SpaceCadetPinballPPC/SpaceCadetPinball/winmain.h

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C
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#pragma once
#include "gdrv.h"
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class winmain
{
public:
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static char DatFileName[300];
static int single_step;
static HINSTANCE hinst;
static HWND hwnd_frame;
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static int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd);
static LRESULT CALLBACK message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
static void memalloc_failure();
static int ProcessWindowMessages();
static int check_expiration_date();
static HDC _GetDC(HWND hWnd);
static int a_dialog(HINSTANCE hInstance, HWND hWnd);
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static void end_pause();
static void new_game();
static void pause();
static void help_introduction(HINSTANCE a1, HWND a2);
static void Restart();
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private:
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static int return_value, bQuit, DispFrameRate, DispGRhistory, activated;
static int has_focus, mouse_down, last_mouse_x, last_mouse_y, no_time_loss;
static DWORD then, now;
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static UINT iFrostUniqueMsg;
static gdrv_bitmap8 gfr_display;
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static HCURSOR mouse_hsave;
static bool restart;
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static HDC _BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint);
};