forked from OpenGamers/abaddon
23 lines
435 B
C++
23 lines
435 B
C++
#pragma once
|
|
#include "../components/channels.hpp"
|
|
#include <gtkmm.h>
|
|
|
|
class Abaddon;
|
|
class MainWindow : public Gtk::Window {
|
|
public:
|
|
MainWindow();
|
|
void SetAbaddon(Abaddon *ptr);
|
|
|
|
protected:
|
|
Gtk::Box m_main_box;
|
|
|
|
ChannelList m_channel_list;
|
|
|
|
Gtk::MenuBar m_menu_bar;
|
|
Gtk::MenuItem m_menu_discord;
|
|
Gtk::Menu m_menu_discord_sub;
|
|
Gtk::MenuItem m_menu_discord_connect;
|
|
|
|
Abaddon *m_abaddon = nullptr;
|
|
};
|