forked from OpenGamers/abaddon
35 lines
847 B
C++
35 lines
847 B
C++
#include "token.hpp"
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TokenDialog::TokenDialog(Gtk::Window &parent)
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: Gtk::Dialog("Set Token", parent, true)
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, m_layout(Gtk::ORIENTATION_VERTICAL)
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, m_bbox(Gtk::ORIENTATION_HORIZONTAL)
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, m_ok("OK")
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, m_cancel("Cancel") {
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set_default_size(300, 50);
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m_ok.signal_clicked().connect([&]() {
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m_token = m_entry.get_text();
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response(Gtk::RESPONSE_OK);
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});
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m_cancel.signal_clicked().connect([&]() {
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response(Gtk::RESPONSE_CANCEL);
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});
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m_bbox.pack_start(m_ok, Gtk::PACK_SHRINK);
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m_bbox.pack_start(m_cancel, Gtk::PACK_SHRINK);
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m_bbox.set_layout(Gtk::BUTTONBOX_END);
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m_entry.set_hexpand(true);
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m_layout.add(m_entry);
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m_layout.add(m_bbox);
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get_content_area()->add(m_layout);
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show_all_children();
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}
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std::string TokenDialog::GetToken() {
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return m_token;
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}
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