forked from OpenGamers/abaddon
add mark as unread/toggle mute for threads
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d7f3ee9f98
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@ -22,7 +22,8 @@ ChannelList::ChannelList()
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, m_menu_thread_copy_id("_Copy ID", true)
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, m_menu_thread_leave("_Leave", true)
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, m_menu_thread_archive("_Archive", true)
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, m_menu_thread_unarchive("_Unarchive", true) {
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, m_menu_thread_unarchive("_Unarchive", true)
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, m_menu_thread_mark_as_read("Mark as _Read", true) {
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get_style_context()->add_class("channel-list");
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// todo: move to method
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@ -187,10 +188,23 @@ ChannelList::ChannelList()
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m_menu_thread_unarchive.signal_activate().connect([this] {
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Abaddon::Get().GetDiscordClient().UnArchiveThread(static_cast<Snowflake>((*m_model->get_iter(m_path_for_menu))[m_columns.m_id]), [](...) {});
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});
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m_menu_thread.append(m_menu_thread_copy_id);
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m_menu_thread_mark_as_read.signal_activate().connect([this] {
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Abaddon::Get().GetDiscordClient().MarkChannelAsRead(static_cast<Snowflake>((*m_model->get_iter(m_path_for_menu))[m_columns.m_id]), NOOP_CALLBACK);
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});
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m_menu_thread_toggle_mute.signal_activate().connect([this] {
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const auto id = static_cast<Snowflake>((*m_model->get_iter(m_path_for_menu))[m_columns.m_id]);
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auto &discord = Abaddon::Get().GetDiscordClient();
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if (discord.IsChannelMuted(id))
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discord.UnmuteThread(id, NOOP_CALLBACK);
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else
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discord.MuteThread(id, NOOP_CALLBACK);
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});
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m_menu_thread.append(m_menu_thread_mark_as_read);
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m_menu_thread.append(m_menu_thread_toggle_mute);
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m_menu_thread.append(m_menu_thread_leave);
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m_menu_thread.append(m_menu_thread_archive);
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m_menu_thread.append(m_menu_thread_unarchive);
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m_menu_thread.append(m_menu_thread_copy_id);
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m_menu_thread.show_all();
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m_menu_guild.signal_popped_up().connect(sigc::mem_fun(*this, &ChannelList::OnGuildSubmenuPopup));
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@ -914,7 +928,14 @@ void ChannelList::OnThreadSubmenuPopup(const Gdk::Rectangle *flipped_rect, const
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auto &discord = Abaddon::Get().GetDiscordClient();
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auto iter = m_model->get_iter(m_path_for_menu);
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if (!iter) return;
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auto channel = discord.GetChannel(static_cast<Snowflake>((*iter)[m_columns.m_id]));
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const auto id = static_cast<Snowflake>((*iter)[m_columns.m_id]);
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if (discord.IsChannelMuted(id))
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m_menu_thread_toggle_mute.set_label("Unmute");
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else
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m_menu_thread_toggle_mute.set_label("Mute");
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auto channel = discord.GetChannel(id);
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if (!channel.has_value() || !channel->ThreadMetadata.has_value()) return;
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if (!discord.HasGuildPermission(discord.GetUserData().ID, *channel->GuildID, Permission::MANAGE_THREADS)) return;
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@ -131,6 +131,8 @@ protected:
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Gtk::MenuItem m_menu_thread_leave;
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Gtk::MenuItem m_menu_thread_archive;
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Gtk::MenuItem m_menu_thread_unarchive;
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Gtk::MenuItem m_menu_thread_mark_as_read;
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Gtk::MenuItem m_menu_thread_toggle_mute;
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void OnGuildSubmenuPopup(const Gdk::Rectangle *flipped_rect, const Gdk::Rectangle *final_rect, bool flipped_x, bool flipped_y);
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void OnCategorySubmenuPopup(const Gdk::Rectangle *flipped_rect, const Gdk::Rectangle *final_rect, bool flipped_x, bool flipped_y);
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@ -983,6 +983,24 @@ void DiscordClient::UnmuteGuild(Snowflake id, sigc::slot<void(DiscordError code)
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});
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}
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void DiscordClient::MuteThread(Snowflake id, sigc::slot<void(DiscordError code)> callback) {
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m_http.MakePATCH("/channels/" + std::to_string(id) + "/thread-members/@me/settings", R"({"muted":true})", [this, callback](const http::response_type &response) {
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if (CheckCode(response))
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callback(DiscordError::NONE);
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else
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callback(GetCodeFromResponse(response));
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});
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}
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void DiscordClient::UnmuteThread(Snowflake id, sigc::slot<void(DiscordError code)> callback) {
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m_http.MakePATCH("/channels/" + std::to_string(id) + "/thread-members/@me/settings", R"({"muted":false})", [this, callback](const http::response_type &response) {
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if (CheckCode(response))
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callback(DiscordError::NONE);
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else
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callback(GetCodeFromResponse(response));
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});
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}
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void DiscordClient::FetchPinned(Snowflake id, sigc::slot<void(std::vector<Message>, DiscordError code)> callback) {
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// return from db if we know the pins have already been requested
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if (m_channels_pinned_requested.find(id) != m_channels_pinned_requested.end()) {
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@ -146,6 +146,8 @@ public:
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void MarkAllAsRead(sigc::slot<void(DiscordError code)> callback);
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void MuteGuild(Snowflake id, sigc::slot<void(DiscordError code)> callback);
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void UnmuteGuild(Snowflake id, sigc::slot<void(DiscordError code)> callback);
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void MuteThread(Snowflake id, sigc::slot<void(DiscordError code)> callback);
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void UnmuteThread(Snowflake id, sigc::slot<void(DiscordError code)> callback);
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bool CanModifyRole(Snowflake guild_id, Snowflake role_id) const;
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bool CanModifyRole(Snowflake guild_id, Snowflake role_id, Snowflake user_id) const;
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