forked from OpenGamers/abaddon
fix some potential crashes because of optionals
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parent
348c1cb965
commit
f3e5dcbe65
@ -655,13 +655,19 @@ Gtk::Widget *ChatMessageItemContainer::CreateReplyComponent(const Message &data)
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const auto role = discord.GetRole(role_id);
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if (role.has_value()) {
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const auto author = discord.GetUser(author_id);
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return "<b><span color=\"#" + IntToCSSColor(role->Color) + "\">" + author->GetEscapedString() + "</span></b>";
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if (author.has_value()) {
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return "<b><span color=\"#" + IntToCSSColor(role->Color) + "\">" + author->GetEscapedString() + "</span></b>";
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}
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}
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}
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}
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const auto author = discord.GetUser(author_id);
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return author->GetEscapedBoldString<false>();
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if (author.has_value()) {
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return author->GetEscapedBoldString<false>();
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}
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return "<b>Unknown User</b>";
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};
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// if the message wasnt fetched from store it might have an un-fetched reference
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@ -673,15 +679,15 @@ Gtk::Widget *ChatMessageItemContainer::CreateReplyComponent(const Message &data)
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}
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if (data.Interaction.has_value()) {
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const auto user = *discord.GetUser(data.Interaction->User.ID);
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if (data.GuildID.has_value()) {
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lbl->set_markup(get_author_markup(user.ID, *data.GuildID) +
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lbl->set_markup(get_author_markup(data.Interaction->User.ID, *data.GuildID) +
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" used <span color='#697ec4'>/" +
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Glib::Markup::escape_text(data.Interaction->Name) +
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"</span>");
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} else if (const auto user = discord.GetUser(data.Interaction->User.ID); user.has_value()) {
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lbl->set_markup(user->GetEscapedBoldString<false>());
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} else {
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lbl->set_markup(user.GetEscapedBoldString<false>());
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lbl->set_markup("<b>Unknown User</b>");
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}
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} else if (referenced_message.has_value()) {
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if (referenced_message.value() == nullptr) {
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