forked from OpenGamers/abaddon
fix handling of reconnect messages
This commit is contained in:
@@ -16,7 +16,7 @@ void Websocket::SetUserAgent(std::string agent) {
|
||||
}
|
||||
|
||||
void Websocket::Stop() {
|
||||
m_websocket.stop();
|
||||
Stop(ix::WebSocketCloseConstants::kNormalClosureCode);
|
||||
}
|
||||
|
||||
void Websocket::Stop(uint16_t code) {
|
||||
|
||||
Reference in New Issue
Block a user