forked from OpenGamers/abaddon
speed up images with libcurl multi, raise concurrency
also maybe fix some rare crash
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@@ -63,7 +63,7 @@ std::string SettingsManager::GetLinkColor() const {
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}
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int SettingsManager::GetCacheHTTPConcurrency() const {
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return GetSettingInt("http", "concurrent", 10);
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return GetSettingInt("http", "concurrent", 20);
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}
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bool SettingsManager::GetPrefetch() const {
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