SpaceCadetPinballPPC/SpaceCadetPinball/TWall.h

24 lines
556 B
C++

#pragma once
#include "TCollisionComponent.h"
struct gdrv_bitmap8;
class TWall :
public TCollisionComponent
{
public:
TWall(TPinballTable* table, int groupIndex);
int Message(int code, float value) override;
void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
TEdgeSegment* edge) override;
void put_scoring(int index, int score) override;
int get_scoring(int index) override;
static void TimerExpired(int timerId, void* caller);
int Timer{};
gdrv_bitmap8* BmpPtr{};
int Scores[1]{};
};