forked from OpenGamers/abaddon
join/leave guild
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@@ -11,6 +11,7 @@
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#include "guild.hpp"
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#include "usersettings.hpp"
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#include "message.hpp"
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#include "invite.hpp"
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// most stuff below should just be objects that get processed and thrown away immediately
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@@ -29,6 +30,8 @@ enum class GatewayEvent : int {
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MESSAGE_DELETE,
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MESSAGE_UPDATE,
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GUILD_MEMBER_LIST_UPDATE,
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GUILD_CREATE,
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GUILD_DELETE,
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};
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struct GatewayMessage {
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