abaddon-ppc/components/ratelimitindicator.hpp
ouwou f5df43194e handle more of discord's quirky way of doing slowmode
also has the side effect of reducing db hits a little bit
2021-04-14 02:59:57 -04:00

32 lines
905 B
C++

#pragma once
#include <gtkmm.h>
#include <unordered_map>
#include <chrono>
#include "../discord/message.hpp"
class RateLimitIndicator : public Gtk::Box {
public:
RateLimitIndicator();
void SetActiveChannel(Snowflake id);
// even tho this probably isnt the right place for this im gonna do it anyway to reduce coad
bool CanSpeak() const;
private:
int GetTimeLeft() const;
int GetRateLimit() const;
bool UpdateIndicator();
void OnMessageCreate(const Message &message);
void OnMessageSendFail(const std::string &nonce, float rate_limit);
void OnChannelUpdate(Snowflake channel_id);
Gtk::Image m_img;
Gtk::Label m_label;
sigc::connection m_connection;
int m_rate_limit;
Snowflake m_active_channel;
std::unordered_map<Snowflake, std::chrono::time_point<std::chrono::steady_clock>> m_times; // time point of when next message can be sent
};