linux/fs/io_uring.c

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Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
// SPDX-License-Identifier: GPL-2.0
/*
* Shared application/kernel submission and completion ring pairs, for
* supporting fast/efficient IO.
*
* A note on the read/write ordering memory barriers that are matched between
* the application and kernel side. When the application reads the CQ ring
* tail, it must use an appropriate smp_rmb() to order with the smp_wmb()
* the kernel uses after writing the tail. Failure to do so could cause a
* delay in when the application notices that completion events available.
* This isn't a fatal condition. Likewise, the application must use an
* appropriate smp_wmb() both before writing the SQ tail, and after writing
* the SQ tail. The first one orders the sqe writes with the tail write, and
* the latter is paired with the smp_rmb() the kernel will issue before
* reading the SQ tail on submission.
*
* Also see the examples in the liburing library:
*
* git://git.kernel.dk/liburing
*
* io_uring also uses READ/WRITE_ONCE() for _any_ store or load that happens
* from data shared between the kernel and application. This is done both
* for ordering purposes, but also to ensure that once a value is loaded from
* data that the application could potentially modify, it remains stable.
*
* Copyright (C) 2018-2019 Jens Axboe
* Copyright (c) 2018-2019 Christoph Hellwig
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
*/
#include <linux/kernel.h>
#include <linux/init.h>
#include <linux/errno.h>
#include <linux/syscalls.h>
#include <linux/compat.h>
#include <linux/refcount.h>
#include <linux/uio.h>
#include <linux/sched/signal.h>
#include <linux/fs.h>
#include <linux/file.h>
#include <linux/fdtable.h>
#include <linux/mm.h>
#include <linux/mman.h>
#include <linux/mmu_context.h>
#include <linux/percpu.h>
#include <linux/slab.h>
#include <linux/workqueue.h>
#include <linux/blkdev.h>
#include <linux/net.h>
#include <net/sock.h>
#include <net/af_unix.h>
#include <linux/anon_inodes.h>
#include <linux/sched/mm.h>
#include <linux/uaccess.h>
#include <linux/nospec.h>
#include <uapi/linux/io_uring.h>
#include "internal.h"
#define IORING_MAX_ENTRIES 4096
struct io_uring {
u32 head ____cacheline_aligned_in_smp;
u32 tail ____cacheline_aligned_in_smp;
};
struct io_sq_ring {
struct io_uring r;
u32 ring_mask;
u32 ring_entries;
u32 dropped;
u32 flags;
u32 array[];
};
struct io_cq_ring {
struct io_uring r;
u32 ring_mask;
u32 ring_entries;
u32 overflow;
struct io_uring_cqe cqes[];
};
struct io_ring_ctx {
struct {
struct percpu_ref refs;
} ____cacheline_aligned_in_smp;
struct {
unsigned int flags;
bool compat;
bool account_mem;
/* SQ ring */
struct io_sq_ring *sq_ring;
unsigned cached_sq_head;
unsigned sq_entries;
unsigned sq_mask;
struct io_uring_sqe *sq_sqes;
} ____cacheline_aligned_in_smp;
/* IO offload */
struct workqueue_struct *sqo_wq;
struct mm_struct *sqo_mm;
struct {
/* CQ ring */
struct io_cq_ring *cq_ring;
unsigned cached_cq_tail;
unsigned cq_entries;
unsigned cq_mask;
struct wait_queue_head cq_wait;
struct fasync_struct *cq_fasync;
} ____cacheline_aligned_in_smp;
struct user_struct *user;
struct completion ctx_done;
struct {
struct mutex uring_lock;
wait_queue_head_t wait;
} ____cacheline_aligned_in_smp;
struct {
spinlock_t completion_lock;
bool poll_multi_file;
/*
* ->poll_list is protected by the ctx->uring_lock for
* io_uring instances that don't use IORING_SETUP_SQPOLL.
* For SQPOLL, only the single threaded io_sq_thread() will
* manipulate the list, hence no extra locking is needed there.
*/
struct list_head poll_list;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
} ____cacheline_aligned_in_smp;
#if defined(CONFIG_UNIX)
struct socket *ring_sock;
#endif
};
struct sqe_submit {
const struct io_uring_sqe *sqe;
unsigned short index;
bool has_user;
bool needs_lock;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
};
struct io_kiocb {
struct kiocb rw;
struct sqe_submit submit;
struct io_ring_ctx *ctx;
struct list_head list;
unsigned int flags;
#define REQ_F_FORCE_NONBLOCK 1 /* inline submission attempt */
#define REQ_F_IOPOLL_COMPLETED 2 /* polled IO has completed */
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
u64 user_data;
u64 error;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
struct work_struct work;
};
#define IO_PLUG_THRESHOLD 2
#define IO_IOPOLL_BATCH 8
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
struct io_submit_state {
struct blk_plug plug;
/*
* io_kiocb alloc cache
*/
void *reqs[IO_IOPOLL_BATCH];
unsigned int free_reqs;
unsigned int cur_req;
/*
* File reference cache
*/
struct file *file;
unsigned int fd;
unsigned int has_refs;
unsigned int used_refs;
unsigned int ios_left;
};
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
static struct kmem_cache *req_cachep;
static const struct file_operations io_uring_fops;
struct sock *io_uring_get_socket(struct file *file)
{
#if defined(CONFIG_UNIX)
if (file->f_op == &io_uring_fops) {
struct io_ring_ctx *ctx = file->private_data;
return ctx->ring_sock->sk;
}
#endif
return NULL;
}
EXPORT_SYMBOL(io_uring_get_socket);
static void io_ring_ctx_ref_free(struct percpu_ref *ref)
{
struct io_ring_ctx *ctx = container_of(ref, struct io_ring_ctx, refs);
complete(&ctx->ctx_done);
}
static struct io_ring_ctx *io_ring_ctx_alloc(struct io_uring_params *p)
{
struct io_ring_ctx *ctx;
ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
if (!ctx)
return NULL;
if (percpu_ref_init(&ctx->refs, io_ring_ctx_ref_free, 0, GFP_KERNEL)) {
kfree(ctx);
return NULL;
}
ctx->flags = p->flags;
init_waitqueue_head(&ctx->cq_wait);
init_completion(&ctx->ctx_done);
mutex_init(&ctx->uring_lock);
init_waitqueue_head(&ctx->wait);
spin_lock_init(&ctx->completion_lock);
INIT_LIST_HEAD(&ctx->poll_list);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
return ctx;
}
static void io_commit_cqring(struct io_ring_ctx *ctx)
{
struct io_cq_ring *ring = ctx->cq_ring;
if (ctx->cached_cq_tail != READ_ONCE(ring->r.tail)) {
/* order cqe stores with ring update */
smp_store_release(&ring->r.tail, ctx->cached_cq_tail);
/*
* Write sider barrier of tail update, app has read side. See
* comment at the top of this file.
*/
smp_wmb();
if (wq_has_sleeper(&ctx->cq_wait)) {
wake_up_interruptible(&ctx->cq_wait);
kill_fasync(&ctx->cq_fasync, SIGIO, POLL_IN);
}
}
}
static struct io_uring_cqe *io_get_cqring(struct io_ring_ctx *ctx)
{
struct io_cq_ring *ring = ctx->cq_ring;
unsigned tail;
tail = ctx->cached_cq_tail;
/* See comment at the top of the file */
smp_rmb();
if (tail + 1 == READ_ONCE(ring->r.head))
return NULL;
ctx->cached_cq_tail++;
return &ring->cqes[tail & ctx->cq_mask];
}
static void io_cqring_fill_event(struct io_ring_ctx *ctx, u64 ki_user_data,
long res, unsigned ev_flags)
{
struct io_uring_cqe *cqe;
/*
* If we can't get a cq entry, userspace overflowed the
* submission (by quite a lot). Increment the overflow count in
* the ring.
*/
cqe = io_get_cqring(ctx);
if (cqe) {
WRITE_ONCE(cqe->user_data, ki_user_data);
WRITE_ONCE(cqe->res, res);
WRITE_ONCE(cqe->flags, ev_flags);
} else {
unsigned overflow = READ_ONCE(ctx->cq_ring->overflow);
WRITE_ONCE(ctx->cq_ring->overflow, overflow + 1);
}
}
static void io_cqring_add_event(struct io_ring_ctx *ctx, u64 ki_user_data,
long res, unsigned ev_flags)
{
unsigned long flags;
spin_lock_irqsave(&ctx->completion_lock, flags);
io_cqring_fill_event(ctx, ki_user_data, res, ev_flags);
io_commit_cqring(ctx);
spin_unlock_irqrestore(&ctx->completion_lock, flags);
if (waitqueue_active(&ctx->wait))
wake_up(&ctx->wait);
}
static void io_ring_drop_ctx_refs(struct io_ring_ctx *ctx, unsigned refs)
{
percpu_ref_put_many(&ctx->refs, refs);
if (waitqueue_active(&ctx->wait))
wake_up(&ctx->wait);
}
static struct io_kiocb *io_get_req(struct io_ring_ctx *ctx,
struct io_submit_state *state)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
{
struct io_kiocb *req;
if (!percpu_ref_tryget(&ctx->refs))
return NULL;
if (!state) {
req = kmem_cache_alloc(req_cachep, __GFP_NOWARN);
if (unlikely(!req))
goto out;
} else if (!state->free_reqs) {
size_t sz;
int ret;
sz = min_t(size_t, state->ios_left, ARRAY_SIZE(state->reqs));
ret = kmem_cache_alloc_bulk(req_cachep, __GFP_NOWARN, sz,
state->reqs);
if (unlikely(ret <= 0))
goto out;
state->free_reqs = ret - 1;
state->cur_req = 1;
req = state->reqs[0];
} else {
req = state->reqs[state->cur_req];
state->free_reqs--;
state->cur_req++;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
}
req->ctx = ctx;
req->flags = 0;
return req;
out:
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
io_ring_drop_ctx_refs(ctx, 1);
return NULL;
}
static void io_free_req_many(struct io_ring_ctx *ctx, void **reqs, int *nr)
{
if (*nr) {
kmem_cache_free_bulk(req_cachep, *nr, reqs);
io_ring_drop_ctx_refs(ctx, *nr);
*nr = 0;
}
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
static void io_free_req(struct io_kiocb *req)
{
io_ring_drop_ctx_refs(req->ctx, 1);
kmem_cache_free(req_cachep, req);
}
/*
* Find and free completed poll iocbs
*/
static void io_iopoll_complete(struct io_ring_ctx *ctx, unsigned int *nr_events,
struct list_head *done)
{
void *reqs[IO_IOPOLL_BATCH];
int file_count, to_free;
struct file *file = NULL;
struct io_kiocb *req;
file_count = to_free = 0;
while (!list_empty(done)) {
req = list_first_entry(done, struct io_kiocb, list);
list_del(&req->list);
io_cqring_fill_event(ctx, req->user_data, req->error, 0);
reqs[to_free++] = req;
(*nr_events)++;
/*
* Batched puts of the same file, to avoid dirtying the
* file usage count multiple times, if avoidable.
*/
if (!file) {
file = req->rw.ki_filp;
file_count = 1;
} else if (file == req->rw.ki_filp) {
file_count++;
} else {
fput_many(file, file_count);
file = req->rw.ki_filp;
file_count = 1;
}
if (to_free == ARRAY_SIZE(reqs))
io_free_req_many(ctx, reqs, &to_free);
}
io_commit_cqring(ctx);
if (file)
fput_many(file, file_count);
io_free_req_many(ctx, reqs, &to_free);
}
static int io_do_iopoll(struct io_ring_ctx *ctx, unsigned int *nr_events,
long min)
{
struct io_kiocb *req, *tmp;
LIST_HEAD(done);
bool spin;
int ret;
/*
* Only spin for completions if we don't have multiple devices hanging
* off our complete list, and we're under the requested amount.
*/
spin = !ctx->poll_multi_file && *nr_events < min;
ret = 0;
list_for_each_entry_safe(req, tmp, &ctx->poll_list, list) {
struct kiocb *kiocb = &req->rw;
/*
* Move completed entries to our local list. If we find a
* request that requires polling, break out and complete
* the done list first, if we have entries there.
*/
if (req->flags & REQ_F_IOPOLL_COMPLETED) {
list_move_tail(&req->list, &done);
continue;
}
if (!list_empty(&done))
break;
ret = kiocb->ki_filp->f_op->iopoll(kiocb, spin);
if (ret < 0)
break;
if (ret && spin)
spin = false;
ret = 0;
}
if (!list_empty(&done))
io_iopoll_complete(ctx, nr_events, &done);
return ret;
}
/*
* Poll for a mininum of 'min' events. Note that if min == 0 we consider that a
* non-spinning poll check - we'll still enter the driver poll loop, but only
* as a non-spinning completion check.
*/
static int io_iopoll_getevents(struct io_ring_ctx *ctx, unsigned int *nr_events,
long min)
{
while (!list_empty(&ctx->poll_list)) {
int ret;
ret = io_do_iopoll(ctx, nr_events, min);
if (ret < 0)
return ret;
if (!min || *nr_events >= min)
return 0;
}
return 1;
}
/*
* We can't just wait for polled events to come to us, we have to actively
* find and complete them.
*/
static void io_iopoll_reap_events(struct io_ring_ctx *ctx)
{
if (!(ctx->flags & IORING_SETUP_IOPOLL))
return;
mutex_lock(&ctx->uring_lock);
while (!list_empty(&ctx->poll_list)) {
unsigned int nr_events = 0;
io_iopoll_getevents(ctx, &nr_events, 1);
}
mutex_unlock(&ctx->uring_lock);
}
static int io_iopoll_check(struct io_ring_ctx *ctx, unsigned *nr_events,
long min)
{
int ret = 0;
do {
int tmin = 0;
if (*nr_events < min)
tmin = min - *nr_events;
ret = io_iopoll_getevents(ctx, nr_events, tmin);
if (ret <= 0)
break;
ret = 0;
} while (min && !*nr_events && !need_resched());
return ret;
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
static void kiocb_end_write(struct kiocb *kiocb)
{
if (kiocb->ki_flags & IOCB_WRITE) {
struct inode *inode = file_inode(kiocb->ki_filp);
/*
* Tell lockdep we inherited freeze protection from submission
* thread.
*/
if (S_ISREG(inode->i_mode))
__sb_writers_acquired(inode->i_sb, SB_FREEZE_WRITE);
file_end_write(kiocb->ki_filp);
}
}
static void io_complete_rw(struct kiocb *kiocb, long res, long res2)
{
struct io_kiocb *req = container_of(kiocb, struct io_kiocb, rw);
kiocb_end_write(kiocb);
fput(kiocb->ki_filp);
io_cqring_add_event(req->ctx, req->user_data, res, 0);
io_free_req(req);
}
static void io_complete_rw_iopoll(struct kiocb *kiocb, long res, long res2)
{
struct io_kiocb *req = container_of(kiocb, struct io_kiocb, rw);
kiocb_end_write(kiocb);
req->error = res;
if (res != -EAGAIN)
req->flags |= REQ_F_IOPOLL_COMPLETED;
}
/*
* After the iocb has been issued, it's safe to be found on the poll list.
* Adding the kiocb to the list AFTER submission ensures that we don't
* find it from a io_iopoll_getevents() thread before the issuer is done
* accessing the kiocb cookie.
*/
static void io_iopoll_req_issued(struct io_kiocb *req)
{
struct io_ring_ctx *ctx = req->ctx;
/*
* Track whether we have multiple files in our lists. This will impact
* how we do polling eventually, not spinning if we're on potentially
* different devices.
*/
if (list_empty(&ctx->poll_list)) {
ctx->poll_multi_file = false;
} else if (!ctx->poll_multi_file) {
struct io_kiocb *list_req;
list_req = list_first_entry(&ctx->poll_list, struct io_kiocb,
list);
if (list_req->rw.ki_filp != req->rw.ki_filp)
ctx->poll_multi_file = true;
}
/*
* For fast devices, IO may have already completed. If it has, add
* it to the front so we find it first.
*/
if (req->flags & REQ_F_IOPOLL_COMPLETED)
list_add(&req->list, &ctx->poll_list);
else
list_add_tail(&req->list, &ctx->poll_list);
}
static void io_file_put(struct io_submit_state *state, struct file *file)
{
if (!state) {
fput(file);
} else if (state->file) {
int diff = state->has_refs - state->used_refs;
if (diff)
fput_many(state->file, diff);
state->file = NULL;
}
}
/*
* Get as many references to a file as we have IOs left in this submission,
* assuming most submissions are for one file, or at least that each file
* has more than one submission.
*/
static struct file *io_file_get(struct io_submit_state *state, int fd)
{
if (!state)
return fget(fd);
if (state->file) {
if (state->fd == fd) {
state->used_refs++;
state->ios_left--;
return state->file;
}
io_file_put(state, NULL);
}
state->file = fget_many(fd, state->ios_left);
if (!state->file)
return NULL;
state->fd = fd;
state->has_refs = state->ios_left;
state->used_refs = 1;
state->ios_left--;
return state->file;
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* If we tracked the file through the SCM inflight mechanism, we could support
* any file. For now, just ensure that anything potentially problematic is done
* inline.
*/
static bool io_file_supports_async(struct file *file)
{
umode_t mode = file_inode(file)->i_mode;
if (S_ISBLK(mode) || S_ISCHR(mode))
return true;
if (S_ISREG(mode) && file->f_op != &io_uring_fops)
return true;
return false;
}
static int io_prep_rw(struct io_kiocb *req, const struct io_uring_sqe *sqe,
bool force_nonblock, struct io_submit_state *state)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
{
struct io_ring_ctx *ctx = req->ctx;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
struct kiocb *kiocb = &req->rw;
unsigned ioprio;
int fd, ret;
/* For -EAGAIN retry, everything is already prepped */
if (kiocb->ki_filp)
return 0;
fd = READ_ONCE(sqe->fd);
kiocb->ki_filp = io_file_get(state, fd);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
if (unlikely(!kiocb->ki_filp))
return -EBADF;
if (force_nonblock && !io_file_supports_async(kiocb->ki_filp))
force_nonblock = false;
kiocb->ki_pos = READ_ONCE(sqe->off);
kiocb->ki_flags = iocb_flags(kiocb->ki_filp);
kiocb->ki_hint = ki_hint_validate(file_write_hint(kiocb->ki_filp));
ioprio = READ_ONCE(sqe->ioprio);
if (ioprio) {
ret = ioprio_check_cap(ioprio);
if (ret)
goto out_fput;
kiocb->ki_ioprio = ioprio;
} else
kiocb->ki_ioprio = get_current_ioprio();
ret = kiocb_set_rw_flags(kiocb, READ_ONCE(sqe->rw_flags));
if (unlikely(ret))
goto out_fput;
if (force_nonblock) {
kiocb->ki_flags |= IOCB_NOWAIT;
req->flags |= REQ_F_FORCE_NONBLOCK;
}
if (ctx->flags & IORING_SETUP_IOPOLL) {
ret = -EOPNOTSUPP;
if (!(kiocb->ki_flags & IOCB_DIRECT) ||
!kiocb->ki_filp->f_op->iopoll)
goto out_fput;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
req->error = 0;
kiocb->ki_flags |= IOCB_HIPRI;
kiocb->ki_complete = io_complete_rw_iopoll;
} else {
if (kiocb->ki_flags & IOCB_HIPRI) {
ret = -EINVAL;
goto out_fput;
}
kiocb->ki_complete = io_complete_rw;
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
return 0;
out_fput:
/* in case of error, we didn't use this file reference. drop it. */
if (state)
state->used_refs--;
io_file_put(state, kiocb->ki_filp);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
return ret;
}
static inline void io_rw_done(struct kiocb *kiocb, ssize_t ret)
{
switch (ret) {
case -EIOCBQUEUED:
break;
case -ERESTARTSYS:
case -ERESTARTNOINTR:
case -ERESTARTNOHAND:
case -ERESTART_RESTARTBLOCK:
/*
* We can't just restart the syscall, since previously
* submitted sqes may already be in progress. Just fail this
* IO with EINTR.
*/
ret = -EINTR;
/* fall through */
default:
kiocb->ki_complete(kiocb, ret, 0);
}
}
static int io_import_iovec(struct io_ring_ctx *ctx, int rw,
const struct sqe_submit *s, struct iovec **iovec,
struct iov_iter *iter)
{
const struct io_uring_sqe *sqe = s->sqe;
void __user *buf = u64_to_user_ptr(READ_ONCE(sqe->addr));
size_t sqe_len = READ_ONCE(sqe->len);
if (!s->has_user)
return -EFAULT;
#ifdef CONFIG_COMPAT
if (ctx->compat)
return compat_import_iovec(rw, buf, sqe_len, UIO_FASTIOV,
iovec, iter);
#endif
return import_iovec(rw, buf, sqe_len, UIO_FASTIOV, iovec, iter);
}
static ssize_t io_read(struct io_kiocb *req, const struct sqe_submit *s,
bool force_nonblock, struct io_submit_state *state)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
{
struct iovec inline_vecs[UIO_FASTIOV], *iovec = inline_vecs;
struct kiocb *kiocb = &req->rw;
struct iov_iter iter;
struct file *file;
ssize_t ret;
ret = io_prep_rw(req, s->sqe, force_nonblock, state);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
if (ret)
return ret;
file = kiocb->ki_filp;
ret = -EBADF;
if (unlikely(!(file->f_mode & FMODE_READ)))
goto out_fput;
ret = -EINVAL;
if (unlikely(!file->f_op->read_iter))
goto out_fput;
ret = io_import_iovec(req->ctx, READ, s, &iovec, &iter);
if (ret)
goto out_fput;
ret = rw_verify_area(READ, file, &kiocb->ki_pos, iov_iter_count(&iter));
if (!ret) {
ssize_t ret2;
/* Catch -EAGAIN return for forced non-blocking submission */
ret2 = call_read_iter(file, kiocb, &iter);
if (!force_nonblock || ret2 != -EAGAIN)
io_rw_done(kiocb, ret2);
else
ret = -EAGAIN;
}
kfree(iovec);
out_fput:
/* Hold on to the file for -EAGAIN */
if (unlikely(ret && ret != -EAGAIN))
fput(file);
return ret;
}
static ssize_t io_write(struct io_kiocb *req, const struct sqe_submit *s,
bool force_nonblock, struct io_submit_state *state)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
{
struct iovec inline_vecs[UIO_FASTIOV], *iovec = inline_vecs;
struct kiocb *kiocb = &req->rw;
struct iov_iter iter;
struct file *file;
ssize_t ret;
ret = io_prep_rw(req, s->sqe, force_nonblock, state);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
if (ret)
return ret;
/* Hold on to the file for -EAGAIN */
if (force_nonblock && !(kiocb->ki_flags & IOCB_DIRECT))
return -EAGAIN;
ret = -EBADF;
file = kiocb->ki_filp;
if (unlikely(!(file->f_mode & FMODE_WRITE)))
goto out_fput;
ret = -EINVAL;
if (unlikely(!file->f_op->write_iter))
goto out_fput;
ret = io_import_iovec(req->ctx, WRITE, s, &iovec, &iter);
if (ret)
goto out_fput;
ret = rw_verify_area(WRITE, file, &kiocb->ki_pos,
iov_iter_count(&iter));
if (!ret) {
/*
* Open-code file_start_write here to grab freeze protection,
* which will be released by another thread in
* io_complete_rw(). Fool lockdep by telling it the lock got
* released so that it doesn't complain about the held lock when
* we return to userspace.
*/
if (S_ISREG(file_inode(file)->i_mode)) {
__sb_start_write(file_inode(file)->i_sb,
SB_FREEZE_WRITE, true);
__sb_writers_release(file_inode(file)->i_sb,
SB_FREEZE_WRITE);
}
kiocb->ki_flags |= IOCB_WRITE;
io_rw_done(kiocb, call_write_iter(file, kiocb, &iter));
}
kfree(iovec);
out_fput:
if (unlikely(ret))
fput(file);
return ret;
}
/*
* IORING_OP_NOP just posts a completion event, nothing else.
*/
static int io_nop(struct io_kiocb *req, u64 user_data)
{
struct io_ring_ctx *ctx = req->ctx;
long err = 0;
if (unlikely(ctx->flags & IORING_SETUP_IOPOLL))
return -EINVAL;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* Twilight zone - it's possible that someone issued an opcode that
* has a file attached, then got -EAGAIN on submission, and changed
* the sqe before we retried it from async context. Avoid dropping
* a file reference for this malicious case, and flag the error.
*/
if (req->rw.ki_filp) {
err = -EBADF;
fput(req->rw.ki_filp);
}
io_cqring_add_event(ctx, user_data, err, 0);
io_free_req(req);
return 0;
}
static int io_prep_fsync(struct io_kiocb *req, const struct io_uring_sqe *sqe)
{
int fd;
/* Prep already done */
if (req->rw.ki_filp)
return 0;
if (unlikely(req->ctx->flags & IORING_SETUP_IOPOLL))
return -EINVAL;
if (unlikely(sqe->addr || sqe->ioprio))
return -EINVAL;
fd = READ_ONCE(sqe->fd);
req->rw.ki_filp = fget(fd);
if (unlikely(!req->rw.ki_filp))
return -EBADF;
return 0;
}
static int io_fsync(struct io_kiocb *req, const struct io_uring_sqe *sqe,
bool force_nonblock)
{
loff_t sqe_off = READ_ONCE(sqe->off);
loff_t sqe_len = READ_ONCE(sqe->len);
loff_t end = sqe_off + sqe_len;
unsigned fsync_flags;
int ret;
fsync_flags = READ_ONCE(sqe->fsync_flags);
if (unlikely(fsync_flags & ~IORING_FSYNC_DATASYNC))
return -EINVAL;
ret = io_prep_fsync(req, sqe);
if (ret)
return ret;
/* fsync always requires a blocking context */
if (force_nonblock)
return -EAGAIN;
ret = vfs_fsync_range(req->rw.ki_filp, sqe_off,
end > 0 ? end : LLONG_MAX,
fsync_flags & IORING_FSYNC_DATASYNC);
fput(req->rw.ki_filp);
io_cqring_add_event(req->ctx, sqe->user_data, ret, 0);
io_free_req(req);
return 0;
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
static int __io_submit_sqe(struct io_ring_ctx *ctx, struct io_kiocb *req,
const struct sqe_submit *s, bool force_nonblock,
struct io_submit_state *state)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
{
ssize_t ret;
int opcode;
if (unlikely(s->index >= ctx->sq_entries))
return -EINVAL;
req->user_data = READ_ONCE(s->sqe->user_data);
opcode = READ_ONCE(s->sqe->opcode);
switch (opcode) {
case IORING_OP_NOP:
ret = io_nop(req, req->user_data);
break;
case IORING_OP_READV:
ret = io_read(req, s, force_nonblock, state);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
break;
case IORING_OP_WRITEV:
ret = io_write(req, s, force_nonblock, state);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
break;
case IORING_OP_FSYNC:
ret = io_fsync(req, s->sqe, force_nonblock);
break;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
default:
ret = -EINVAL;
break;
}
if (ret)
return ret;
if (ctx->flags & IORING_SETUP_IOPOLL) {
if (req->error == -EAGAIN)
return -EAGAIN;
/* workqueue context doesn't hold uring_lock, grab it now */
if (s->needs_lock)
mutex_lock(&ctx->uring_lock);
io_iopoll_req_issued(req);
if (s->needs_lock)
mutex_unlock(&ctx->uring_lock);
}
return 0;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
}
static void io_sq_wq_submit_work(struct work_struct *work)
{
struct io_kiocb *req = container_of(work, struct io_kiocb, work);
struct sqe_submit *s = &req->submit;
const struct io_uring_sqe *sqe = s->sqe;
struct io_ring_ctx *ctx = req->ctx;
mm_segment_t old_fs = get_fs();
int ret;
/* Ensure we clear previously set forced non-block flag */
req->flags &= ~REQ_F_FORCE_NONBLOCK;
req->rw.ki_flags &= ~IOCB_NOWAIT;
if (!mmget_not_zero(ctx->sqo_mm)) {
ret = -EFAULT;
goto err;
}
use_mm(ctx->sqo_mm);
set_fs(USER_DS);
s->has_user = true;
s->needs_lock = true;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
do {
ret = __io_submit_sqe(ctx, req, s, false, NULL);
/*
* We can get EAGAIN for polled IO even though we're forcing
* a sync submission from here, since we can't wait for
* request slots on the block side.
*/
if (ret != -EAGAIN)
break;
cond_resched();
} while (1);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
set_fs(old_fs);
unuse_mm(ctx->sqo_mm);
mmput(ctx->sqo_mm);
err:
if (ret) {
io_cqring_add_event(ctx, sqe->user_data, ret, 0);
io_free_req(req);
}
/* async context always use a copy of the sqe */
kfree(sqe);
}
static int io_submit_sqe(struct io_ring_ctx *ctx, struct sqe_submit *s,
struct io_submit_state *state)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
{
struct io_kiocb *req;
ssize_t ret;
/* enforce forwards compatibility on users */
if (unlikely(s->sqe->flags))
return -EINVAL;
req = io_get_req(ctx, state);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
if (unlikely(!req))
return -EAGAIN;
req->rw.ki_filp = NULL;
ret = __io_submit_sqe(ctx, req, s, true, state);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
if (ret == -EAGAIN) {
struct io_uring_sqe *sqe_copy;
sqe_copy = kmalloc(sizeof(*sqe_copy), GFP_KERNEL);
if (sqe_copy) {
memcpy(sqe_copy, s->sqe, sizeof(*sqe_copy));
s->sqe = sqe_copy;
memcpy(&req->submit, s, sizeof(*s));
INIT_WORK(&req->work, io_sq_wq_submit_work);
queue_work(ctx->sqo_wq, &req->work);
ret = 0;
}
}
if (ret)
io_free_req(req);
return ret;
}
/*
* Batched submission is done, ensure local IO is flushed out.
*/
static void io_submit_state_end(struct io_submit_state *state)
{
blk_finish_plug(&state->plug);
io_file_put(state, NULL);
if (state->free_reqs)
kmem_cache_free_bulk(req_cachep, state->free_reqs,
&state->reqs[state->cur_req]);
}
/*
* Start submission side cache.
*/
static void io_submit_state_start(struct io_submit_state *state,
struct io_ring_ctx *ctx, unsigned max_ios)
{
blk_start_plug(&state->plug);
state->free_reqs = 0;
state->file = NULL;
state->ios_left = max_ios;
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
static void io_commit_sqring(struct io_ring_ctx *ctx)
{
struct io_sq_ring *ring = ctx->sq_ring;
if (ctx->cached_sq_head != READ_ONCE(ring->r.head)) {
/*
* Ensure any loads from the SQEs are done at this point,
* since once we write the new head, the application could
* write new data to them.
*/
smp_store_release(&ring->r.head, ctx->cached_sq_head);
/*
* write side barrier of head update, app has read side. See
* comment at the top of this file
*/
smp_wmb();
}
}
/*
* Undo last io_get_sqring()
*/
static void io_drop_sqring(struct io_ring_ctx *ctx)
{
ctx->cached_sq_head--;
}
/*
* Fetch an sqe, if one is available. Note that s->sqe will point to memory
* that is mapped by userspace. This means that care needs to be taken to
* ensure that reads are stable, as we cannot rely on userspace always
* being a good citizen. If members of the sqe are validated and then later
* used, it's important that those reads are done through READ_ONCE() to
* prevent a re-load down the line.
*/
static bool io_get_sqring(struct io_ring_ctx *ctx, struct sqe_submit *s)
{
struct io_sq_ring *ring = ctx->sq_ring;
unsigned head;
/*
* The cached sq head (or cq tail) serves two purposes:
*
* 1) allows us to batch the cost of updating the user visible
* head updates.
* 2) allows the kernel side to track the head on its own, even
* though the application is the one updating it.
*/
head = ctx->cached_sq_head;
/* See comment at the top of this file */
smp_rmb();
if (head == READ_ONCE(ring->r.tail))
return false;
head = READ_ONCE(ring->array[head & ctx->sq_mask]);
if (head < ctx->sq_entries) {
s->index = head;
s->sqe = &ctx->sq_sqes[head];
ctx->cached_sq_head++;
return true;
}
/* drop invalid entries */
ctx->cached_sq_head++;
ring->dropped++;
/* See comment at the top of this file */
smp_wmb();
return false;
}
static int io_ring_submit(struct io_ring_ctx *ctx, unsigned int to_submit)
{
struct io_submit_state state, *statep = NULL;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
int i, ret = 0, submit = 0;
if (to_submit > IO_PLUG_THRESHOLD) {
io_submit_state_start(&state, ctx, to_submit);
statep = &state;
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
for (i = 0; i < to_submit; i++) {
struct sqe_submit s;
if (!io_get_sqring(ctx, &s))
break;
s.has_user = true;
s.needs_lock = false;
ret = io_submit_sqe(ctx, &s, statep);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
if (ret) {
io_drop_sqring(ctx);
break;
}
submit++;
}
io_commit_sqring(ctx);
if (statep)
io_submit_state_end(statep);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
return submit ? submit : ret;
}
static unsigned io_cqring_events(struct io_cq_ring *ring)
{
return READ_ONCE(ring->r.tail) - READ_ONCE(ring->r.head);
}
/*
* Wait until events become available, if we don't already have some. The
* application must reap them itself, as they reside on the shared cq ring.
*/
static int io_cqring_wait(struct io_ring_ctx *ctx, int min_events,
const sigset_t __user *sig, size_t sigsz)
{
struct io_cq_ring *ring = ctx->cq_ring;
sigset_t ksigmask, sigsaved;
DEFINE_WAIT(wait);
int ret;
/* See comment at the top of this file */
smp_rmb();
if (io_cqring_events(ring) >= min_events)
return 0;
if (sig) {
ret = set_user_sigmask(sig, &ksigmask, &sigsaved, sigsz);
if (ret)
return ret;
}
do {
prepare_to_wait(&ctx->wait, &wait, TASK_INTERRUPTIBLE);
ret = 0;
/* See comment at the top of this file */
smp_rmb();
if (io_cqring_events(ring) >= min_events)
break;
schedule();
ret = -EINTR;
if (signal_pending(current))
break;
} while (1);
finish_wait(&ctx->wait, &wait);
if (sig)
restore_user_sigmask(sig, &sigsaved);
return READ_ONCE(ring->r.head) == READ_ONCE(ring->r.tail) ? ret : 0;
}
static int io_sq_offload_start(struct io_ring_ctx *ctx)
{
int ret;
mmgrab(current->mm);
ctx->sqo_mm = current->mm;
/* Do QD, or 2 * CPUS, whatever is smallest */
ctx->sqo_wq = alloc_workqueue("io_ring-wq", WQ_UNBOUND | WQ_FREEZABLE,
min(ctx->sq_entries - 1, 2 * num_online_cpus()));
if (!ctx->sqo_wq) {
ret = -ENOMEM;
goto err;
}
return 0;
err:
mmdrop(ctx->sqo_mm);
ctx->sqo_mm = NULL;
return ret;
}
static void io_unaccount_mem(struct user_struct *user, unsigned long nr_pages)
{
atomic_long_sub(nr_pages, &user->locked_vm);
}
static int io_account_mem(struct user_struct *user, unsigned long nr_pages)
{
unsigned long page_limit, cur_pages, new_pages;
/* Don't allow more pages than we can safely lock */
page_limit = rlimit(RLIMIT_MEMLOCK) >> PAGE_SHIFT;
do {
cur_pages = atomic_long_read(&user->locked_vm);
new_pages = cur_pages + nr_pages;
if (new_pages > page_limit)
return -ENOMEM;
} while (atomic_long_cmpxchg(&user->locked_vm, cur_pages,
new_pages) != cur_pages);
return 0;
}
static void io_mem_free(void *ptr)
{
struct page *page = virt_to_head_page(ptr);
if (put_page_testzero(page))
free_compound_page(page);
}
static void *io_mem_alloc(size_t size)
{
gfp_t gfp_flags = GFP_KERNEL | __GFP_ZERO | __GFP_NOWARN | __GFP_COMP |
__GFP_NORETRY;
return (void *) __get_free_pages(gfp_flags, get_order(size));
}
static unsigned long ring_pages(unsigned sq_entries, unsigned cq_entries)
{
struct io_sq_ring *sq_ring;
struct io_cq_ring *cq_ring;
size_t bytes;
bytes = struct_size(sq_ring, array, sq_entries);
bytes += array_size(sizeof(struct io_uring_sqe), sq_entries);
bytes += struct_size(cq_ring, cqes, cq_entries);
return (bytes + PAGE_SIZE - 1) / PAGE_SIZE;
}
static void io_ring_ctx_free(struct io_ring_ctx *ctx)
{
if (ctx->sqo_wq)
destroy_workqueue(ctx->sqo_wq);
if (ctx->sqo_mm)
mmdrop(ctx->sqo_mm);
io_iopoll_reap_events(ctx);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
#if defined(CONFIG_UNIX)
if (ctx->ring_sock)
sock_release(ctx->ring_sock);
#endif
io_mem_free(ctx->sq_ring);
io_mem_free(ctx->sq_sqes);
io_mem_free(ctx->cq_ring);
percpu_ref_exit(&ctx->refs);
if (ctx->account_mem)
io_unaccount_mem(ctx->user,
ring_pages(ctx->sq_entries, ctx->cq_entries));
free_uid(ctx->user);
kfree(ctx);
}
static __poll_t io_uring_poll(struct file *file, poll_table *wait)
{
struct io_ring_ctx *ctx = file->private_data;
__poll_t mask = 0;
poll_wait(file, &ctx->cq_wait, wait);
/* See comment at the top of this file */
smp_rmb();
if (READ_ONCE(ctx->sq_ring->r.tail) + 1 != ctx->cached_sq_head)
mask |= EPOLLOUT | EPOLLWRNORM;
if (READ_ONCE(ctx->cq_ring->r.head) != ctx->cached_cq_tail)
mask |= EPOLLIN | EPOLLRDNORM;
return mask;
}
static int io_uring_fasync(int fd, struct file *file, int on)
{
struct io_ring_ctx *ctx = file->private_data;
return fasync_helper(fd, file, on, &ctx->cq_fasync);
}
static void io_ring_ctx_wait_and_kill(struct io_ring_ctx *ctx)
{
mutex_lock(&ctx->uring_lock);
percpu_ref_kill(&ctx->refs);
mutex_unlock(&ctx->uring_lock);
io_iopoll_reap_events(ctx);
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
wait_for_completion(&ctx->ctx_done);
io_ring_ctx_free(ctx);
}
static int io_uring_release(struct inode *inode, struct file *file)
{
struct io_ring_ctx *ctx = file->private_data;
file->private_data = NULL;
io_ring_ctx_wait_and_kill(ctx);
return 0;
}
static int io_uring_mmap(struct file *file, struct vm_area_struct *vma)
{
loff_t offset = (loff_t) vma->vm_pgoff << PAGE_SHIFT;
unsigned long sz = vma->vm_end - vma->vm_start;
struct io_ring_ctx *ctx = file->private_data;
unsigned long pfn;
struct page *page;
void *ptr;
switch (offset) {
case IORING_OFF_SQ_RING:
ptr = ctx->sq_ring;
break;
case IORING_OFF_SQES:
ptr = ctx->sq_sqes;
break;
case IORING_OFF_CQ_RING:
ptr = ctx->cq_ring;
break;
default:
return -EINVAL;
}
page = virt_to_head_page(ptr);
if (sz > (PAGE_SIZE << compound_order(page)))
return -EINVAL;
pfn = virt_to_phys(ptr) >> PAGE_SHIFT;
return remap_pfn_range(vma, vma->vm_start, pfn, sz, vma->vm_page_prot);
}
SYSCALL_DEFINE6(io_uring_enter, unsigned int, fd, u32, to_submit,
u32, min_complete, u32, flags, const sigset_t __user *, sig,
size_t, sigsz)
{
struct io_ring_ctx *ctx;
long ret = -EBADF;
int submitted = 0;
struct fd f;
if (flags & ~IORING_ENTER_GETEVENTS)
return -EINVAL;
f = fdget(fd);
if (!f.file)
return -EBADF;
ret = -EOPNOTSUPP;
if (f.file->f_op != &io_uring_fops)
goto out_fput;
ret = -ENXIO;
ctx = f.file->private_data;
if (!percpu_ref_tryget(&ctx->refs))
goto out_fput;
ret = 0;
if (to_submit) {
to_submit = min(to_submit, ctx->sq_entries);
mutex_lock(&ctx->uring_lock);
submitted = io_ring_submit(ctx, to_submit);
mutex_unlock(&ctx->uring_lock);
if (submitted < 0)
goto out_ctx;
}
if (flags & IORING_ENTER_GETEVENTS) {
unsigned nr_events = 0;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
min_complete = min(min_complete, ctx->cq_entries);
/*
* The application could have included the 'to_submit' count
* in how many events it wanted to wait for. If we failed to
* submit the desired count, we may need to adjust the number
* of events to poll/wait for.
*/
if (submitted < to_submit)
min_complete = min_t(unsigned, submitted, min_complete);
if (ctx->flags & IORING_SETUP_IOPOLL) {
mutex_lock(&ctx->uring_lock);
ret = io_iopoll_check(ctx, &nr_events, min_complete);
mutex_unlock(&ctx->uring_lock);
} else {
ret = io_cqring_wait(ctx, min_complete, sig, sigsz);
}
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
}
out_ctx:
io_ring_drop_ctx_refs(ctx, 1);
out_fput:
fdput(f);
return submitted ? submitted : ret;
}
static const struct file_operations io_uring_fops = {
.release = io_uring_release,
.mmap = io_uring_mmap,
.poll = io_uring_poll,
.fasync = io_uring_fasync,
};
static int io_allocate_scq_urings(struct io_ring_ctx *ctx,
struct io_uring_params *p)
{
struct io_sq_ring *sq_ring;
struct io_cq_ring *cq_ring;
size_t size;
sq_ring = io_mem_alloc(struct_size(sq_ring, array, p->sq_entries));
if (!sq_ring)
return -ENOMEM;
ctx->sq_ring = sq_ring;
sq_ring->ring_mask = p->sq_entries - 1;
sq_ring->ring_entries = p->sq_entries;
ctx->sq_mask = sq_ring->ring_mask;
ctx->sq_entries = sq_ring->ring_entries;
size = array_size(sizeof(struct io_uring_sqe), p->sq_entries);
if (size == SIZE_MAX)
return -EOVERFLOW;
ctx->sq_sqes = io_mem_alloc(size);
if (!ctx->sq_sqes) {
io_mem_free(ctx->sq_ring);
return -ENOMEM;
}
cq_ring = io_mem_alloc(struct_size(cq_ring, cqes, p->cq_entries));
if (!cq_ring) {
io_mem_free(ctx->sq_ring);
io_mem_free(ctx->sq_sqes);
return -ENOMEM;
}
ctx->cq_ring = cq_ring;
cq_ring->ring_mask = p->cq_entries - 1;
cq_ring->ring_entries = p->cq_entries;
ctx->cq_mask = cq_ring->ring_mask;
ctx->cq_entries = cq_ring->ring_entries;
return 0;
}
/*
* Allocate an anonymous fd, this is what constitutes the application
* visible backing of an io_uring instance. The application mmaps this
* fd to gain access to the SQ/CQ ring details. If UNIX sockets are enabled,
* we have to tie this fd to a socket for file garbage collection purposes.
*/
static int io_uring_get_fd(struct io_ring_ctx *ctx)
{
struct file *file;
int ret;
#if defined(CONFIG_UNIX)
ret = sock_create_kern(&init_net, PF_UNIX, SOCK_RAW, IPPROTO_IP,
&ctx->ring_sock);
if (ret)
return ret;
#endif
ret = get_unused_fd_flags(O_RDWR | O_CLOEXEC);
if (ret < 0)
goto err;
file = anon_inode_getfile("[io_uring]", &io_uring_fops, ctx,
O_RDWR | O_CLOEXEC);
if (IS_ERR(file)) {
put_unused_fd(ret);
ret = PTR_ERR(file);
goto err;
}
#if defined(CONFIG_UNIX)
ctx->ring_sock->file = file;
#endif
fd_install(ret, file);
return ret;
err:
#if defined(CONFIG_UNIX)
sock_release(ctx->ring_sock);
ctx->ring_sock = NULL;
#endif
return ret;
}
static int io_uring_create(unsigned entries, struct io_uring_params *p)
{
struct user_struct *user = NULL;
struct io_ring_ctx *ctx;
bool account_mem;
int ret;
if (!entries || entries > IORING_MAX_ENTRIES)
return -EINVAL;
/*
* Use twice as many entries for the CQ ring. It's possible for the
* application to drive a higher depth than the size of the SQ ring,
* since the sqes are only used at submission time. This allows for
* some flexibility in overcommitting a bit.
*/
p->sq_entries = roundup_pow_of_two(entries);
p->cq_entries = 2 * p->sq_entries;
user = get_uid(current_user());
account_mem = !capable(CAP_IPC_LOCK);
if (account_mem) {
ret = io_account_mem(user,
ring_pages(p->sq_entries, p->cq_entries));
if (ret) {
free_uid(user);
return ret;
}
}
ctx = io_ring_ctx_alloc(p);
if (!ctx) {
if (account_mem)
io_unaccount_mem(user, ring_pages(p->sq_entries,
p->cq_entries));
free_uid(user);
return -ENOMEM;
}
ctx->compat = in_compat_syscall();
ctx->account_mem = account_mem;
ctx->user = user;
ret = io_allocate_scq_urings(ctx, p);
if (ret)
goto err;
ret = io_sq_offload_start(ctx);
if (ret)
goto err;
ret = io_uring_get_fd(ctx);
if (ret < 0)
goto err;
memset(&p->sq_off, 0, sizeof(p->sq_off));
p->sq_off.head = offsetof(struct io_sq_ring, r.head);
p->sq_off.tail = offsetof(struct io_sq_ring, r.tail);
p->sq_off.ring_mask = offsetof(struct io_sq_ring, ring_mask);
p->sq_off.ring_entries = offsetof(struct io_sq_ring, ring_entries);
p->sq_off.flags = offsetof(struct io_sq_ring, flags);
p->sq_off.dropped = offsetof(struct io_sq_ring, dropped);
p->sq_off.array = offsetof(struct io_sq_ring, array);
memset(&p->cq_off, 0, sizeof(p->cq_off));
p->cq_off.head = offsetof(struct io_cq_ring, r.head);
p->cq_off.tail = offsetof(struct io_cq_ring, r.tail);
p->cq_off.ring_mask = offsetof(struct io_cq_ring, ring_mask);
p->cq_off.ring_entries = offsetof(struct io_cq_ring, ring_entries);
p->cq_off.overflow = offsetof(struct io_cq_ring, overflow);
p->cq_off.cqes = offsetof(struct io_cq_ring, cqes);
return ret;
err:
io_ring_ctx_wait_and_kill(ctx);
return ret;
}
/*
* Sets up an aio uring context, and returns the fd. Applications asks for a
* ring size, we return the actual sq/cq ring sizes (among other things) in the
* params structure passed in.
*/
static long io_uring_setup(u32 entries, struct io_uring_params __user *params)
{
struct io_uring_params p;
long ret;
int i;
if (copy_from_user(&p, params, sizeof(p)))
return -EFAULT;
for (i = 0; i < ARRAY_SIZE(p.resv); i++) {
if (p.resv[i])
return -EINVAL;
}
if (p.flags & ~IORING_SETUP_IOPOLL)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
return -EINVAL;
ret = io_uring_create(entries, &p);
if (ret < 0)
return ret;
if (copy_to_user(params, &p, sizeof(p)))
return -EFAULT;
return ret;
}
SYSCALL_DEFINE2(io_uring_setup, u32, entries,
struct io_uring_params __user *, params)
{
return io_uring_setup(entries, params);
}
static int __init io_uring_init(void)
{
req_cachep = KMEM_CACHE(io_kiocb, SLAB_HWCACHE_ALIGN | SLAB_PANIC);
return 0;
};
__initcall(io_uring_init);