linux/drivers/base/swnode.c

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drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
// SPDX-License-Identifier: GPL-2.0
/*
* Software nodes for the firmware node framework.
*
* Copyright (C) 2018, Intel Corporation
* Author: Heikki Krogerus <heikki.krogerus@linux.intel.com>
*/
#include <linux/device.h>
#include <linux/kernel.h>
#include <linux/property.h>
#include <linux/slab.h>
struct swnode {
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
int id;
struct kobject kobj;
struct fwnode_handle fwnode;
const struct software_node *node;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
/* hierarchy */
struct ida child_ids;
struct list_head entry;
struct list_head children;
struct swnode *parent;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
unsigned int allocated:1;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
};
static DEFINE_IDA(swnode_root_ids);
static struct kset *swnode_kset;
#define kobj_to_swnode(_kobj_) container_of(_kobj_, struct swnode, kobj)
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
static const struct fwnode_operations software_node_ops;
bool is_software_node(const struct fwnode_handle *fwnode)
{
return !IS_ERR_OR_NULL(fwnode) && fwnode->ops == &software_node_ops;
}
EXPORT_SYMBOL_GPL(is_software_node);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
#define to_swnode(__fwnode) \
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
({ \
typeof(__fwnode) __to_swnode_fwnode = __fwnode; \
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
\
is_software_node(__to_swnode_fwnode) ? \
container_of(__to_swnode_fwnode, \
struct swnode, fwnode) : NULL; \
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
})
static struct swnode *
software_node_to_swnode(const struct software_node *node)
{
struct swnode *swnode = NULL;
struct kobject *k;
if (!node)
return NULL;
spin_lock(&swnode_kset->list_lock);
list_for_each_entry(k, &swnode_kset->list, entry) {
swnode = kobj_to_swnode(k);
if (swnode->node == node)
break;
swnode = NULL;
}
spin_unlock(&swnode_kset->list_lock);
return swnode;
}
const struct software_node *to_software_node(const struct fwnode_handle *fwnode)
{
const struct swnode *swnode = to_swnode(fwnode);
return swnode ? swnode->node : NULL;
}
EXPORT_SYMBOL_GPL(to_software_node);
struct fwnode_handle *software_node_fwnode(const struct software_node *node)
{
struct swnode *swnode = software_node_to_swnode(node);
return swnode ? &swnode->fwnode : NULL;
}
EXPORT_SYMBOL_GPL(software_node_fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
/* -------------------------------------------------------------------------- */
/* property_entry processing */
static const struct property_entry *
property_entry_get(const struct property_entry *prop, const char *name)
{
if (!prop)
return NULL;
for (; prop->name; prop++)
if (!strcmp(name, prop->name))
return prop;
return NULL;
}
static const void *property_get_pointer(const struct property_entry *prop)
{
if (!prop->length)
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
return NULL;
if (prop->is_array)
return prop->pointer;
return &prop->value;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
}
static const void *property_entry_find(const struct property_entry *props,
const char *propname, size_t length)
{
const struct property_entry *prop;
const void *pointer;
prop = property_entry_get(props, propname);
if (!prop)
return ERR_PTR(-EINVAL);
pointer = property_get_pointer(prop);
if (!pointer)
return ERR_PTR(-ENODATA);
if (length > prop->length)
return ERR_PTR(-EOVERFLOW);
return pointer;
}
static int property_entry_read_u8_array(const struct property_entry *props,
const char *propname,
u8 *values, size_t nval)
{
const void *pointer;
size_t length = nval * sizeof(*values);
pointer = property_entry_find(props, propname, length);
if (IS_ERR(pointer))
return PTR_ERR(pointer);
memcpy(values, pointer, length);
return 0;
}
static int property_entry_read_u16_array(const struct property_entry *props,
const char *propname,
u16 *values, size_t nval)
{
const void *pointer;
size_t length = nval * sizeof(*values);
pointer = property_entry_find(props, propname, length);
if (IS_ERR(pointer))
return PTR_ERR(pointer);
memcpy(values, pointer, length);
return 0;
}
static int property_entry_read_u32_array(const struct property_entry *props,
const char *propname,
u32 *values, size_t nval)
{
const void *pointer;
size_t length = nval * sizeof(*values);
pointer = property_entry_find(props, propname, length);
if (IS_ERR(pointer))
return PTR_ERR(pointer);
memcpy(values, pointer, length);
return 0;
}
static int property_entry_read_u64_array(const struct property_entry *props,
const char *propname,
u64 *values, size_t nval)
{
const void *pointer;
size_t length = nval * sizeof(*values);
pointer = property_entry_find(props, propname, length);
if (IS_ERR(pointer))
return PTR_ERR(pointer);
memcpy(values, pointer, length);
return 0;
}
static int
property_entry_count_elems_of_size(const struct property_entry *props,
const char *propname, size_t length)
{
const struct property_entry *prop;
prop = property_entry_get(props, propname);
if (!prop)
return -EINVAL;
return prop->length / length;
}
static int property_entry_read_int_array(const struct property_entry *props,
const char *name,
unsigned int elem_size, void *val,
size_t nval)
{
if (!val)
return property_entry_count_elems_of_size(props, name,
elem_size);
switch (elem_size) {
case sizeof(u8):
return property_entry_read_u8_array(props, name, val, nval);
case sizeof(u16):
return property_entry_read_u16_array(props, name, val, nval);
case sizeof(u32):
return property_entry_read_u32_array(props, name, val, nval);
case sizeof(u64):
return property_entry_read_u64_array(props, name, val, nval);
}
return -ENXIO;
}
static int property_entry_read_string_array(const struct property_entry *props,
const char *propname,
const char **strings, size_t nval)
{
const struct property_entry *prop;
const void *pointer;
size_t array_len, length;
/* Find out the array length. */
prop = property_entry_get(props, propname);
if (!prop)
return -EINVAL;
if (prop->is_array)
/* Find the length of an array. */
array_len = property_entry_count_elems_of_size(props, propname,
sizeof(const char *));
else
/* The array length for a non-array string property is 1. */
array_len = 1;
/* Return how many there are if strings is NULL. */
if (!strings)
return array_len;
array_len = min(nval, array_len);
length = array_len * sizeof(*strings);
pointer = property_entry_find(props, propname, length);
if (IS_ERR(pointer))
return PTR_ERR(pointer);
memcpy(strings, pointer, length);
return array_len;
}
static void property_entry_free_data(const struct property_entry *p)
{
const void *pointer = property_get_pointer(p);
const char * const *src_str;
size_t i, nval;
if (p->is_array) {
if (p->type == DEV_PROP_STRING && p->pointer) {
src_str = p->pointer;
nval = p->length / sizeof(const char *);
for (i = 0; i < nval; i++)
kfree(src_str[i]);
}
kfree(pointer);
} else if (p->type == DEV_PROP_STRING) {
kfree(p->value.str);
}
kfree(p->name);
}
static const char * const *
property_copy_string_array(const struct property_entry *src)
{
const char **d;
const char * const *src_str = src->pointer;
size_t nval = src->length / sizeof(*d);
int i;
d = kcalloc(nval, sizeof(*d), GFP_KERNEL);
if (!d)
return NULL;
for (i = 0; i < nval; i++) {
d[i] = kstrdup(src_str[i], GFP_KERNEL);
if (!d[i] && src_str[i]) {
while (--i >= 0)
kfree(d[i]);
kfree(d);
return NULL;
}
}
return d;
}
static int property_entry_copy_data(struct property_entry *dst,
const struct property_entry *src)
{
const void *pointer = property_get_pointer(src);
const void *new;
if (src->is_array) {
if (!src->length)
return -ENODATA;
if (src->type == DEV_PROP_STRING) {
new = property_copy_string_array(src);
if (!new)
return -ENOMEM;
} else {
new = kmemdup(pointer, src->length, GFP_KERNEL);
if (!new)
return -ENOMEM;
}
dst->is_array = true;
dst->pointer = new;
} else if (src->type == DEV_PROP_STRING) {
new = kstrdup(src->value.str, GFP_KERNEL);
if (!new && src->value.str)
return -ENOMEM;
dst->value.str = new;
} else {
dst->value = src->value;
}
dst->length = src->length;
dst->type = src->type;
dst->name = kstrdup(src->name, GFP_KERNEL);
if (!dst->name)
goto out_free_data;
return 0;
out_free_data:
property_entry_free_data(dst);
return -ENOMEM;
}
/**
* property_entries_dup - duplicate array of properties
* @properties: array of properties to copy
*
* This function creates a deep copy of the given NULL-terminated array
* of property entries.
*/
struct property_entry *
property_entries_dup(const struct property_entry *properties)
{
struct property_entry *p;
int i, n = 0;
int ret;
if (!properties)
return NULL;
while (properties[n].name)
n++;
p = kcalloc(n + 1, sizeof(*p), GFP_KERNEL);
if (!p)
return ERR_PTR(-ENOMEM);
for (i = 0; i < n; i++) {
ret = property_entry_copy_data(&p[i], &properties[i]);
if (ret) {
while (--i >= 0)
property_entry_free_data(&p[i]);
kfree(p);
return ERR_PTR(ret);
}
}
return p;
}
EXPORT_SYMBOL_GPL(property_entries_dup);
/**
* property_entries_free - free previously allocated array of properties
* @properties: array of properties to destroy
*
* This function frees given NULL-terminated array of property entries,
* along with their data.
*/
void property_entries_free(const struct property_entry *properties)
{
const struct property_entry *p;
if (!properties)
return;
for (p = properties; p->name; p++)
property_entry_free_data(p);
kfree(properties);
}
EXPORT_SYMBOL_GPL(property_entries_free);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
/* -------------------------------------------------------------------------- */
/* fwnode operations */
static struct fwnode_handle *software_node_get(struct fwnode_handle *fwnode)
{
struct swnode *swnode = to_swnode(fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
kobject_get(&swnode->kobj);
return &swnode->fwnode;
}
static void software_node_put(struct fwnode_handle *fwnode)
{
struct swnode *swnode = to_swnode(fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
kobject_put(&swnode->kobj);
}
static bool software_node_property_present(const struct fwnode_handle *fwnode,
const char *propname)
{
struct swnode *swnode = to_swnode(fwnode);
return !!property_entry_get(swnode->node->properties, propname);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
}
static int software_node_read_int_array(const struct fwnode_handle *fwnode,
const char *propname,
unsigned int elem_size, void *val,
size_t nval)
{
struct swnode *swnode = to_swnode(fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
return property_entry_read_int_array(swnode->node->properties, propname,
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
elem_size, val, nval);
}
static int software_node_read_string_array(const struct fwnode_handle *fwnode,
const char *propname,
const char **val, size_t nval)
{
struct swnode *swnode = to_swnode(fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
return property_entry_read_string_array(swnode->node->properties,
propname, val, nval);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
}
static const char *
software_node_get_name(const struct fwnode_handle *fwnode)
{
const struct swnode *swnode = to_swnode(fwnode);
if (!swnode)
return "(null)";
return kobject_name(&swnode->kobj);
}
static const char *
software_node_get_name_prefix(const struct fwnode_handle *fwnode)
{
struct fwnode_handle *parent;
const char *prefix;
parent = fwnode_get_parent(fwnode);
if (!parent)
return "";
/* Figure out the prefix from the parents. */
while (is_software_node(parent))
parent = fwnode_get_next_parent(parent);
prefix = fwnode_get_name_prefix(parent);
fwnode_handle_put(parent);
/* Guess something if prefix was NULL. */
return prefix ?: "/";
}
static struct fwnode_handle *
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
software_node_get_parent(const struct fwnode_handle *fwnode)
{
struct swnode *swnode = to_swnode(fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
if (!swnode || !swnode->parent)
return NULL;
return fwnode_handle_get(&swnode->parent->fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
}
static struct fwnode_handle *
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
software_node_get_next_child(const struct fwnode_handle *fwnode,
struct fwnode_handle *child)
{
struct swnode *p = to_swnode(fwnode);
struct swnode *c = to_swnode(child);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
if (!p || list_empty(&p->children) ||
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
(c && list_is_last(&c->entry, &p->children)))
return NULL;
if (c)
c = list_next_entry(c, entry);
else
c = list_first_entry(&p->children, struct swnode, entry);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
return &c->fwnode;
}
static struct fwnode_handle *
software_node_get_named_child_node(const struct fwnode_handle *fwnode,
const char *childname)
{
struct swnode *swnode = to_swnode(fwnode);
struct swnode *child;
if (!swnode || list_empty(&swnode->children))
return NULL;
list_for_each_entry(child, &swnode->children, entry) {
if (!strcmp(childname, kobject_name(&child->kobj))) {
kobject_get(&child->kobj);
return &child->fwnode;
}
}
return NULL;
}
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
static int
software_node_get_reference_args(const struct fwnode_handle *fwnode,
const char *propname, const char *nargs_prop,
unsigned int nargs, unsigned int index,
struct fwnode_reference_args *args)
{
struct swnode *swnode = to_swnode(fwnode);
const struct software_node_reference *ref;
const struct property_entry *prop;
struct fwnode_handle *refnode;
int i;
if (!swnode || !swnode->node->references)
return -ENOENT;
for (ref = swnode->node->references; ref->name; ref++)
if (!strcmp(ref->name, propname))
break;
if (!ref->name || index > (ref->nrefs - 1))
return -ENOENT;
refnode = software_node_fwnode(ref->refs[index].node);
if (!refnode)
return -ENOENT;
if (nargs_prop) {
prop = property_entry_get(swnode->node->properties, nargs_prop);
if (!prop)
return -EINVAL;
nargs = prop->value.u32_data;
}
if (nargs > NR_FWNODE_REFERENCE_ARGS)
return -EINVAL;
args->fwnode = software_node_get(refnode);
args->nargs = nargs;
for (i = 0; i < nargs; i++)
args->args[i] = ref->refs[index].args[i];
return 0;
}
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
static const struct fwnode_operations software_node_ops = {
.get = software_node_get,
.put = software_node_put,
.property_present = software_node_property_present,
.property_read_int_array = software_node_read_int_array,
.property_read_string_array = software_node_read_string_array,
.get_name = software_node_get_name,
.get_name_prefix = software_node_get_name_prefix,
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
.get_parent = software_node_get_parent,
.get_next_child_node = software_node_get_next_child,
.get_named_child_node = software_node_get_named_child_node,
.get_reference_args = software_node_get_reference_args
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
};
/* -------------------------------------------------------------------------- */
/**
* software_node_find_by_name - Find software node by name
* @parent: Parent of the software node
* @name: Name of the software node
*
* The function will find a node that is child of @parent and that is named
* @name. If no node is found, the function returns NULL.
*
* NOTE: you will need to drop the reference with fwnode_handle_put() after use.
*/
const struct software_node *
software_node_find_by_name(const struct software_node *parent, const char *name)
{
struct swnode *swnode = NULL;
struct kobject *k;
if (!name)
return NULL;
spin_lock(&swnode_kset->list_lock);
list_for_each_entry(k, &swnode_kset->list, entry) {
swnode = kobj_to_swnode(k);
if (parent == swnode->node->parent && swnode->node->name &&
!strcmp(name, swnode->node->name)) {
kobject_get(&swnode->kobj);
break;
}
swnode = NULL;
}
spin_unlock(&swnode_kset->list_lock);
return swnode ? swnode->node : NULL;
}
EXPORT_SYMBOL_GPL(software_node_find_by_name);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
static int
software_node_register_properties(struct software_node *node,
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
const struct property_entry *properties)
{
struct property_entry *props;
props = property_entries_dup(properties);
if (IS_ERR(props))
return PTR_ERR(props);
node->properties = props;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
return 0;
}
static void software_node_release(struct kobject *kobj)
{
struct swnode *swnode = kobj_to_swnode(kobj);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
if (swnode->allocated) {
property_entries_free(swnode->node->properties);
kfree(swnode->node);
}
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
ida_destroy(&swnode->child_ids);
kfree(swnode);
}
static struct kobj_type software_node_type = {
.release = software_node_release,
.sysfs_ops = &kobj_sysfs_ops,
};
static struct fwnode_handle *
swnode_register(const struct software_node *node, struct swnode *parent,
unsigned int allocated)
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
{
struct swnode *swnode;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
int ret;
swnode = kzalloc(sizeof(*swnode), GFP_KERNEL);
if (!swnode) {
ret = -ENOMEM;
goto out_err;
}
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
ret = ida_simple_get(parent ? &parent->child_ids : &swnode_root_ids,
0, 0, GFP_KERNEL);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
if (ret < 0) {
kfree(swnode);
goto out_err;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
}
swnode->id = ret;
swnode->node = node;
swnode->parent = parent;
swnode->allocated = allocated;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
swnode->kobj.kset = swnode_kset;
swnode->fwnode.ops = &software_node_ops;
ida_init(&swnode->child_ids);
INIT_LIST_HEAD(&swnode->entry);
INIT_LIST_HEAD(&swnode->children);
if (node->name)
ret = kobject_init_and_add(&swnode->kobj, &software_node_type,
parent ? &parent->kobj : NULL,
"%s", node->name);
else
ret = kobject_init_and_add(&swnode->kobj, &software_node_type,
parent ? &parent->kobj : NULL,
"node%d", swnode->id);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
if (ret) {
kobject_put(&swnode->kobj);
return ERR_PTR(ret);
}
if (parent)
list_add_tail(&swnode->entry, &parent->children);
kobject_uevent(&swnode->kobj, KOBJ_ADD);
return &swnode->fwnode;
out_err:
if (allocated)
property_entries_free(node->properties);
return ERR_PTR(ret);
}
/**
* software_node_register_nodes - Register an array of software nodes
* @nodes: Zero terminated array of software nodes to be registered
*
* Register multiple software nodes at once.
*/
int software_node_register_nodes(const struct software_node *nodes)
{
int ret;
int i;
for (i = 0; nodes[i].name; i++) {
ret = software_node_register(&nodes[i]);
if (ret) {
software_node_unregister_nodes(nodes);
return ret;
}
}
return 0;
}
EXPORT_SYMBOL_GPL(software_node_register_nodes);
/**
* software_node_unregister_nodes - Unregister an array of software nodes
* @nodes: Zero terminated array of software nodes to be unregistered
*
* Unregister multiple software nodes at once.
*/
void software_node_unregister_nodes(const struct software_node *nodes)
{
struct swnode *swnode;
int i;
for (i = 0; nodes[i].name; i++) {
swnode = software_node_to_swnode(&nodes[i]);
if (swnode)
fwnode_remove_software_node(&swnode->fwnode);
}
}
EXPORT_SYMBOL_GPL(software_node_unregister_nodes);
/**
* software_node_register - Register static software node
* @node: The software node to be registered
*/
int software_node_register(const struct software_node *node)
{
struct swnode *parent = software_node_to_swnode(node->parent);
if (software_node_to_swnode(node))
return -EEXIST;
return PTR_ERR_OR_ZERO(swnode_register(node, parent, 0));
}
EXPORT_SYMBOL_GPL(software_node_register);
struct fwnode_handle *
fwnode_create_software_node(const struct property_entry *properties,
const struct fwnode_handle *parent)
{
struct software_node *node;
struct swnode *p = NULL;
int ret;
if (parent) {
if (IS_ERR(parent))
return ERR_CAST(parent);
if (!is_software_node(parent))
return ERR_PTR(-EINVAL);
p = to_swnode(parent);
}
node = kzalloc(sizeof(*node), GFP_KERNEL);
if (!node)
return ERR_PTR(-ENOMEM);
ret = software_node_register_properties(node, properties);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
if (ret) {
kfree(node);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
return ERR_PTR(ret);
}
node->parent = p ? p->node : NULL;
return swnode_register(node, p, 1);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
}
EXPORT_SYMBOL_GPL(fwnode_create_software_node);
void fwnode_remove_software_node(struct fwnode_handle *fwnode)
{
struct swnode *swnode = to_swnode(fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
if (!swnode)
return;
if (swnode->parent) {
ida_simple_remove(&swnode->parent->child_ids, swnode->id);
list_del(&swnode->entry);
} else {
ida_simple_remove(&swnode_root_ids, swnode->id);
}
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
kobject_put(&swnode->kobj);
}
EXPORT_SYMBOL_GPL(fwnode_remove_software_node);
int software_node_notify(struct device *dev, unsigned long action)
{
struct fwnode_handle *fwnode = dev_fwnode(dev);
struct swnode *swnode;
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
int ret;
if (!fwnode)
return 0;
if (!is_software_node(fwnode))
fwnode = fwnode->secondary;
if (!is_software_node(fwnode))
return 0;
swnode = to_swnode(fwnode);
drivers: base: Introducing software nodes to the firmware node framework Software node is a new struct fwnode_handle type that can be used to describe devices in kernel (software). It is meant to complement fwnodes representing real firmware nodes when they are incomplete (for example missing device properties) and to supply the primary fwnode when the firmware lacks hardware description for a device completely. The software node type is really meant to replace the currently used "property_set" struct fwnode_handle type. The handling of struct property_set is glued to the generic device property handling code, and it is not possible to create a struct property_set independently from the device that it is bind to. struct property_set is only created when device properties are added to already initialized struct device, and control of it is only possible from the generic property handling code. Software nodes are instead designed to be created independently from the device entries (struct device). It makes them much more flexible, as then the device meant to be bind to the node can be created at a later time, and from another location. It is also possible to bind multiple devices to a single software node if needed. The software node implementation also includes support for node hierarchy, which was the main motivation for this commit. The node hierarchy was something that was requested for the struct property_set, but it did not seem reasonable to try to extend the property_set support for that purpose. struct property_set was really meant only for device property handling like the name suggests. Support for struct property_set is not yet removed in this commit, but it will be in the following one. Signed-off-by: Heikki Krogerus <heikki.krogerus@linux.intel.com> Acked-by: Linus Walleij <linus.walleij@linaro.org> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2018-11-09 14:21:36 +00:00
switch (action) {
case KOBJ_ADD:
ret = sysfs_create_link(&dev->kobj, &swnode->kobj,
"software_node");
if (ret)
break;
ret = sysfs_create_link(&swnode->kobj, &dev->kobj,
dev_name(dev));
if (ret) {
sysfs_remove_link(&dev->kobj, "software_node");
break;
}
kobject_get(&swnode->kobj);
break;
case KOBJ_REMOVE:
sysfs_remove_link(&swnode->kobj, dev_name(dev));
sysfs_remove_link(&dev->kobj, "software_node");
kobject_put(&swnode->kobj);
break;
default:
break;
}
return 0;
}
static int __init software_node_init(void)
{
swnode_kset = kset_create_and_add("software_nodes", NULL, kernel_kobj);
if (!swnode_kset)
return -ENOMEM;
return 0;
}
postcore_initcall(software_node_init);
static void __exit software_node_exit(void)
{
ida_destroy(&swnode_root_ids);
kset_unregister(swnode_kset);
}
__exitcall(software_node_exit);