong_cwnd = 2;
|
2016-09-24 17:05:27 +00:00
|
|
|
call->cong_ssthresh = RXRPC_RXTX_BUFF_SIZE - 1;
|
2018-03-30 20:05:23 +00:00
|
|
|
|
|
|
|
call->rxnet = rxnet;
|
|
|
|
atomic_inc(&rxnet->nr_calls);
|
2007-04-26 22:48:28 +00:00
|
|
|
return call;
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
|
|
|
|
nomem_2:
|
|
|
|
kfree(call->rxtx_buffer);
|
|
|
|
nomem:
|
|
|
|
kmem_cache_free(rxrpc_call_jar, call);
|
|
|
|
return NULL;
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
2016-06-17 14:42:35 +00:00
|
|
|
* Allocate a new client call.
|
2007-04-26 22:48:28 +00:00
|
|
|
*/
|
2017-11-24 10:18:40 +00:00
|
|
|
static struct rxrpc_call *rxrpc_alloc_client_call(struct rxrpc_sock *rx,
|
|
|
|
struct sockaddr_rxrpc *srx,
|
2018-03-27 22:03:00 +00:00
|
|
|
gfp_t gfp,
|
|
|
|
unsigned int debug_id)
|
2007-04-26 22:48:28 +00:00
|
|
|
{
|
|
|
|
struct rxrpc_call *call;
|
2016-09-24 17:05:27 +00:00
|
|
|
ktime_t now;
|
2007-04-26 22:48:28 +00:00
|
|
|
|
|
|
|
_enter("");
|
|
|
|
|
2018-03-27 22:03:00 +00:00
|
|
|
call = rxrpc_alloc_call(rx, gfp, debug_id);
|
2007-04-26 22:48:28 +00:00
|
|
|
if (!call)
|
|
|
|
return ERR_PTR(-ENOMEM);
|
2016-06-17 14:42:35 +00:00
|
|
|
call->state = RXRPC_CALL_CLIENT_AWAIT_CONN;
|
|
|
|
call->service_id = srx->srx_service;
|
2016-09-17 09:49:14 +00:00
|
|
|
call->tx_phase = true;
|
2016-09-24 17:05:27 +00:00
|
|
|
now = ktime_get_real();
|
|
|
|
call->acks_latest_ts = now;
|
|
|
|
call->cong_tstamp = now;
|
2016-06-17 14:42:35 +00:00
|
|
|
|
|
|
|
_leave(" = %p", call);
|
|
|
|
return call;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
* Initiate the call ack/resend/expiry timer.
|
2016-06-17 14:42:35 +00:00
|
|
|
*/
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
static void rxrpc_start_call_timer(struct rxrpc_call *call)
|
2016-06-17 14:42:35 +00:00
|
|
|
{
|
2017-11-24 10:18:41 +00:00
|
|
|
unsigned long now = jiffies;
|
|
|
|
unsigned long j = now + MAX_JIFFY_OFFSET;
|
|
|
|
|
|
|
|
call->ack_at = j;
|
2017-11-24 10:18:42 +00:00
|
|
|
call->ack_lost_at = j;
|
2017-11-24 10:18:41 +00:00
|
|
|
call->resend_at = j;
|
|
|
|
call->ping_at = j;
|
|
|
|
call->expect_rx_by = j;
|
|
|
|
call->expect_req_by = j;
|
|
|
|
call->expect_term_by = j;
|
|
|
|
call->timer.expires = now;
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
* Set up a call for the given parameters.
|
|
|
|
* - Called with the socket lock held, which it must release.
|
|
|
|
* - If it returns a call, the call's lock will need releasing by the caller.
|
2007-04-26 22:48:28 +00:00
|
|
|
*/
|
2016-06-09 22:02:51 +00:00
|
|
|
struct rxrpc_call *rxrpc_new_client_call(struct rxrpc_sock *rx,
|
2016-04-04 13:00:36 +00:00
|
|
|
struct rxrpc_conn_parameters *cp,
|
2016-06-17 14:42:35 +00:00
|
|
|
struct sockaddr_rxrpc *srx,
|
2017-11-24 10:18:41 +00:00
|
|
|
struct rxrpc_call_params *p,
|
2018-03-27 22:03:00 +00:00
|
|
|
gfp_t gfp,
|
|
|
|
unsigned int debug_id)
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
__releases(&rx->sk.sk_lock.slock)
|
2018-03-30 20:05:17 +00:00
|
|
|
__acquires(&call->user_mutex)
|
2007-04-26 22:48:28 +00:00
|
|
|
{
|
2016-06-09 22:02:51 +00:00
|
|
|
struct rxrpc_call *call, *xcall;
|
2018-03-30 20:05:23 +00:00
|
|
|
struct rxrpc_net *rxnet;
|
2016-06-09 22:02:51 +00:00
|
|
|
struct rb_node *parent, **pp;
|
2016-08-30 08:49:29 +00:00
|
|
|
const void *here = __builtin_return_address(0);
|
2016-06-17 14:42:35 +00:00
|
|
|
int ret;
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2017-11-24 10:18:41 +00:00
|
|
|
_enter("%p,%lx", rx, p->user_call_ID);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2018-03-27 22:03:00 +00:00
|
|
|
call = rxrpc_alloc_client_call(rx, srx, gfp, debug_id);
|
2016-06-09 22:02:51 +00:00
|
|
|
if (IS_ERR(call)) {
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
release_sock(&rx->sk);
|
2016-06-09 22:02:51 +00:00
|
|
|
_leave(" = %ld", PTR_ERR(call));
|
|
|
|
return call;
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
2017-11-24 10:18:41 +00:00
|
|
|
call->tx_total_len = p->tx_total_len;
|
2016-09-17 09:49:14 +00:00
|
|
|
trace_rxrpc_call(call, rxrpc_call_new_client, atomic_read(&call->usage),
|
2017-11-24 10:18:41 +00:00
|
|
|
here, (const void *)p->user_call_ID);
|
2016-08-30 08:49:29 +00:00
|
|
|
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
/* We need to protect a partially set up call against the user as we
|
|
|
|
* will be acting outside the socket lock.
|
|
|
|
*/
|
|
|
|
mutex_lock(&call->user_mutex);
|
|
|
|
|
2016-06-17 14:42:35 +00:00
|
|
|
/* Publish the call, even though it is incompletely set up as yet */
|
2007-04-26 22:48:28 +00:00
|
|
|
write_lock(&rx->call_lock);
|
|
|
|
|
|
|
|
pp = &rx->calls.rb_node;
|
|
|
|
parent = NULL;
|
|
|
|
while (*pp) {
|
|
|
|
parent = *pp;
|
2016-06-09 22:02:51 +00:00
|
|
|
xcall = rb_entry(parent, struct rxrpc_call, sock_node);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2017-11-24 10:18:41 +00:00
|
|
|
if (p->user_call_ID < xcall->user_call_ID)
|
2007-04-26 22:48:28 +00:00
|
|
|
pp = &(*pp)->rb_left;
|
2017-11-24 10:18:41 +00:00
|
|
|
else if (p->user_call_ID > xcall->user_call_ID)
|
2007-04-26 22:48:28 +00:00
|
|
|
pp = &(*pp)->rb_right;
|
|
|
|
else
|
2016-09-17 09:49:12 +00:00
|
|
|
goto error_dup_user_ID;
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
rcu_assign_pointer(call->socket, rx);
|
2017-11-24 10:18:41 +00:00
|
|
|
call->user_call_ID = p->user_call_ID;
|
2016-09-17 09:49:12 +00:00
|
|
|
__set_bit(RXRPC_CALL_HAS_USERID, &call->flags);
|
2016-09-07 13:34:21 +00:00
|
|
|
rxrpc_get_call(call, rxrpc_call_got_userid);
|
2007-04-26 22:48:28 +00:00
|
|
|
rb_link_node(&call->sock_node, parent, pp);
|
|
|
|
rb_insert_color(&call->sock_node, &rx->calls);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
list_add(&call->sock_link, &rx->sock_calls);
|
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
write_unlock(&rx->call_lock);
|
|
|
|
|
2018-03-30 20:05:23 +00:00
|
|
|
rxnet = call->rxnet;
|
2017-05-24 16:02:32 +00:00
|
|
|
write_lock(&rxnet->call_lock);
|
|
|
|
list_add_tail(&call->link, &rxnet->calls);
|
|
|
|
write_unlock(&rxnet->call_lock);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
/* From this point on, the call is protected by its own lock. */
|
|
|
|
release_sock(&rx->sk);
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
/* Set up or get a connection record and set the protocol parameters,
|
|
|
|
* including channel number and call ID.
|
|
|
|
*/
|
2018-10-05 13:05:34 +00:00
|
|
|
ret = rxrpc_connect_call(rx, call, cp, srx, gfp);
|
2016-06-17 14:42:35 +00:00
|
|
|
if (ret < 0)
|
|
|
|
goto error;
|
|
|
|
|
2016-09-17 09:49:14 +00:00
|
|
|
trace_rxrpc_call(call, rxrpc_call_connected, atomic_read(&call->usage),
|
2016-10-13 07:39:52 +00:00
|
|
|
here, NULL);
|
2016-09-17 09:49:14 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
rxrpc_start_call_timer(call);
|
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
_net("CALL new %d on CONN %d", call->debug_id, call->conn->debug_id);
|
|
|
|
|
|
|
|
_leave(" = %p [new]", call);
|
|
|
|
return call;
|
|
|
|
|
2016-06-09 22:02:51 +00:00
|
|
|
/* We unexpectedly found the user ID in the list after taking
|
|
|
|
* the call_lock. This shouldn't happen unless the user races
|
|
|
|
* with itself and tries to add the same user ID twice at the
|
|
|
|
* same time in different threads.
|
|
|
|
*/
|
2016-09-17 09:49:12 +00:00
|
|
|
error_dup_user_ID:
|
2007-04-26 22:48:28 +00:00
|
|
|
write_unlock(&rx->call_lock);
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
release_sock(&rx->sk);
|
2016-09-07 08:19:31 +00:00
|
|
|
ret = -EEXIST;
|
2016-09-17 09:49:12 +00:00
|
|
|
|
|
|
|
error:
|
|
|
|
__rxrpc_set_call_completion(call, RXRPC_CALL_LOCAL_ERROR,
|
|
|
|
RX_CALL_DEAD, ret);
|
2016-09-17 09:49:14 +00:00
|
|
|
trace_rxrpc_call(call, rxrpc_call_error, atomic_read(&call->usage),
|
|
|
|
here, ERR_PTR(ret));
|
2016-09-17 09:49:12 +00:00
|
|
|
rxrpc_release_call(rx, call);
|
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg
All the routines by which rxrpc is accessed from the outside are serialised
by means of the socket lock (sendmsg, recvmsg, bind,
rxrpc_kernel_begin_call(), ...) and this presents a problem:
(1) If a number of calls on the same socket are in the process of
connection to the same peer, a maximum of four concurrent live calls
are permitted before further calls need to wait for a slot.
(2) If a call is waiting for a slot, it is deep inside sendmsg() or
rxrpc_kernel_begin_call() and the entry function is holding the socket
lock.
(3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
from servicing the other calls as they need to take the socket lock to
do so.
(4) The socket is stuck until a call is aborted and makes its slot
available to the waiter.
Fix this by:
(1) Provide each call with a mutex ('user_mutex') that arbitrates access
by the users of rxrpc separately for each specific call.
(2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
they've got a call and taken its mutex.
Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
set but someone else has the lock. Should I instead only return
EWOULDBLOCK if there's nothing currently to be done on a socket, and
sleep in this particular instance because there is something to be
done, but we appear to be blocked by the interrupt handler doing its
ping?
(3) Make rxrpc_new_client_call() unlock the socket after allocating a new
call, locking its user mutex and adding it to the socket's call tree.
The call is returned locked so that sendmsg() can add data to it
immediately.
From the moment the call is in the socket tree, it is subject to
access by sendmsg() and recvmsg() - even if it isn't connected yet.
(4) Lock new service calls in the UDP data_ready handler (in
rxrpc_new_incoming_call()) because they may already be in the socket's
tree and the data_ready handler makes them live immediately if a user
ID has already been preassigned.
Note that the new call is locked before any notifications are sent
that it is live, so doing mutex_trylock() *ought* to always succeed.
Userspace is prevented from doing sendmsg() on calls that are in a
too-early state in rxrpc_do_sendmsg().
(5) Make rxrpc_new_incoming_call() return the call with the user mutex
held so that a ping can be scheduled immediately under it.
Note that it might be worth moving the ping call into
rxrpc_new_incoming_call() and then we can drop the mutex there.
(6) Make rxrpc_accept_call() take the lock on the call it is accepting and
release the socket after adding the call to the socket's tree. This
is slightly tricky as we've dequeued the call by that point and have
to requeue it.
Note that requeuing emits a trace event.
(7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
new mutex immediately and don't bother with the socket mutex at all.
This patch has the nice bonus that calls on the same socket are now to some
extent parallelisable.
Note that we might want to move rxrpc_service_prealloc() calls out from the
socket lock and give it its own lock, so that we don't hang progress in
other calls because we're waiting for the allocator.
We probably also want to avoid calling rxrpc_notify_socket() from within
the socket lock (rxrpc_accept_call()).
Signed-off-by: David Howells <dhowells@redhat.com>
Tested-by: Marc Dionne <marc.c.dionne@auristor.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
|
|
|
mutex_unlock(&call->user_mutex);
|
2016-09-17 09:49:12 +00:00
|
|
|
rxrpc_put_call(call, rxrpc_call_put);
|
|
|
|
_leave(" = %d", ret);
|
|
|
|
return ERR_PTR(ret);
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
2017-08-29 09:19:01 +00:00
|
|
|
/*
|
|
|
|
* Retry a call to a new address. It is expected that the Tx queue of the call
|
|
|
|
* will contain data previously packaged for an old call.
|
|
|
|
*/
|
|
|
|
int rxrpc_retry_client_call(struct rxrpc_sock *rx,
|
|
|
|
struct rxrpc_call *call,
|
|
|
|
struct rxrpc_conn_parameters *cp,
|
|
|
|
struct sockaddr_rxrpc *srx,
|
|
|
|
gfp_t gfp)
|
|
|
|
{
|
|
|
|
const void *here = __builtin_return_address(0);
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
/* Set up or get a connection record and set the protocol parameters,
|
|
|
|
* including channel number and call ID.
|
|
|
|
*/
|
2018-10-05 13:05:34 +00:00
|
|
|
ret = rxrpc_connect_call(rx, call, cp, srx, gfp);
|
2017-08-29 09:19:01 +00:00
|
|
|
if (ret < 0)
|
|
|
|
goto error;
|
|
|
|
|
|
|
|
trace_rxrpc_call(call, rxrpc_call_connected, atomic_read(&call->usage),
|
|
|
|
here, NULL);
|
|
|
|
|
|
|
|
rxrpc_start_call_timer(call);
|
|
|
|
|
|
|
|
_net("CALL new %d on CONN %d", call->debug_id, call->conn->debug_id);
|
|
|
|
|
|
|
|
if (!test_and_set_bit(RXRPC_CALL_EV_RESEND, &call->events))
|
|
|
|
rxrpc_queue_call(call);
|
|
|
|
|
|
|
|
_leave(" = 0");
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
error:
|
|
|
|
rxrpc_set_call_completion(call, RXRPC_CALL_LOCAL_ERROR,
|
|
|
|
RX_CALL_DEAD, ret);
|
|
|
|
trace_rxrpc_call(call, rxrpc_call_error, atomic_read(&call->usage),
|
|
|
|
here, ERR_PTR(ret));
|
|
|
|
_leave(" = %d", ret);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
/*
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
* Set up an incoming call. call->conn points to the connection.
|
|
|
|
* This is called in BH context and isn't allowed to fail.
|
2007-04-26 22:48:28 +00:00
|
|
|
*/
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
void rxrpc_incoming_call(struct rxrpc_sock *rx,
|
|
|
|
struct rxrpc_call *call,
|
|
|
|
struct sk_buff *skb)
|
2007-04-26 22:48:28 +00:00
|
|
|
{
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
struct rxrpc_connection *conn = call->conn;
|
2016-06-16 12:31:07 +00:00
|
|
|
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
u32 chan;
|
2007-04-26 22:48:28 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
_enter(",%d", call->conn->debug_id);
|
2016-08-30 08:49:29 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
rcu_assign_pointer(call->socket, rx);
|
|
|
|
call->call_id = sp->hdr.callNumber;
|
|
|
|
call->service_id = sp->hdr.serviceId;
|
|
|
|
call->cid = sp->hdr.cid;
|
|
|
|
call->state = RXRPC_CALL_SERVER_ACCEPTING;
|
|
|
|
if (sp->hdr.securityIndex > 0)
|
|
|
|
call->state = RXRPC_CALL_SERVER_SECURING;
|
2016-09-24 17:05:27 +00:00
|
|
|
call->cong_tstamp = skb->tstamp;
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
|
|
|
|
/* Set the channel for this call. We don't get channel_lock as we're
|
|
|
|
* only defending against the data_ready handler (which we're called
|
|
|
|
* from) and the RESPONSE packet parser (which is only really
|
|
|
|
* interested in call_counter and can cope with a disagreement with the
|
|
|
|
* call pointer).
|
rxrpc: Call channels should have separate call number spaces
Each channel on a connection has a separate, independent number space from
which to allocate callNumber values. It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.
Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).
Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree. The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.
To this end, make the following changes:
(1) Handle call number allocation independently per channel.
(2) Get rid of the conn->calls rb-tree. This is overkill as a connection
may have a maximum of four calls in progress at any one time. Use the
pointers in the channels[] array instead, indexed by the channel
number from the packet.
(3) For each channel, save the result of the last call that was in
progress on that channel in conn->channels[] so that the final ACK or
ABORT packet can be replayed if necessary. Any call earlier than that
is just ignored. If we've seen the next call number in a packet, the
last one is most definitely defunct.
(4) When generating a RESPONSE packet for a connection, the call number
counter for each channel must be included in it.
(5) When parsing a RESPONSE packet for a connection, the call number
counters contained therein should be used to set the minimum expected
call numbers on each channel.
To do in future commits:
(1) Replay terminal packets based on the last call stored in
conn->channels[].
(2) Connections should be retired before the callNumber space on any
channel runs out.
(3) A server is expected to disregard or reject any new incoming call that
has a call number less than the current call number counter. The call
number counter for that channel must be advanced to the new call
number.
Note that the server cannot just require that the next call that it
sees on a channel be exactly the call number counter + 1 because then
there's a scenario that could cause a problem: The client transmits a
packet to initiate a connection, the network goes out, the server
sends an ACK (which gets lost), the client sends an ABORT (which also
gets lost); the network then reconnects, the client then reuses the
call number for the next call (it doesn't know the server already saw
the call number), but the server thinks it already has the first
packet of this call (it doesn't know that the client doesn't know that
it saw the call number the first time).
Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-27 13:39:44 +00:00
|
|
|
*/
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
chan = sp->hdr.cid & RXRPC_CHANNELMASK;
|
|
|
|
conn->channels[chan].call_counter = call->call_id;
|
|
|
|
conn->channels[chan].call_id = call->call_id;
|
rxrpc: Call channels should have separate call number spaces
Each channel on a connection has a separate, independent number space from
which to allocate callNumber values. It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.
Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).
Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree. The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.
To this end, make the following changes:
(1) Handle call number allocation independently per channel.
(2) Get rid of the conn->calls rb-tree. This is overkill as a connection
may have a maximum of four calls in progress at any one time. Use the
pointers in the channels[] array instead, indexed by the channel
number from the packet.
(3) For each channel, save the result of the last call that was in
progress on that channel in conn->channels[] so that the final ACK or
ABORT packet can be replayed if necessary. Any call earlier than that
is just ignored. If we've seen the next call number in a packet, the
last one is most definitely defunct.
(4) When generating a RESPONSE packet for a connection, the call number
counter for each channel must be included in it.
(5) When parsing a RESPONSE packet for a connection, the call number
counters contained therein should be used to set the minimum expected
call numbers on each channel.
To do in future commits:
(1) Replay terminal packets based on the last call stored in
conn->channels[].
(2) Connections should be retired before the callNumber space on any
channel runs out.
(3) A server is expected to disregard or reject any new incoming call that
has a call number less than the current call number counter. The call
number counter for that channel must be advanced to the new call
number.
Note that the server cannot just require that the next call that it
sees on a channel be exactly the call number counter + 1 because then
there's a scenario that could cause a problem: The client transmits a
packet to initiate a connection, the network goes out, the server
sends an ACK (which gets lost), the client sends an ABORT (which also
gets lost); the network then reconnects, the client then reuses the
call number for the next call (it doesn't know the server already saw
the call number), but the server thinks it already has the first
packet of this call (it doesn't know that the client doesn't know that
it saw the call number the first time).
Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-27 13:39:44 +00:00
|
|
|
rcu_assign_pointer(conn->channels[chan].call, call);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2016-04-04 13:00:36 +00:00
|
|
|
spin_lock(&conn->params.peer->lock);
|
2018-09-27 14:13:09 +00:00
|
|
|
hlist_add_head_rcu(&call->error_link, &conn->params.peer->error_targets);
|
2016-04-04 13:00:36 +00:00
|
|
|
spin_unlock(&conn->params.peer->lock);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
|
|
|
_net("CALL incoming %d on CONN %d", call->debug_id, call->conn->debug_id);
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
rxrpc_start_call_timer(call);
|
|
|
|
_leave("");
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
2016-09-07 08:19:31 +00:00
|
|
|
/*
|
|
|
|
* Queue a call's work processor, getting a ref to pass to the work queue.
|
|
|
|
*/
|
|
|
|
bool rxrpc_queue_call(struct rxrpc_call *call)
|
|
|
|
{
|
|
|
|
const void *here = __builtin_return_address(0);
|
atomics/treewide: Rename __atomic_add_unless() => atomic_fetch_add_unless()
While __atomic_add_unless() was originally intended as a building-block
for atomic_add_unless(), it's now used in a number of places around the
kernel. It's the only common atomic operation named __atomic*(), rather
than atomic_*(), and for consistency it would be better named
atomic_fetch_add_unless().
This lack of consistency is slightly confusing, and gets in the way of
scripting atomics. Given that, let's clean things up and promote it to
an official part of the atomics API, in the form of
atomic_fetch_add_unless().
This patch converts definitions and invocations over to the new name,
including the instrumented version, using the following script:
----
git grep -w __atomic_add_unless | while read line; do
sed -i '{s/\<__atomic_add_unless\>/atomic_fetch_add_unless/}' "${line%%:*}";
done
git grep -w __arch_atomic_add_unless | while read line; do
sed -i '{s/\<__arch_atomic_add_unless\>/arch_atomic_fetch_add_unless/}' "${line%%:*}";
done
----
Note that we do not have atomic{64,_long}_fetch_add_unless(), which will
be introduced by later patches.
There should be no functional change as a result of this patch.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Reviewed-by: Will Deacon <will.deacon@arm.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Acked-by: Palmer Dabbelt <palmer@sifive.com>
Cc: Boqun Feng <boqun.feng@gmail.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: https://lore.kernel.org/lkml/20180621121321.4761-2-mark.rutland@arm.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2018-06-21 12:13:04 +00:00
|
|
|
int n = atomic_fetch_add_unless(&call->usage, 1, 0);
|
2016-09-07 08:19:31 +00:00
|
|
|
if (n == 0)
|
|
|
|
return false;
|
|
|
|
if (rxrpc_queue_work(&call->processor))
|
2016-09-08 10:10:12 +00:00
|
|
|
trace_rxrpc_call(call, rxrpc_call_queued, n + 1, here, NULL);
|
2016-09-07 08:19:31 +00:00
|
|
|
else
|
|
|
|
rxrpc_put_call(call, rxrpc_call_put_noqueue);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Queue a call's work processor, passing the callers ref to the work queue.
|
|
|
|
*/
|
|
|
|
bool __rxrpc_queue_call(struct rxrpc_call *call)
|
|
|
|
{
|
|
|
|
const void *here = __builtin_return_address(0);
|
|
|
|
int n = atomic_read(&call->usage);
|
|
|
|
ASSERTCMP(n, >=, 1);
|
|
|
|
if (rxrpc_queue_work(&call->processor))
|
2016-09-08 10:10:12 +00:00
|
|
|
trace_rxrpc_call(call, rxrpc_call_queued_ref, n, here, NULL);
|
2016-09-07 08:19:31 +00:00
|
|
|
else
|
|
|
|
rxrpc_put_call(call, rxrpc_call_put_noqueue);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2016-08-30 08:49:29 +00:00
|
|
|
/*
|
|
|
|
* Note the re-emergence of a call.
|
|
|
|
*/
|
|
|
|
void rxrpc_see_call(struct rxrpc_call *call)
|
|
|
|
{
|
|
|
|
const void *here = __builtin_return_address(0);
|
|
|
|
if (call) {
|
|
|
|
int n = atomic_read(&call->usage);
|
|
|
|
|
2016-09-08 10:10:12 +00:00
|
|
|
trace_rxrpc_call(call, rxrpc_call_seen, n, here, NULL);
|
2016-08-30 08:49:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Note the addition of a ref on a call.
|
|
|
|
*/
|
2016-09-07 13:34:21 +00:00
|
|
|
void rxrpc_get_call(struct rxrpc_call *call, enum rxrpc_call_trace op)
|
2016-08-30 08:49:29 +00:00
|
|
|
{
|
|
|
|
const void *here = __builtin_return_address(0);
|
|
|
|
int n = atomic_inc_return(&call->usage);
|
|
|
|
|
2016-09-08 10:10:12 +00:00
|
|
|
trace_rxrpc_call(call, op, n, here, NULL);
|
2016-08-30 08:49:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
* Detach a call from its owning socket.
|
2016-08-30 08:49:29 +00:00
|
|
|
*/
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
void rxrpc_release_call(struct rxrpc_sock *rx, struct rxrpc_call *call)
|
2016-08-30 08:49:29 +00:00
|
|
|
{
|
2016-09-17 09:49:14 +00:00
|
|
|
const void *here = __builtin_return_address(0);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
struct rxrpc_connection *conn = call->conn;
|
|
|
|
bool put = false;
|
|
|
|
int i;
|
2016-08-30 08:49:29 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
_enter("{%d,%d}", call->debug_id, atomic_read(&call->usage));
|
2016-08-30 08:49:29 +00:00
|
|
|
|
2016-09-17 09:49:14 +00:00
|
|
|
trace_rxrpc_call(call, rxrpc_call_release, atomic_read(&call->usage),
|
|
|
|
here, (const void *)call->flags);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2016-09-17 09:49:14 +00:00
|
|
|
ASSERTCMP(call->state, ==, RXRPC_CALL_COMPLETE);
|
2016-08-30 08:49:29 +00:00
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
spin_lock_bh(&call->lock);
|
|
|
|
if (test_and_set_bit(RXRPC_CALL_RELEASED, &call->flags))
|
|
|
|
BUG();
|
|
|
|
spin_unlock_bh(&call->lock);
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
del_timer_sync(&call->timer);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
/* Make sure we don't get any more notifications */
|
|
|
|
write_lock_bh(&rx->recvmsg_lock);
|
2016-04-04 13:00:38 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
if (!list_empty(&call->recvmsg_link)) {
|
2007-04-26 22:48:28 +00:00
|
|
|
_debug("unlinking once-pending call %p { e=%lx f=%lx }",
|
|
|
|
call, call->events, call->flags);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
list_del(&call->recvmsg_link);
|
|
|
|
put = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* list_empty() must return false in rxrpc_notify_socket() */
|
|
|
|
call->recvmsg_link.next = NULL;
|
|
|
|
call->recvmsg_link.prev = NULL;
|
|
|
|
|
|
|
|
write_unlock_bh(&rx->recvmsg_lock);
|
|
|
|
if (put)
|
|
|
|
rxrpc_put_call(call, rxrpc_call_put);
|
|
|
|
|
|
|
|
write_lock(&rx->call_lock);
|
|
|
|
|
|
|
|
if (test_and_clear_bit(RXRPC_CALL_HAS_USERID, &call->flags)) {
|
2007-04-26 22:48:28 +00:00
|
|
|
rb_erase(&call->sock_node, &rx->calls);
|
|
|
|
memset(&call->sock_node, 0xdd, sizeof(call->sock_node));
|
2016-09-07 08:19:31 +00:00
|
|
|
rxrpc_put_call(call, rxrpc_call_put_userid);
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
list_del(&call->sock_link);
|
|
|
|
write_unlock(&rx->call_lock);
|
|
|
|
|
|
|
|
_debug("RELEASE CALL %p (%d CONN %p)", call, call->debug_id, conn);
|
|
|
|
|
|
|
|
if (conn)
|
2016-09-07 08:19:31 +00:00
|
|
|
rxrpc_disconnect_call(call);
|
2016-04-04 13:00:38 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
for (i = 0; i < RXRPC_RXTX_BUFF_SIZE; i++) {
|
2016-09-17 09:49:14 +00:00
|
|
|
rxrpc_free_skb(call->rxtx_buffer[i],
|
|
|
|
(call->tx_phase ? rxrpc_skb_tx_cleaned :
|
|
|
|
rxrpc_skb_rx_cleaned));
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
call->rxtx_buffer[i] = NULL;
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
_leave("");
|
|
|
|
}
|
|
|
|
|
2017-08-29 09:19:01 +00:00
|
|
|
/*
|
|
|
|
* Prepare a kernel service call for retry.
|
|
|
|
*/
|
|
|
|
int rxrpc_prepare_call_for_retry(struct rxrpc_sock *rx, struct rxrpc_call *call)
|
|
|
|
{
|
|
|
|
const void *here = __builtin_return_address(0);
|
|
|
|
int i;
|
|
|
|
u8 last = 0;
|
|
|
|
|
|
|
|
_enter("{%d,%d}", call->debug_id, atomic_read(&call->usage));
|
|
|
|
|
|
|
|
trace_rxrpc_call(call, rxrpc_call_release, atomic_read(&call->usage),
|
|
|
|
here, (const void *)call->flags);
|
|
|
|
|
|
|
|
ASSERTCMP(call->state, ==, RXRPC_CALL_COMPLETE);
|
|
|
|
ASSERTCMP(call->completion, !=, RXRPC_CALL_REMOTELY_ABORTED);
|
|
|
|
ASSERTCMP(call->completion, !=, RXRPC_CALL_LOCALLY_ABORTED);
|
|
|
|
ASSERT(list_empty(&call->recvmsg_link));
|
|
|
|
|
|
|
|
del_timer_sync(&call->timer);
|
|
|
|
|
|
|
|
_debug("RELEASE CALL %p (%d CONN %p)", call, call->debug_id, call->conn);
|
|
|
|
|
|
|
|
if (call->conn)
|
|
|
|
rxrpc_disconnect_call(call);
|
|
|
|
|
|
|
|
if (rxrpc_is_service_call(call) ||
|
|
|
|
!call->tx_phase ||
|
|
|
|
call->tx_hard_ack != 0 ||
|
|
|
|
call->rx_hard_ack != 0 ||
|
|
|
|
call->rx_top != 0)
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
call->state = RXRPC_CALL_UNINITIALISED;
|
|
|
|
call->completion = RXRPC_CALL_SUCCEEDED;
|
|
|
|
call->call_id = 0;
|
|
|
|
call->cid = 0;
|
|
|
|
call->cong_cwnd = 0;
|
|
|
|
call->cong_extra = 0;
|
|
|
|
call->cong_ssthresh = 0;
|
|
|
|
call->cong_mode = 0;
|
|
|
|
call->cong_dup_acks = 0;
|
|
|
|
call->cong_cumul_acks = 0;
|
|
|
|
call->acks_lowest_nak = 0;
|
|
|
|
|
|
|
|
for (i = 0; i < RXRPC_RXTX_BUFF_SIZE; i++) {
|
|
|
|
last |= call->rxtx_annotations[i];
|
|
|
|
call->rxtx_annotations[i] &= RXRPC_TX_ANNO_LAST;
|
|
|
|
call->rxtx_annotations[i] |= RXRPC_TX_ANNO_RETRANS;
|
|
|
|
}
|
|
|
|
|
|
|
|
_leave(" = 0");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
/*
|
|
|
|
* release all the calls associated with a socket
|
|
|
|
*/
|
|
|
|
void rxrpc_release_calls_on_socket(struct rxrpc_sock *rx)
|
|
|
|
{
|
|
|
|
struct rxrpc_call *call;
|
|
|
|
|
|
|
|
_enter("%p", rx);
|
|
|
|
|
2016-09-17 09:49:11 +00:00
|
|
|
while (!list_empty(&rx->to_be_accepted)) {
|
|
|
|
call = list_entry(rx->to_be_accepted.next,
|
|
|
|
struct rxrpc_call, accept_link);
|
|
|
|
list_del(&call->accept_link);
|
2017-04-06 09:11:56 +00:00
|
|
|
rxrpc_abort_call("SKR", call, 0, RX_CALL_DEAD, -ECONNRESET);
|
2016-09-17 09:49:11 +00:00
|
|
|
rxrpc_put_call(call, rxrpc_call_put);
|
|
|
|
}
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
while (!list_empty(&rx->sock_calls)) {
|
|
|
|
call = list_entry(rx->sock_calls.next,
|
|
|
|
struct rxrpc_call, sock_link);
|
|
|
|
rxrpc_get_call(call, rxrpc_call_got);
|
2017-04-06 09:11:56 +00:00
|
|
|
rxrpc_abort_call("SKT", call, 0, RX_CALL_DEAD, -ECONNRESET);
|
2016-10-06 07:11:49 +00:00
|
|
|
rxrpc_send_abort_packet(call);
|
2016-09-07 08:19:31 +00:00
|
|
|
rxrpc_release_call(rx, call);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
rxrpc_put_call(call, rxrpc_call_put);
|
2016-08-23 14:27:24 +00:00
|
|
|
}
|
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
_leave("");
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* release a call
|
|
|
|
*/
|
2016-09-07 13:34:21 +00:00
|
|
|
void rxrpc_put_call(struct rxrpc_call *call, enum rxrpc_call_trace op)
|
2007-04-26 22:48:28 +00:00
|
|
|
{
|
2018-03-30 20:05:23 +00:00
|
|
|
struct rxrpc_net *rxnet = call->rxnet;
|
2016-08-30 08:49:29 +00:00
|
|
|
const void *here = __builtin_return_address(0);
|
2016-09-08 10:10:12 +00:00
|
|
|
int n;
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2016-08-30 08:49:29 +00:00
|
|
|
ASSERT(call != NULL);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2016-08-30 08:49:29 +00:00
|
|
|
n = atomic_dec_return(&call->usage);
|
2016-09-08 10:10:12 +00:00
|
|
|
trace_rxrpc_call(call, op, n, here, NULL);
|
2016-08-30 08:49:29 +00:00
|
|
|
ASSERTCMP(n, >=, 0);
|
|
|
|
if (n == 0) {
|
|
|
|
_debug("call %d dead", call->debug_id);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
ASSERTCMP(call->state, ==, RXRPC_CALL_COMPLETE);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2017-05-24 16:02:32 +00:00
|
|
|
if (!list_empty(&call->link)) {
|
|
|
|
write_lock(&rxnet->call_lock);
|
|
|
|
list_del_init(&call->link);
|
|
|
|
write_unlock(&rxnet->call_lock);
|
|
|
|
}
|
2016-08-30 08:49:29 +00:00
|
|
|
|
2016-09-07 08:19:31 +00:00
|
|
|
rxrpc_cleanup_call(call);
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-06-27 16:11:19 +00:00
|
|
|
/*
|
|
|
|
* Final call destruction under RCU.
|
|
|
|
*/
|
|
|
|
static void rxrpc_rcu_destroy_call(struct rcu_head *rcu)
|
|
|
|
{
|
|
|
|
struct rxrpc_call *call = container_of(rcu, struct rxrpc_call, rcu);
|
2018-03-30 20:05:23 +00:00
|
|
|
struct rxrpc_net *rxnet = call->rxnet;
|
2016-06-27 16:11:19 +00:00
|
|
|
|
2016-08-24 13:31:43 +00:00
|
|
|
rxrpc_put_peer(call->peer);
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
kfree(call->rxtx_buffer);
|
|
|
|
kfree(call->rxtx_annotations);
|
2016-06-27 16:11:19 +00:00
|
|
|
kmem_cache_free(rxrpc_call_jar, call);
|
2018-03-30 20:05:23 +00:00
|
|
|
if (atomic_dec_and_test(&rxnet->nr_calls))
|
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next
Pull networking updates from David Miller:
1) Support offloading wireless authentication to userspace via
NL80211_CMD_EXTERNAL_AUTH, from Srinivas Dasari.
2) A lot of work on network namespace setup/teardown from Kirill Tkhai.
Setup and cleanup of namespaces now all run asynchronously and thus
performance is significantly increased.
3) Add rx/tx timestamping support to mv88e6xxx driver, from Brandon
Streiff.
4) Support zerocopy on RDS sockets, from Sowmini Varadhan.
5) Use denser instruction encoding in x86 eBPF JIT, from Daniel
Borkmann.
6) Support hw offload of vlan filtering in mvpp2 dreiver, from Maxime
Chevallier.
7) Support grafting of child qdiscs in mlxsw driver, from Nogah
Frankel.
8) Add packet forwarding tests to selftests, from Ido Schimmel.
9) Deal with sub-optimal GSO packets better in BBR congestion control,
from Eric Dumazet.
10) Support 5-tuple hashing in ipv6 multipath routing, from David Ahern.
11) Add path MTU tests to selftests, from Stefano Brivio.
12) Various bits of IPSEC offloading support for mlx5, from Aviad
Yehezkel, Yossi Kuperman, and Saeed Mahameed.
13) Support RSS spreading on ntuple filters in SFC driver, from Edward
Cree.
14) Lots of sockmap work from John Fastabend. Applications can use eBPF
to filter sendmsg and sendpage operations.
15) In-kernel receive TLS support, from Dave Watson.
16) Add XDP support to ixgbevf, this is significant because it should
allow optimized XDP usage in various cloud environments. From Tony
Nguyen.
17) Add new Intel E800 series "ice" ethernet driver, from Anirudh
Venkataramanan et al.
18) IP fragmentation match offload support in nfp driver, from Pieter
Jansen van Vuuren.
19) Support XDP redirect in i40e driver, from Björn Töpel.
20) Add BPF_RAW_TRACEPOINT program type for accessing the arguments of
tracepoints in their raw form, from Alexei Starovoitov.
21) Lots of striding RQ improvements to mlx5 driver with many
performance improvements, from Tariq Toukan.
22) Use rhashtable for inet frag reassembly, from Eric Dumazet.
* git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1678 commits)
net: mvneta: improve suspend/resume
net: mvneta: split rxq/txq init and txq deinit into SW and HW parts
ipv6: frags: fix /proc/sys/net/ipv6/ip6frag_low_thresh
net: bgmac: Fix endian access in bgmac_dma_tx_ring_free()
net: bgmac: Correctly annotate register space
route: check sysctl_fib_multipath_use_neigh earlier than hash
fix typo in command value in drivers/net/phy/mdio-bitbang.
sky2: Increase D3 delay to sky2 stops working after suspend
net/mlx5e: Set EQE based as default TX interrupt moderation mode
ibmvnic: Disable irqs before exiting reset from closed state
net: sched: do not emit messages while holding spinlock
vlan: also check phy_driver ts_info for vlan's real device
Bluetooth: Mark expected switch fall-throughs
Bluetooth: Set HCI_QUIRK_SIMULTANEOUS_DISCOVERY for BTUSB_QCA_ROME
Bluetooth: btrsi: remove unused including <linux/version.h>
Bluetooth: hci_bcm: Remove DMI quirk for the MINIX Z83-4
sh_eth: kill useless check in __sh_eth_get_regs()
sh_eth: add sh_eth_cpu_data::no_xdfar flag
ipv6: factorize sk_wmem_alloc updates done by __ip6_append_data()
ipv4: factorize sk_wmem_alloc updates done by __ip_append_data()
...
2018-04-03 21:04:18 +00:00
|
|
|
wake_up_var(&rxnet->nr_calls);
|
2016-06-27 16:11:19 +00:00
|
|
|
}
|
|
|
|
|
2007-04-26 22:48:28 +00:00
|
|
|
/*
|
|
|
|
* clean up a call
|
|
|
|
*/
|
2016-09-08 10:10:12 +00:00
|
|
|
void rxrpc_cleanup_call(struct rxrpc_call *call)
|
2007-04-26 22:48:28 +00:00
|
|
|
{
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
int i;
|
2007-04-26 22:48:28 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
_net("DESTROY CALL %d", call->debug_id);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
|
|
|
memset(&call->sock_node, 0xcd, sizeof(call->sock_node));
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
del_timer_sync(&call->timer);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2016-09-07 08:19:31 +00:00
|
|
|
ASSERTCMP(call->state, ==, RXRPC_CALL_COMPLETE);
|
2007-04-26 22:48:28 +00:00
|
|
|
ASSERT(test_bit(RXRPC_CALL_RELEASED, &call->flags));
|
2016-04-04 13:00:38 +00:00
|
|
|
ASSERTCMP(call->conn, ==, NULL);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
/* Clean up the Rx/Tx buffer */
|
|
|
|
for (i = 0; i < RXRPC_RXTX_BUFF_SIZE; i++)
|
2016-09-17 09:49:14 +00:00
|
|
|
rxrpc_free_skb(call->rxtx_buffer[i],
|
|
|
|
(call->tx_phase ? rxrpc_skb_tx_cleaned :
|
|
|
|
rxrpc_skb_rx_cleaned));
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2016-09-17 09:49:14 +00:00
|
|
|
rxrpc_free_skb(call->tx_pending, rxrpc_skb_tx_cleaned);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2016-06-27 16:11:19 +00:00
|
|
|
call_rcu(&call->rcu, rxrpc_rcu_destroy_call);
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
2017-05-24 16:02:32 +00:00
|
|
|
* Make sure that all calls are gone from a network namespace. To reach this
|
|
|
|
* point, any open UDP sockets in that namespace must have been closed, so any
|
|
|
|
* outstanding calls cannot be doing I/O.
|
2007-04-26 22:48:28 +00:00
|
|
|
*/
|
2017-05-24 16:02:32 +00:00
|
|
|
void rxrpc_destroy_all_calls(struct rxrpc_net *rxnet)
|
2007-04-26 22:48:28 +00:00
|
|
|
{
|
|
|
|
struct rxrpc_call *call;
|
|
|
|
|
|
|
|
_enter("");
|
2016-09-07 08:19:31 +00:00
|
|
|
|
2017-05-24 16:02:32 +00:00
|
|
|
if (list_empty(&rxnet->calls))
|
2016-09-07 08:19:31 +00:00
|
|
|
return;
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
|
2017-05-24 16:02:32 +00:00
|
|
|
write_lock(&rxnet->call_lock);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2017-05-24 16:02:32 +00:00
|
|
|
while (!list_empty(&rxnet->calls)) {
|
|
|
|
call = list_entry(rxnet->calls.next, struct rxrpc_call, link);
|
2007-04-26 22:48:28 +00:00
|
|
|
_debug("Zapping call %p", call);
|
|
|
|
|
2016-08-30 08:49:29 +00:00
|
|
|
rxrpc_see_call(call);
|
2007-04-26 22:48:28 +00:00
|
|
|
list_del_init(&call->link);
|
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
pr_err("Call %p still in use (%d,%s,%lx,%lx)!\n",
|
2016-09-07 08:19:31 +00:00
|
|
|
call, atomic_read(&call->usage),
|
|
|
|
rxrpc_call_states[call->state],
|
|
|
|
call->flags, call->events);
|
2007-04-26 22:48:28 +00:00
|
|
|
|
2017-05-24 16:02:32 +00:00
|
|
|
write_unlock(&rxnet->call_lock);
|
2007-04-26 22:48:28 +00:00
|
|
|
cond_resched();
|
2017-05-24 16:02:32 +00:00
|
|
|
write_lock(&rxnet->call_lock);
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|
|
|
|
|
2017-05-24 16:02:32 +00:00
|
|
|
write_unlock(&rxnet->call_lock);
|
2018-03-30 20:05:23 +00:00
|
|
|
|
|
|
|
atomic_dec(&rxnet->nr_calls);
|
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next
Pull networking updates from David Miller:
1) Support offloading wireless authentication to userspace via
NL80211_CMD_EXTERNAL_AUTH, from Srinivas Dasari.
2) A lot of work on network namespace setup/teardown from Kirill Tkhai.
Setup and cleanup of namespaces now all run asynchronously and thus
performance is significantly increased.
3) Add rx/tx timestamping support to mv88e6xxx driver, from Brandon
Streiff.
4) Support zerocopy on RDS sockets, from Sowmini Varadhan.
5) Use denser instruction encoding in x86 eBPF JIT, from Daniel
Borkmann.
6) Support hw offload of vlan filtering in mvpp2 dreiver, from Maxime
Chevallier.
7) Support grafting of child qdiscs in mlxsw driver, from Nogah
Frankel.
8) Add packet forwarding tests to selftests, from Ido Schimmel.
9) Deal with sub-optimal GSO packets better in BBR congestion control,
from Eric Dumazet.
10) Support 5-tuple hashing in ipv6 multipath routing, from David Ahern.
11) Add path MTU tests to selftests, from Stefano Brivio.
12) Various bits of IPSEC offloading support for mlx5, from Aviad
Yehezkel, Yossi Kuperman, and Saeed Mahameed.
13) Support RSS spreading on ntuple filters in SFC driver, from Edward
Cree.
14) Lots of sockmap work from John Fastabend. Applications can use eBPF
to filter sendmsg and sendpage operations.
15) In-kernel receive TLS support, from Dave Watson.
16) Add XDP support to ixgbevf, this is significant because it should
allow optimized XDP usage in various cloud environments. From Tony
Nguyen.
17) Add new Intel E800 series "ice" ethernet driver, from Anirudh
Venkataramanan et al.
18) IP fragmentation match offload support in nfp driver, from Pieter
Jansen van Vuuren.
19) Support XDP redirect in i40e driver, from Björn Töpel.
20) Add BPF_RAW_TRACEPOINT program type for accessing the arguments of
tracepoints in their raw form, from Alexei Starovoitov.
21) Lots of striding RQ improvements to mlx5 driver with many
performance improvements, from Tariq Toukan.
22) Use rhashtable for inet frag reassembly, from Eric Dumazet.
* git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1678 commits)
net: mvneta: improve suspend/resume
net: mvneta: split rxq/txq init and txq deinit into SW and HW parts
ipv6: frags: fix /proc/sys/net/ipv6/ip6frag_low_thresh
net: bgmac: Fix endian access in bgmac_dma_tx_ring_free()
net: bgmac: Correctly annotate register space
route: check sysctl_fib_multipath_use_neigh earlier than hash
fix typo in command value in drivers/net/phy/mdio-bitbang.
sky2: Increase D3 delay to sky2 stops working after suspend
net/mlx5e: Set EQE based as default TX interrupt moderation mode
ibmvnic: Disable irqs before exiting reset from closed state
net: sched: do not emit messages while holding spinlock
vlan: also check phy_driver ts_info for vlan's real device
Bluetooth: Mark expected switch fall-throughs
Bluetooth: Set HCI_QUIRK_SIMULTANEOUS_DISCOVERY for BTUSB_QCA_ROME
Bluetooth: btrsi: remove unused including <linux/version.h>
Bluetooth: hci_bcm: Remove DMI quirk for the MINIX Z83-4
sh_eth: kill useless check in __sh_eth_get_regs()
sh_eth: add sh_eth_cpu_data::no_xdfar flag
ipv6: factorize sk_wmem_alloc updates done by __ip6_append_data()
ipv4: factorize sk_wmem_alloc updates done by __ip_append_data()
...
2018-04-03 21:04:18 +00:00
|
|
|
wait_var_event(&rxnet->nr_calls, !atomic_read(&rxnet->nr_calls));
|
2007-04-26 22:48:28 +00:00
|
|
|
}
|