forked from OpenGamers/abaddon
bump to api v9 now that it's live
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@@ -1667,6 +1667,7 @@ void DiscordClient::SendIdentify() {
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msg.Properties.OS = "Windows";
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msg.Properties.Browser = "";
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msg.Properties.Device = "Chrome";
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msg.Properties.SystemLocale = "en-US";
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msg.Properties.BrowserUserAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/67.0.3396.87 Safari/537.36";
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msg.Properties.BrowserVersion = "67.0.3396.87";
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msg.Properties.OSVersion = "10";
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@@ -1675,7 +1676,7 @@ void DiscordClient::SendIdentify() {
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msg.Properties.ReferrerCurrent = "";
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msg.Properties.ReferringDomainCurrent = "";
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msg.Properties.ReleaseChannel = "stable";
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msg.Properties.ClientBuildNumber = 73785;
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msg.Properties.ClientBuildNumber = 82826;
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msg.Properties.ClientEventSource = "";
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msg.Presence.Status = "online";
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msg.Presence.Since = 0;
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