mirror of
https://github.com/iAmInActions/SpaceCadetPinballPPC.git
synced 2024-11-22 12:10:10 +00:00
4c196a9290
gdrv: blit directly to backing store of vScreen texture. Added missing cheat_bump_rank sub, oops. Fixed some warnings.
111 lines
2.8 KiB
C++
111 lines
2.8 KiB
C++
#pragma once
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#include "gdrv.h"
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#include "maths.h"
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#include "zdrv.h"
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struct DatFile;
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struct errorMsg
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{
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int Code;
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const char* Message;
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};
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struct soundListStruct
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{
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Mix_Chunk* WavePtr;
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int GroupIndex;
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int Loaded;
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float Duration;
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};
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struct visualKickerStruct
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{
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float Threshold;
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float Boost;
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float ThrowBallMult;
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vector_type ThrowBallAcceleration;
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float ThrowBallAngleMult;
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int HardHitSoundId;
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};
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struct visualStruct
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{
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float Smoothness;
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float Elasticity;
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int FloatArrCount;
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float* FloatArr;
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int SoftHitSoundId;
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visualKickerStruct Kicker;
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int CollisionGroup;
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int SoundIndex4;
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int SoundIndex3;
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gdrv_bitmap8* Bitmap;
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zmap_header_type* ZMap;
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};
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#pragma pack(push)
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#pragma pack(1)
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// WAVE file header format
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struct WaveHeader
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{
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unsigned char riff[4]; // RIFF string
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unsigned int overall_size; // overall size of file in bytes
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unsigned char wave[4]; // WAVE string
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unsigned char fmt_chunk_marker[4]; // fmt string with trailing null char
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unsigned int length_of_fmt; // length of the format data
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unsigned short format_type; // format type. 1-PCM, 3- IEEE float, 6 - 8bit A law, 7 - 8bit mu law
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unsigned short channels; // no.of channels
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unsigned int sample_rate; // sampling rate (blocks per second)
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unsigned int byterate; // SampleRate * NumChannels * BitsPerSample/8
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unsigned short block_align; // NumChannels * BitsPerSample/8
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unsigned short bits_per_sample; // bits per sample, 8- 8bits, 16- 16 bits etc
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unsigned char data_chunk_header[4]; // DATA string or FLLR string
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unsigned int data_size; // NumSamples * NumChannels * BitsPerSample/8 - size of the next chunk that will be read
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};
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#pragma pack(pop)
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static_assert(sizeof(WaveHeader) == 44, "Wrong size of WaveHeader");
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class loader
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{
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public:
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static int error(int errorCode, int captionCode);
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static void default_vsi(visualStruct* visual);
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static int get_sound_id(int groupIndex);
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static void unload();
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static void loadfrom(DatFile* datFile);
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static int query_handle(LPCSTR lpString);
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static short query_visual_states(int groupIndex);
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static int material(int groupIndex, visualStruct* visual);
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static int kicker(int groupIndex, visualKickerStruct* kicker);
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static int state_id(int groupIndex, int groupIndexOffset);
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static int query_visual(int groupIndex, int groupIndexOffset, visualStruct* visual);
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static char* query_name(int groupIndex);
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static float* query_float_attribute(int groupIndex, int groupIndexOffset, int firstValue);
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static float query_float_attribute(int groupIndex, int groupIndexOffset, int firstValue, float defVal);
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static int16_t* query_iattribute(int groupIndex, int firstValue, int* arraySize);
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static float play_sound(int soundIndex);
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static DatFile* loader_table;
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private:
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static errorMsg loader_errors[];
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static DatFile* sound_record_table;
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static int sound_count;
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static int loader_sound_count;
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static soundListStruct sound_list[65];
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};
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