forked from OpenGamers/abaddon
disk cache guild
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@@ -56,10 +56,10 @@ void from_json(const nlohmann::json &j, Guild &m) {
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JS_O("max_video_channel_users", m.MaxVideoChannelUsers);
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JS_O("approximate_member_count", tmp);
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if (tmp.has_value())
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m.ApproximateMemberCount = std::stoull(*tmp);
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m.ApproximateMemberCount = std::stol(*tmp);
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JS_O("approximate_presence_count", tmp);
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if (tmp.has_value())
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m.ApproximatePresenceCount = std::stoull(*tmp);
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m.ApproximatePresenceCount = std::stol(*tmp);
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}
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void Guild::update_from_json(const nlohmann::json &j) {
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