IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
/*
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* Copyright (c) 2017, Mellanox Technologies inc. All rights reserved.
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*
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* This software is available to you under a choice of one of two
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* licenses. You may choose to be licensed under the terms of the GNU
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* General Public License (GPL) Version 2, available from the file
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* COPYING in the main directory of this source tree, or the
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* OpenIB.org BSD license below:
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*
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* Redistribution and use in source and binary forms, with or
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* without modification, are permitted provided that the following
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* conditions are met:
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*
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* - Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the following
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* disclaimer.
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*
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* - Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <rdma/rdma_user_ioctl.h>
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#include <rdma/uverbs_ioctl.h>
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#include "rdma_core.h"
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#include "uverbs.h"
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2018-08-10 02:14:38 +00:00
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struct bundle_priv {
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struct ib_uverbs_attr __user *user_attrs;
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struct ib_uverbs_attr *uattrs;
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struct uverbs_obj_attr *destroy_attr;
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/*
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* Must be last. bundle ends in a flex array which overlaps
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* internal_buffer.
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*/
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struct uverbs_attr_bundle bundle;
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};
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2018-03-19 13:02:36 +00:00
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static bool uverbs_is_attr_cleared(const struct ib_uverbs_attr *uattr,
|
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|
u16 len)
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{
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if (uattr->len > sizeof(((struct ib_uverbs_attr *)0)->data))
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return ib_is_buffer_cleared(u64_to_user_ptr(uattr->data) + len,
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|
uattr->len - len);
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return !memchr_inv((const void *)&uattr->data + len,
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0, uattr->len - len);
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}
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2018-08-10 02:14:38 +00:00
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static int uverbs_process_attr(struct bundle_priv *pbundle,
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
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|
const struct ib_uverbs_attr *uattr,
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|
|
u16 attr_id,
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const struct uverbs_attr_spec_hash *attr_spec_bucket,
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struct uverbs_attr_bundle_hash *attr_bundle_h,
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struct ib_uverbs_attr __user *uattr_ptr)
|
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|
{
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const struct uverbs_attr_spec *spec;
|
2018-03-28 06:27:42 +00:00
|
|
|
const struct uverbs_attr_spec *val_spec;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
struct uverbs_attr *e;
|
|
|
|
struct uverbs_obj_attr *o_attr;
|
|
|
|
struct uverbs_attr *elements = attr_bundle_h->attrs;
|
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|
|
|
|
|
|
if (attr_id >= attr_spec_bucket->num_attrs) {
|
|
|
|
if (uattr->flags & UVERBS_ATTR_F_MANDATORY)
|
|
|
|
return -EINVAL;
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-02-13 10:18:35 +00:00
|
|
|
if (test_bit(attr_id, attr_bundle_h->valid_bitmap))
|
|
|
|
return -EINVAL;
|
|
|
|
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
spec = &attr_spec_bucket->attrs[attr_id];
|
2018-03-28 06:27:42 +00:00
|
|
|
val_spec = spec;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
e = &elements[attr_id];
|
|
|
|
|
|
|
|
switch (spec->type) {
|
2018-03-28 06:27:42 +00:00
|
|
|
case UVERBS_ATTR_TYPE_ENUM_IN:
|
2018-07-04 05:50:25 +00:00
|
|
|
if (uattr->attr_data.enum_data.elem_id >= spec->u.enum_def.num_elems)
|
2018-03-28 06:27:42 +00:00
|
|
|
return -EOPNOTSUPP;
|
|
|
|
|
|
|
|
if (uattr->attr_data.enum_data.reserved)
|
|
|
|
return -EINVAL;
|
|
|
|
|
2018-07-04 05:50:25 +00:00
|
|
|
val_spec = &spec->u2.enum_def.ids[uattr->attr_data.enum_data.elem_id];
|
2018-03-28 06:27:42 +00:00
|
|
|
|
|
|
|
/* Currently we only support PTR_IN based enums */
|
|
|
|
if (val_spec->type != UVERBS_ATTR_TYPE_PTR_IN)
|
|
|
|
return -EOPNOTSUPP;
|
|
|
|
|
|
|
|
e->ptr_attr.enum_id = uattr->attr_data.enum_data.elem_id;
|
|
|
|
/* fall through */
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
case UVERBS_ATTR_TYPE_PTR_IN:
|
2018-03-19 13:02:36 +00:00
|
|
|
/* Ensure that any data provided by userspace beyond the known
|
|
|
|
* struct is zero. Userspace that knows how to use some future
|
|
|
|
* longer struct will fail here if used with an old kernel and
|
|
|
|
* non-zero content, making ABI compat/discovery simpler.
|
|
|
|
*/
|
2018-07-04 05:50:25 +00:00
|
|
|
if (uattr->len > val_spec->u.ptr.len &&
|
2018-07-04 05:50:31 +00:00
|
|
|
val_spec->zero_trailing &&
|
2018-07-04 05:50:25 +00:00
|
|
|
!uverbs_is_attr_cleared(uattr, val_spec->u.ptr.len))
|
2018-03-19 13:02:36 +00:00
|
|
|
return -EOPNOTSUPP;
|
|
|
|
|
|
|
|
/* fall through */
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
case UVERBS_ATTR_TYPE_PTR_OUT:
|
2018-07-04 05:50:25 +00:00
|
|
|
if (uattr->len < val_spec->u.ptr.min_len ||
|
2018-07-04 05:50:31 +00:00
|
|
|
(!val_spec->zero_trailing &&
|
2018-07-04 05:50:25 +00:00
|
|
|
uattr->len > val_spec->u.ptr.len))
|
2018-03-28 06:27:42 +00:00
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
if (spec->type != UVERBS_ATTR_TYPE_ENUM_IN &&
|
|
|
|
uattr->attr_data.reserved)
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
return -EINVAL;
|
|
|
|
|
2018-08-10 02:14:39 +00:00
|
|
|
e->ptr_attr.uattr_idx = uattr - pbundle->uattrs;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
e->ptr_attr.len = uattr->len;
|
2018-06-17 09:59:52 +00:00
|
|
|
|
2018-07-04 05:50:29 +00:00
|
|
|
if (val_spec->alloc_and_copy && !uverbs_attr_ptr_is_inline(e)) {
|
2018-06-17 09:59:52 +00:00
|
|
|
void *p;
|
|
|
|
|
|
|
|
p = kvmalloc(uattr->len, GFP_KERNEL);
|
|
|
|
if (!p)
|
|
|
|
return -ENOMEM;
|
|
|
|
|
|
|
|
e->ptr_attr.ptr = p;
|
|
|
|
|
|
|
|
if (copy_from_user(p, u64_to_user_ptr(uattr->data),
|
|
|
|
uattr->len)) {
|
|
|
|
kvfree(p);
|
|
|
|
return -EFAULT;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
e->ptr_attr.data = uattr->data;
|
|
|
|
}
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case UVERBS_ATTR_TYPE_IDR:
|
|
|
|
case UVERBS_ATTR_TYPE_FD:
|
2018-03-28 06:27:42 +00:00
|
|
|
if (uattr->attr_data.reserved)
|
|
|
|
return -EINVAL;
|
|
|
|
|
2018-07-10 19:43:06 +00:00
|
|
|
if (uattr->len != 0)
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
o_attr = &e->obj_attr;
|
|
|
|
|
2018-07-26 21:57:56 +00:00
|
|
|
/* specs are allowed to have only one destroy attribute */
|
|
|
|
WARN_ON(spec->u.obj.access == UVERBS_ACCESS_DESTROY &&
|
2018-08-10 02:14:38 +00:00
|
|
|
pbundle->destroy_attr);
|
2018-07-26 21:57:56 +00:00
|
|
|
if (spec->u.obj.access == UVERBS_ACCESS_DESTROY)
|
2018-08-10 02:14:38 +00:00
|
|
|
pbundle->destroy_attr = o_attr;
|
2018-07-26 21:57:56 +00:00
|
|
|
|
2018-07-11 02:55:14 +00:00
|
|
|
/*
|
|
|
|
* The type of uattr->data is u64 for UVERBS_ATTR_TYPE_IDR and
|
|
|
|
* s64 for UVERBS_ATTR_TYPE_FD. We can cast the u64 to s64
|
|
|
|
* here without caring about truncation as we know that the
|
|
|
|
* IDR implementation today rejects negative IDs
|
|
|
|
*/
|
2018-07-04 08:32:08 +00:00
|
|
|
o_attr->uobject = uverbs_get_uobject_from_file(
|
2018-08-10 02:14:37 +00:00
|
|
|
spec->u.obj.obj_type,
|
2018-08-10 02:14:38 +00:00
|
|
|
pbundle->bundle.ufile,
|
2018-07-04 05:50:25 +00:00
|
|
|
spec->u.obj.access,
|
2018-07-11 02:55:14 +00:00
|
|
|
uattr->data_s64);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
|
|
|
|
if (IS_ERR(o_attr->uobject))
|
|
|
|
return PTR_ERR(o_attr->uobject);
|
|
|
|
|
2018-07-04 05:50:25 +00:00
|
|
|
if (spec->u.obj.access == UVERBS_ACCESS_NEW) {
|
2018-07-11 02:55:14 +00:00
|
|
|
s64 id = o_attr->uobject->id;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
|
|
|
|
/* Copy the allocated id to the user-space */
|
2018-08-10 02:14:39 +00:00
|
|
|
if (put_user(id, &uattr_ptr->data)) {
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
uverbs_finalize_object(o_attr->uobject,
|
|
|
|
UVERBS_ACCESS_NEW,
|
|
|
|
false);
|
|
|
|
return -EFAULT;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
return -EOPNOTSUPP;
|
|
|
|
}
|
|
|
|
|
|
|
|
set_bit(attr_id, attr_bundle_h->valid_bitmap);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
static int uverbs_finalize_attrs(struct bundle_priv *pbundle,
|
2018-06-17 09:59:51 +00:00
|
|
|
struct uverbs_attr_spec_hash *const *spec_hash,
|
|
|
|
size_t num, bool commit)
|
|
|
|
{
|
2018-08-10 02:14:38 +00:00
|
|
|
struct uverbs_attr_bundle *attrs_bundle = &pbundle->bundle;
|
2018-06-17 09:59:51 +00:00
|
|
|
unsigned int i;
|
|
|
|
int ret = 0;
|
|
|
|
|
|
|
|
for (i = 0; i < num; i++) {
|
|
|
|
struct uverbs_attr_bundle_hash *curr_bundle =
|
|
|
|
&attrs_bundle->hash[i];
|
|
|
|
const struct uverbs_attr_spec_hash *curr_spec_bucket =
|
|
|
|
spec_hash[i];
|
|
|
|
unsigned int j;
|
|
|
|
|
2018-06-17 09:59:54 +00:00
|
|
|
if (!curr_spec_bucket)
|
|
|
|
continue;
|
|
|
|
|
2018-06-17 09:59:51 +00:00
|
|
|
for (j = 0; j < curr_bundle->num_attrs; j++) {
|
|
|
|
struct uverbs_attr *attr;
|
|
|
|
const struct uverbs_attr_spec *spec;
|
|
|
|
|
|
|
|
if (!uverbs_attr_is_valid_in_hash(curr_bundle, j))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
attr = &curr_bundle->attrs[j];
|
|
|
|
spec = &curr_spec_bucket->attrs[j];
|
|
|
|
|
|
|
|
if (spec->type == UVERBS_ATTR_TYPE_IDR ||
|
|
|
|
spec->type == UVERBS_ATTR_TYPE_FD) {
|
|
|
|
int current_ret;
|
|
|
|
|
|
|
|
current_ret = uverbs_finalize_object(
|
|
|
|
attr->obj_attr.uobject,
|
2018-07-04 05:50:25 +00:00
|
|
|
spec->u.obj.access, commit);
|
2018-06-17 09:59:51 +00:00
|
|
|
if (!ret)
|
|
|
|
ret = current_ret;
|
2018-06-17 09:59:52 +00:00
|
|
|
} else if (spec->type == UVERBS_ATTR_TYPE_PTR_IN &&
|
2018-07-04 05:50:29 +00:00
|
|
|
spec->alloc_and_copy &&
|
2018-06-17 09:59:52 +00:00
|
|
|
!uverbs_attr_ptr_is_inline(attr)) {
|
|
|
|
kvfree(attr->ptr_attr.ptr);
|
2018-06-17 09:59:51 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
static int uverbs_uattrs_process(size_t num_uattrs,
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
const struct uverbs_method_spec *method,
|
2018-08-10 02:14:38 +00:00
|
|
|
struct bundle_priv *pbundle)
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
{
|
2018-08-10 02:14:38 +00:00
|
|
|
struct uverbs_attr_bundle *attr_bundle = &pbundle->bundle;
|
|
|
|
struct ib_uverbs_attr __user *uattr_ptr = pbundle->user_attrs;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
size_t i;
|
|
|
|
int ret = 0;
|
|
|
|
int num_given_buckets = 0;
|
|
|
|
|
|
|
|
for (i = 0; i < num_uattrs; i++) {
|
2018-08-10 02:14:38 +00:00
|
|
|
const struct ib_uverbs_attr *uattr = &pbundle->uattrs[i];
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
u16 attr_id = uattr->attr_id;
|
|
|
|
struct uverbs_attr_spec_hash *attr_spec_bucket;
|
|
|
|
|
|
|
|
ret = uverbs_ns_idx(&attr_id, method->num_buckets);
|
2018-06-17 09:59:54 +00:00
|
|
|
if (ret < 0 || !method->attr_buckets[ret]) {
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
if (uattr->flags & UVERBS_ATTR_F_MANDATORY) {
|
2018-08-10 02:14:38 +00:00
|
|
|
uverbs_finalize_attrs(pbundle,
|
2018-06-17 09:59:51 +00:00
|
|
|
method->attr_buckets,
|
|
|
|
num_given_buckets,
|
|
|
|
false);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* ret is the found ns, so increase num_given_buckets if
|
|
|
|
* necessary.
|
|
|
|
*/
|
|
|
|
if (ret >= num_given_buckets)
|
|
|
|
num_given_buckets = ret + 1;
|
|
|
|
|
|
|
|
attr_spec_bucket = method->attr_buckets[ret];
|
2018-08-10 02:14:38 +00:00
|
|
|
ret = uverbs_process_attr(pbundle,
|
|
|
|
uattr, attr_id,
|
2018-07-04 05:50:23 +00:00
|
|
|
attr_spec_bucket,
|
2018-08-10 02:14:38 +00:00
|
|
|
&attr_bundle->hash[ret],
|
2018-07-26 21:57:56 +00:00
|
|
|
uattr_ptr++);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
if (ret) {
|
2018-08-10 02:14:38 +00:00
|
|
|
uverbs_finalize_attrs(pbundle,
|
2018-06-17 09:59:51 +00:00
|
|
|
method->attr_buckets,
|
|
|
|
num_given_buckets,
|
|
|
|
false);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return num_given_buckets;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int uverbs_validate_kernel_mandatory(const struct uverbs_method_spec *method_spec,
|
2018-08-10 02:14:38 +00:00
|
|
|
struct bundle_priv *pbundle)
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
{
|
2018-08-10 02:14:38 +00:00
|
|
|
struct uverbs_attr_bundle *attr_bundle = &pbundle->bundle;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
for (i = 0; i < attr_bundle->num_buckets; i++) {
|
|
|
|
struct uverbs_attr_spec_hash *attr_spec_bucket =
|
|
|
|
method_spec->attr_buckets[i];
|
|
|
|
|
2018-06-17 09:59:54 +00:00
|
|
|
if (!attr_spec_bucket)
|
|
|
|
continue;
|
|
|
|
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
if (!bitmap_subset(attr_spec_bucket->mandatory_attrs_bitmask,
|
|
|
|
attr_bundle->hash[i].valid_bitmap,
|
|
|
|
attr_spec_bucket->num_attrs))
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
2018-04-24 08:15:20 +00:00
|
|
|
for (; i < method_spec->num_buckets; i++) {
|
|
|
|
struct uverbs_attr_spec_hash *attr_spec_bucket =
|
|
|
|
method_spec->attr_buckets[i];
|
|
|
|
|
|
|
|
if (!bitmap_empty(attr_spec_bucket->mandatory_attrs_bitmask,
|
|
|
|
attr_spec_bucket->num_attrs))
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
static int uverbs_handle_method(size_t num_uattrs,
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
const struct uverbs_method_spec *method_spec,
|
2018-08-10 02:14:38 +00:00
|
|
|
struct bundle_priv *pbundle)
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
{
|
2018-08-10 02:14:38 +00:00
|
|
|
struct uverbs_attr_bundle *attr_bundle = &pbundle->bundle;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
int ret;
|
|
|
|
int finalize_ret;
|
|
|
|
int num_given_buckets;
|
|
|
|
|
2018-07-26 21:57:56 +00:00
|
|
|
num_given_buckets =
|
2018-08-10 02:14:38 +00:00
|
|
|
uverbs_uattrs_process(num_uattrs, method_spec, pbundle);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
if (num_given_buckets <= 0)
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
attr_bundle->num_buckets = num_given_buckets;
|
2018-08-10 02:14:38 +00:00
|
|
|
ret = uverbs_validate_kernel_mandatory(method_spec, pbundle);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
if (ret)
|
|
|
|
goto cleanup;
|
|
|
|
|
2018-07-26 21:57:56 +00:00
|
|
|
/*
|
|
|
|
* We destroy the HW object before invoking the handler, handlers do
|
|
|
|
* not get to manipulate the HW objects.
|
|
|
|
*/
|
2018-08-10 02:14:38 +00:00
|
|
|
if (pbundle->destroy_attr) {
|
|
|
|
ret = uobj_destroy(pbundle->destroy_attr->uobject);
|
2018-07-26 21:57:56 +00:00
|
|
|
if (ret)
|
|
|
|
goto cleanup;
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
ret = method_spec->handler(pbundle->bundle.ufile, attr_bundle);
|
2018-07-26 21:57:56 +00:00
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
if (pbundle->destroy_attr) {
|
|
|
|
uobj_put_destroy(pbundle->destroy_attr->uobject);
|
|
|
|
pbundle->destroy_attr->uobject = NULL;
|
2018-07-26 03:40:14 +00:00
|
|
|
}
|
|
|
|
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
cleanup:
|
2018-08-10 02:14:38 +00:00
|
|
|
finalize_ret = uverbs_finalize_attrs(pbundle,
|
2018-06-17 09:59:51 +00:00
|
|
|
method_spec->attr_buckets,
|
|
|
|
attr_bundle->num_buckets,
|
|
|
|
!ret);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
|
|
|
|
return ret ? ret : finalize_ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define UVERBS_OPTIMIZE_USING_STACK_SZ 256
|
|
|
|
static long ib_uverbs_cmd_verbs(struct ib_device *ib_dev,
|
|
|
|
struct ib_uverbs_file *file,
|
|
|
|
struct ib_uverbs_ioctl_hdr *hdr,
|
2018-08-10 02:14:38 +00:00
|
|
|
struct ib_uverbs_attr __user *user_attrs)
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
{
|
|
|
|
const struct uverbs_object_spec *object_spec;
|
|
|
|
const struct uverbs_method_spec *method_spec;
|
|
|
|
long err = 0;
|
|
|
|
unsigned int i;
|
2018-08-10 02:14:38 +00:00
|
|
|
struct bundle_priv *ctx;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
struct uverbs_attr *curr_attr;
|
|
|
|
unsigned long *curr_bitmap;
|
|
|
|
size_t ctx_size;
|
|
|
|
uintptr_t data[UVERBS_OPTIMIZE_USING_STACK_SZ / sizeof(uintptr_t)];
|
|
|
|
|
2018-03-19 13:02:34 +00:00
|
|
|
if (hdr->driver_id != ib_dev->driver_id)
|
|
|
|
return -EINVAL;
|
|
|
|
|
2018-07-04 05:50:23 +00:00
|
|
|
object_spec = uverbs_get_object(file, hdr->object_id);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
if (!object_spec)
|
2018-01-25 02:58:34 +00:00
|
|
|
return -EPROTONOSUPPORT;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
|
|
|
|
method_spec = uverbs_get_method(object_spec, hdr->method_id);
|
|
|
|
if (!method_spec)
|
2018-01-25 02:58:34 +00:00
|
|
|
return -EPROTONOSUPPORT;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
|
|
|
|
ctx_size = sizeof(*ctx) +
|
|
|
|
sizeof(struct uverbs_attr_bundle_hash) * method_spec->num_buckets +
|
|
|
|
sizeof(*ctx->uattrs) * hdr->num_attrs +
|
2018-08-10 02:14:38 +00:00
|
|
|
sizeof(*ctx->bundle.hash[0].attrs) *
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
method_spec->num_child_attrs +
|
2018-08-10 02:14:38 +00:00
|
|
|
sizeof(*ctx->bundle.hash[0].valid_bitmap) *
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
(method_spec->num_child_attrs / BITS_PER_LONG +
|
|
|
|
method_spec->num_buckets);
|
|
|
|
|
|
|
|
if (ctx_size <= UVERBS_OPTIMIZE_USING_STACK_SZ)
|
|
|
|
ctx = (void *)data;
|
|
|
|
if (!ctx)
|
2017-10-16 15:47:45 +00:00
|
|
|
ctx = kmalloc(ctx_size, GFP_KERNEL);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
if (!ctx)
|
|
|
|
return -ENOMEM;
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
ctx->uattrs = (void *)(ctx + 1) +
|
|
|
|
(sizeof(ctx->bundle.hash[0]) * method_spec->num_buckets);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
curr_attr = (void *)(ctx->uattrs + hdr->num_attrs);
|
|
|
|
curr_bitmap = (void *)(curr_attr + method_spec->num_child_attrs);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* We just fill the pointers and num_attrs here. The data itself will be
|
|
|
|
* filled at a later stage (uverbs_process_attr)
|
|
|
|
*/
|
|
|
|
for (i = 0; i < method_spec->num_buckets; i++) {
|
2018-06-17 09:59:54 +00:00
|
|
|
unsigned int curr_num_attrs;
|
|
|
|
|
|
|
|
if (!method_spec->attr_buckets[i])
|
|
|
|
continue;
|
|
|
|
|
|
|
|
curr_num_attrs = method_spec->attr_buckets[i]->num_attrs;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
ctx->bundle.hash[i].attrs = curr_attr;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
curr_attr += curr_num_attrs;
|
2018-08-10 02:14:38 +00:00
|
|
|
ctx->bundle.hash[i].num_attrs = curr_num_attrs;
|
|
|
|
ctx->bundle.hash[i].valid_bitmap = curr_bitmap;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
bitmap_zero(curr_bitmap, curr_num_attrs);
|
|
|
|
curr_bitmap += BITS_TO_LONGS(curr_num_attrs);
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
err = copy_from_user(ctx->uattrs, user_attrs,
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
sizeof(*ctx->uattrs) * hdr->num_attrs);
|
|
|
|
if (err) {
|
|
|
|
err = -EFAULT;
|
|
|
|
goto out;
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
ctx->destroy_attr = NULL;
|
|
|
|
ctx->bundle.ufile = file;
|
|
|
|
ctx->user_attrs = user_attrs;
|
|
|
|
err = uverbs_handle_method(hdr->num_attrs, method_spec, ctx);
|
2018-01-25 02:58:34 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* EPROTONOSUPPORT is ONLY to be returned if the ioctl framework can
|
|
|
|
* not invoke the method because the request is not supported. No
|
|
|
|
* other cases should return this code.
|
|
|
|
*/
|
|
|
|
if (unlikely(err == -EPROTONOSUPPORT)) {
|
|
|
|
WARN_ON_ONCE(err == -EPROTONOSUPPORT);
|
|
|
|
err = -EINVAL;
|
|
|
|
}
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
out:
|
2017-10-16 15:47:45 +00:00
|
|
|
if (ctx != (void *)data)
|
|
|
|
kfree(ctx);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define IB_UVERBS_MAX_CMD_SZ 4096
|
|
|
|
|
|
|
|
long ib_uverbs_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
|
|
|
|
{
|
|
|
|
struct ib_uverbs_file *file = filp->private_data;
|
|
|
|
struct ib_uverbs_ioctl_hdr __user *user_hdr =
|
|
|
|
(struct ib_uverbs_ioctl_hdr __user *)arg;
|
|
|
|
struct ib_uverbs_ioctl_hdr hdr;
|
|
|
|
struct ib_device *ib_dev;
|
|
|
|
int srcu_key;
|
|
|
|
long err;
|
|
|
|
|
|
|
|
srcu_key = srcu_read_lock(&file->device->disassociate_srcu);
|
|
|
|
ib_dev = srcu_dereference(file->device->ib_dev,
|
|
|
|
&file->device->disassociate_srcu);
|
|
|
|
if (!ib_dev) {
|
|
|
|
err = -EIO;
|
|
|
|
goto out;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cmd == RDMA_VERBS_IOCTL) {
|
|
|
|
err = copy_from_user(&hdr, user_hdr, sizeof(hdr));
|
|
|
|
|
|
|
|
if (err || hdr.length > IB_UVERBS_MAX_CMD_SZ ||
|
|
|
|
hdr.length != sizeof(hdr) + hdr.num_attrs * sizeof(struct ib_uverbs_attr)) {
|
|
|
|
err = -EINVAL;
|
|
|
|
goto out;
|
|
|
|
}
|
|
|
|
|
2018-03-19 13:02:34 +00:00
|
|
|
if (hdr.reserved1 || hdr.reserved2) {
|
2018-01-25 02:58:34 +00:00
|
|
|
err = -EPROTONOSUPPORT;
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
goto out;
|
|
|
|
}
|
|
|
|
|
2018-08-10 02:14:38 +00:00
|
|
|
err = ib_uverbs_cmd_verbs(ib_dev, file, &hdr, user_hdr->attrs);
|
IB/core: Add new ioctl interface
In this ioctl interface, processing the command starts from
properties of the command and fetching the appropriate user objects
before calling the handler.
Parsing and validation is done according to a specifier declared by
the driver's code. In the driver, all supported objects are declared.
These objects are separated to different object namepsaces. Dividing
objects to namespaces is done at initialization by using the higher
bits of the object ids. This initialization can mix objects declared
in different places to one parsing tree using in this ioctl interface.
For each object we list all supported methods. Similarly to objects,
methods are separated to method namespaces too. Namespacing is done
similarly to the objects case. This could be used in order to add
methods to an existing object.
Each method has a specific handler, which could be either a default
handler or a driver specific handler.
Along with the handler, a bunch of attributes are specified as well.
Similarly to objects and method, attributes are namespaced and hashed
by their ids at initialization too. All supported attributes are
subject to automatic fetching and validation. These attributes include
the command, response and the method's related objects' ids.
When these entities (objects, methods and attributes) are used, the
high bits of the entities ids are used in order to calculate the hash
bucket index. Then, these high bits are masked out in order to have a
zero based index. Since we use these high bits for both bucketing and
namespacing, we get a compact representation and O(1) array access.
This is mandatory for efficient dispatching.
Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length.
Attributes could be validated through some attributes, like:
(*) Minimum size / Exact size
(*) Fops for FD
(*) Object type for IDR
If an IDR/fd attribute is specified, the kernel also states the object
type and the required access (NEW, WRITE, READ or DESTROY).
All uobject/fd management is done automatically by the infrastructure,
meaning - the infrastructure will fail concurrent commands that at
least one of them requires concurrent access (WRITE/DESTROY),
synchronize actions with device removals (dissociate context events)
and take care of reference counting (increase/decrease) for concurrent
actions invocation. The reference counts on the actual kernel objects
shall be handled by the handlers.
objects
+--------+
| |
| | methods +--------+
| | ns method method_spec +-----+ |len |
+--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type |
| object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type|
+--------+ +------+ |handler| | | +------------+ |attr2| |access |
| | | | +-------+ +----------------+ |driver chain| +-----+ +--------+
| | | | +------------+
| | +------+
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
+--------+
[d] = Hash ids to groups using the high order bits
The right types table is also chosen by using the high bits from
the ids. Currently we have either default or driver specific groups.
Once validation and object fetching (or creation) completed, we call
the handler:
int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile,
struct uverbs_attr_bundle *ctx);
ctx bundles attributes of different namespaces. Each element there
is an array of attributes which corresponds to one namespaces of
attributes. For example, in the usually used case:
ctx core
+----------------------------+ +------------+
| core: +---> | valid |
+----------------------------+ | cmd_attr |
| driver: | +------------+
|----------------------------+--+ | valid |
| | cmd_attr |
| +------------+
| | valid |
| | obj_attr |
| +------------+
|
| drivers
| +------------+
+> | valid |
| cmd_attr |
+------------+
| valid |
| cmd_attr |
+------------+
| valid |
| obj_attr |
+------------+
Signed-off-by: Matan Barak <matanb@mellanox.com>
Reviewed-by: Yishai Hadas <yishaih@mellanox.com>
Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
|
|
|
} else {
|
|
|
|
err = -ENOIOCTLCMD;
|
|
|
|
}
|
|
|
|
out:
|
|
|
|
srcu_read_unlock(&file->device->disassociate_srcu, srcu_key);
|
|
|
|
|
|
|
|
return err;
|
|
|
|
}
|
2018-07-26 22:37:14 +00:00
|
|
|
|
|
|
|
int uverbs_get_flags64(u64 *to, const struct uverbs_attr_bundle *attrs_bundle,
|
|
|
|
size_t idx, u64 allowed_bits)
|
|
|
|
{
|
|
|
|
const struct uverbs_attr *attr;
|
|
|
|
u64 flags;
|
|
|
|
|
|
|
|
attr = uverbs_attr_get(attrs_bundle, idx);
|
|
|
|
/* Missing attribute means 0 flags */
|
|
|
|
if (IS_ERR(attr)) {
|
|
|
|
*to = 0;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* New userspace code should use 8 bytes to pass flags, but we
|
|
|
|
* transparently support old userspaces that were using 4 bytes as
|
|
|
|
* well.
|
|
|
|
*/
|
|
|
|
if (attr->ptr_attr.len == 8)
|
|
|
|
flags = attr->ptr_attr.data;
|
|
|
|
else if (attr->ptr_attr.len == 4)
|
2018-08-09 16:19:35 +00:00
|
|
|
flags = *(u32 *)&attr->ptr_attr.data;
|
2018-07-26 22:37:14 +00:00
|
|
|
else
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
if (flags & ~allowed_bits)
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
*to = flags;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(uverbs_get_flags64);
|
|
|
|
|
|
|
|
int uverbs_get_flags32(u32 *to, const struct uverbs_attr_bundle *attrs_bundle,
|
|
|
|
size_t idx, u64 allowed_bits)
|
|
|
|
{
|
|
|
|
u64 flags;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
ret = uverbs_get_flags64(&flags, attrs_bundle, idx, allowed_bits);
|
|
|
|
if (ret)
|
|
|
|
return ret;
|
|
|
|
|
|
|
|
if (flags > U32_MAX)
|
|
|
|
return -EINVAL;
|
|
|
|
*to = flags;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(uverbs_get_flags32);
|
2018-08-10 02:14:39 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* This is for ease of conversion. The purpose is to convert all drivers to
|
|
|
|
* use uverbs_attr_bundle instead of ib_udata. Assume attr == 0 is input and
|
|
|
|
* attr == 1 is output.
|
|
|
|
*/
|
|
|
|
void create_udata(struct uverbs_attr_bundle *bundle, struct ib_udata *udata)
|
|
|
|
{
|
|
|
|
struct bundle_priv *pbundle =
|
|
|
|
container_of(bundle, struct bundle_priv, bundle);
|
|
|
|
const struct uverbs_attr *uhw_in =
|
|
|
|
uverbs_attr_get(bundle, UVERBS_ATTR_UHW_IN);
|
|
|
|
const struct uverbs_attr *uhw_out =
|
|
|
|
uverbs_attr_get(bundle, UVERBS_ATTR_UHW_OUT);
|
|
|
|
|
|
|
|
if (!IS_ERR(uhw_in)) {
|
|
|
|
udata->inlen = uhw_in->ptr_attr.len;
|
|
|
|
if (uverbs_attr_ptr_is_inline(uhw_in))
|
|
|
|
udata->inbuf =
|
|
|
|
&pbundle->user_attrs[uhw_in->ptr_attr.uattr_idx]
|
|
|
|
.data;
|
|
|
|
else
|
|
|
|
udata->inbuf = u64_to_user_ptr(uhw_in->ptr_attr.data);
|
|
|
|
} else {
|
|
|
|
udata->inbuf = NULL;
|
|
|
|
udata->inlen = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!IS_ERR(uhw_out)) {
|
|
|
|
udata->outbuf = u64_to_user_ptr(uhw_out->ptr_attr.data);
|
|
|
|
udata->outlen = uhw_out->ptr_attr.len;
|
|
|
|
} else {
|
|
|
|
udata->outbuf = NULL;
|
|
|
|
udata->outlen = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int uverbs_copy_to(const struct uverbs_attr_bundle *bundle, size_t idx,
|
|
|
|
const void *from, size_t size)
|
|
|
|
{
|
|
|
|
struct bundle_priv *pbundle =
|
|
|
|
container_of(bundle, struct bundle_priv, bundle);
|
|
|
|
const struct uverbs_attr *attr = uverbs_attr_get(bundle, idx);
|
|
|
|
u16 flags;
|
|
|
|
size_t min_size;
|
|
|
|
|
|
|
|
if (IS_ERR(attr))
|
|
|
|
return PTR_ERR(attr);
|
|
|
|
|
|
|
|
min_size = min_t(size_t, attr->ptr_attr.len, size);
|
|
|
|
if (copy_to_user(u64_to_user_ptr(attr->ptr_attr.data), from, min_size))
|
|
|
|
return -EFAULT;
|
|
|
|
|
|
|
|
flags = pbundle->uattrs[attr->ptr_attr.uattr_idx].flags |
|
|
|
|
UVERBS_ATTR_F_VALID_OUTPUT;
|
|
|
|
if (put_user(flags,
|
|
|
|
&pbundle->user_attrs[attr->ptr_attr.uattr_idx].flags))
|
|
|
|
return -EFAULT;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(uverbs_copy_to);
|