forked from OpenGamers/abaddon
add css selectors to nsfw channels and add color style
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6c4bdb51a3
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@ -65,6 +65,7 @@ Make sure you start from the directory where `css` and `res` are
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.channel-row-category - Only rows containing a category
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.channel-row-category - Only rows containing a category
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.channel-row-guild - Only rows containing a guild
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.channel-row-guild - Only rows containing a guild
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.channel-row-label - All labels within the channel container
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.channel-row-label - All labels within the channel container
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.nsfw - Applied to channel row label's and their container for NSFW channels
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.messages - Container of user messages
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.messages - Container of user messages
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.message-container - The container which holds a user's messages
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.message-container - The container which holds a user's messages
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@ -245,6 +245,10 @@ ChannelListRowChannel::ChannelListRowChannel(const ChannelData *data) {
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m_lbl->get_style_context()->add_class("channel-row-label");
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m_lbl->get_style_context()->add_class("channel-row-label");
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auto buf = m_lbl->get_buffer();
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auto buf = m_lbl->get_buffer();
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if (data->IsNSFW.has_value() && *data->IsNSFW) {
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get_style_context()->add_class("nsfw");
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m_lbl->get_style_context()->add_class("nsfw");
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}
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buf->set_text("#" + *data->Name);
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buf->set_text("#" + *data->Name);
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Abaddon::Get().GetEmojis().ReplaceEmojis(buf, ChannelEmojiSize);
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Abaddon::Get().GetEmojis().ReplaceEmojis(buf, ChannelEmojiSize);
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m_box->set_halign(Gtk::ALIGN_START);
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m_box->set_halign(Gtk::ALIGN_START);
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@ -32,6 +32,10 @@
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background: rgba(0, 0, 0, 0);
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background: rgba(0, 0, 0, 0);
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}
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}
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.channel-row-label.nsfw text {
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color: #ed6666;
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}
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.channel-row:focus {
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.channel-row:focus {
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background-color: #34495e;
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background-color: #34495e;
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}
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}
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