forked from OpenGamers/abaddon
114 lines
3.7 KiB
CMake
114 lines
3.7 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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project(abaddon)
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set(ABADDON_RESOURCE_DIR "/usr/share/abaddon" CACHE PATH "Fallback directory for resources on Linux")
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
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option(USE_LIBHANDY "Enable features that require libhandy (default)" ON)
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option(USE_KEYCHAIN "Store the token in the keychain (default)" ON)
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find_package(nlohmann_json REQUIRED)
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find_package(CURL)
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find_package(ZLIB REQUIRED)
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find_package(SQLite3 REQUIRED)
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find_package(gtkmm REQUIRED)
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set(USE_TLS TRUE)
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set(USE_OPEN_SSL TRUE)
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find_package(IXWebSocket QUIET)
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if (NOT IXWebSocket_FOUND)
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message("ixwebsocket was not found and will be included as a submodule")
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add_subdirectory(subprojects/ixwebsocket)
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include_directories(IXWEBSOCKET_INCLUDE_DIRS)
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endif ()
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if (MINGW OR WIN32)
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link_libraries(ws2_32)
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endif ()
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if (WIN32)
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add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
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add_compile_definitions(NOMINMAX)
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endif ()
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configure_file(${PROJECT_SOURCE_DIR}/src/config.h.in ${PROJECT_BINARY_DIR}/config.h)
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file(GLOB_RECURSE ABADDON_SOURCES
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"src/*.h"
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"src/*.hpp"
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"src/*.cpp"
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)
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add_executable(abaddon ${ABADDON_SOURCES})
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target_include_directories(abaddon PUBLIC ${PROJECT_SOURCE_DIR}/src)
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target_include_directories(abaddon PUBLIC ${PROJECT_BINARY_DIR})
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target_include_directories(abaddon PUBLIC ${GTKMM_INCLUDE_DIRS})
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target_include_directories(abaddon PUBLIC ${ZLIB_INCLUDE_DIRS})
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target_include_directories(abaddon PUBLIC ${SQLite3_INCLUDE_DIRS})
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target_include_directories(abaddon PUBLIC ${NLOHMANN_JSON_INCLUDE_DIRS})
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if ((CMAKE_CXX_COMPILER_ID STREQUAL "GNU") OR
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(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND
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((CMAKE_SYSTEM_NAME STREQUAL "Linux") OR (CMAKE_CXX_COMPILER_VERSION LESS 9))))
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target_link_libraries(abaddon stdc++fs)
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endif ()
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if (IXWebSocket_LIBRARIES)
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target_link_libraries(abaddon ${IXWebSocket_LIBRARIES})
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find_library(MBEDTLS_X509_LIBRARY mbedx509)
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find_library(MBEDTLS_TLS_LIBRARY mbedtls)
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find_library(MBEDTLS_CRYPTO_LIBRARY mbedcrypto)
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if (MBEDTLS_TLS_LIBRARY)
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target_link_libraries(abaddon ${MBEDTLS_TLS_LIBRARY})
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endif ()
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if (MBEDTLS_X509_LIBRARY)
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target_link_libraries(abaddon ${MBEDTLS_X509_LIBRARY})
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endif ()
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if (MBEDTLS_CRYPTO_LIBRARY)
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target_link_libraries(abaddon ${MBEDTLS_CRYPTO_LIBRARY})
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endif ()
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else ()
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target_link_libraries(abaddon $<BUILD_INTERFACE:ixwebsocket>)
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endif ()
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find_package(Threads)
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if (Threads_FOUND)
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target_link_libraries(abaddon Threads::Threads)
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endif ()
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find_package(Fontconfig QUIET)
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if (Fontconfig_FOUND)
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target_link_libraries(abaddon Fontconfig::Fontconfig)
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endif ()
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target_link_libraries(abaddon ${SQLite3_LIBRARIES})
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target_link_libraries(abaddon ${GTKMM_LIBRARIES})
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target_link_libraries(abaddon ${CURL_LIBRARIES})
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target_link_libraries(abaddon ${ZLIB_LIBRARY})
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target_link_libraries(abaddon ${NLOHMANN_JSON_LIBRARIES})
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if (USE_LIBHANDY)
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find_package(libhandy)
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if (NOT libhandy_FOUND)
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message("libhandy could not be found. features requiring it have been disabled")
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set(USE_LIBHANDY OFF)
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else ()
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target_include_directories(abaddon PUBLIC ${libhandy_INCLUDE_DIRS})
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target_link_libraries(abaddon ${libhandy_LIBRARIES})
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target_compile_definitions(abaddon PRIVATE WITH_LIBHANDY)
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endif ()
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endif ()
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if (USE_KEYCHAIN)
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find_package(keychain QUIET)
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if (NOT keychain_FOUND)
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message("keychain was not found and will be included as a submodule")
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add_subdirectory(subprojects/keychain)
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target_link_libraries(abaddon keychain)
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target_compile_definitions(abaddon PRIVATE WITH_KEYCHAIN)
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endif ()
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endif ()
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