Second commit
This commit is contained in:
parent
27a47446b6
commit
17ef8dd98a
@ -9,11 +9,20 @@ find_package(SDL2 REQUIRED)
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add_subdirectory(glm)
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set(CMAKE_CUDA_FLAGS ${CMAKE_CUDA_FLAGS} "-G")
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set(CMAKE_CUDA_FLAGS ${CMAKE_CUDA_FLAGS} "")
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add_executable(cudagravity main.cu particle.cu particle.cuh definitions.cuh cudaMemory.cuh sdlHelper.cu sdlHelper.cuh)
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# Simulator
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target_link_libraries(cudagravity PUBLIC glm::glm SDL2::SDL2)
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add_executable(cudagravity_sim sim/main.cu common/particle.hpp common/definitions.hpp sim/cudaMemory.cuh sim/exportHelper.cu sim/exportHelper.cuh)
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set_target_properties(cudagravity PROPERTIES
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target_include_directories(cudagravity_sim PUBLIC common)
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target_link_libraries(cudagravity_sim PUBLIC glm::glm SDL2::SDL2)
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set_target_properties(cudagravity_sim PROPERTIES
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CUDA_SEPARABLE_COMPILATION ON)
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# Viewer
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add_executable(cudagravity_viewer viewer/main.cpp common/particle.hpp common/definitions.hpp)
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target_include_directories(cudagravity_viewer PUBLIC common)
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3
common/definitions.hpp
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3
common/definitions.hpp
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@ -0,0 +1,3 @@
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#include "glm/vec2.hpp"
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typedef glm::vec<2, float, glm::defaultp> vec2;
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14
common/particle.hpp
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14
common/particle.hpp
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@ -0,0 +1,14 @@
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#ifndef VERLET_PARTICLE_HPP
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#define VERLET_PARTICLE_HPP
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#include "definitions.hpp"
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class Particle {
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public:
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float mass;
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vec2 position;
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vec2 velocity;
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};
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#endif //VERLET_PARTICLE_HPP
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@ -1,4 +0,0 @@
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#include <glm/vec2.hpp>
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typedef glm::vec<2, float, glm::defaultp> vec2;
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#define CUDA_CALL(CALL) if (CALL != cudaSuccess) { printf("CUDA call failed at %s:%i\n", __FILE__,__LINE__); exit(-1); }
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@ -1,5 +0,0 @@
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//
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// Created by kai on 02/02/23.
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//
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#include "particle.cuh"
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16
particle.cuh
16
particle.cuh
@ -1,16 +0,0 @@
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#ifndef VERLET_PARTICLE_CUH
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#define VERLET_PARTICLE_CUH
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#include "definitions.cuh"
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class Particle {
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public:
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float mass;
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vec2 position;
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vec2 velocity;
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};
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#endif //VERLET_PARTICLE_CUH
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BIN
sample_data/random.7z
Normal file
BIN
sample_data/random.7z
Normal file
Binary file not shown.
88
sdlHelper.cu
88
sdlHelper.cu
@ -1,88 +0,0 @@
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//
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// Created by kai on 05/02/23.
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//
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#include "sdlHelper.cuh"
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sdlHelper::sdlHelper() {
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if (getenv("NO_DISPLAY") != nullptr) {
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this->displaying = false;
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return;
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}
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if (instance == nullptr) {
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instance = this;
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this->renderThread = std::thread(&sdlHelper::renderThreadFunc, this);
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}
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}
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sdlHelper::~sdlHelper() {
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if (instance == this) {
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running = false;
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this->renderThread.join();
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SDL_Quit();
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}
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}
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bool sdlHelper::drawParticles(Particle* particles, size_t particleCount) {
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if (!this->displaying) return this->running;
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this->particleRects.clear();
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this->particleRects.reserve(particleCount);
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float maxDistance = 0;
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for (int i = 0; i < particleCount; i++) {
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maxDistance = std::max(maxDistance, particles[i].position.x);
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maxDistance = std::max(maxDistance, particles[i].position.y);
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}
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for (int i = 0; i < particleCount; i++) {
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SDL_Rect rect;
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vec2 pos = particles[i].position;
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pos /= (maxDistance * 1.1);
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pos *= 512;
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pos += vec2(512, 512);
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rect.x = pos.x - 1;
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rect.y = pos.y - 1;
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rect.w = 2;
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rect.h = 2;
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this->particleRects.push_back(rect);
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}
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return this->running;
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}
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sdlHelper *sdlHelper::getInstance() {
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return this->instance;
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}
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void sdlHelper::renderThreadFunc() {
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this->window = SDL_CreateWindow("cudaGravity", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1024, 1024, SDL_WINDOW_VULKAN);
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this->renderer = SDL_CreateRenderer(this->window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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while (running) {
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SDL_Event e;
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while (SDL_PollEvent(&e)) {
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if (e.type == SDL_QUIT) {
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running = false;
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}
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}
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SDL_SetRenderDrawColor(this->renderer, 0, 0, 0, 255);
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SDL_RenderClear(this->renderer);
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SDL_SetRenderDrawColor(this->renderer, 255, 255, 255, 255);
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for (auto & particleRect : particleRects) {
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SDL_RenderFillRect(this->renderer, &particleRect);
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}
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SDL_RenderPresent(this->renderer);
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}
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SDL_DestroyRenderer(this->renderer);
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SDL_DestroyWindow(this->window);
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}
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@ -1,35 +0,0 @@
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//
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// Created by kai on 05/02/23.
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//
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#ifndef VERLET_SDLHELPER_CUH
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#define VERLET_SDLHELPER_CUH
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#include <SDL2/SDL.h>
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#include <vector>
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#include <thread>
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#include "particle.cuh"
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class sdlHelper {
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public:
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sdlHelper();
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~sdlHelper();
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bool drawParticles(Particle* particles, size_t particleCount);
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sdlHelper* getInstance();
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private:
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void renderThreadFunc();
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sdlHelper* instance = nullptr;
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SDL_Window* window = nullptr;
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SDL_Renderer* renderer = nullptr;
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bool running = true;
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bool displaying = true;
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std::thread renderThread;
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std::vector<SDL_Rect> particleRects;
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};
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#endif //VERLET_SDLHELPER_CUH
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@ -7,9 +7,10 @@
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#ifndef VERLET_CUDAMEMORY_CUH
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#define VERLET_CUDAMEMORY_CUH
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#include "definitions.cuh"
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#include "../common/definitions.hpp"
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#include <cstdio>
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#define CUDA_CALL(CALL) if (CALL != cudaSuccess) { printf("CUDA call failed at %s:%i\n", __FILE__,__LINE__); exit(-1); }
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template<typename T>
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class CudaMemory {
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@ -46,13 +47,25 @@ public:
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}
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void sync() {
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CUDA_CALL(cudaMemcpy(this->hostPtr, this->devPtr, sizeof(T) * this->N, cudaMemcpyDeviceToHost));
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CUDA_CALL(cudaMemcpyAsync(this->hostPtr, this->devPtr, sizeof(T) * this->N, cudaMemcpyDeviceToHost));
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}
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void sync_to_async(T** ptr) {
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CUDA_CALL(cudaMemcpyAsync(*ptr, this->devPtr, sizeof(T) * this->N, cudaMemcpyDeviceToHost));
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}
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void sync_to(T** ptr) {
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CUDA_CALL(cudaMemcpy(*ptr, this->devPtr, sizeof(T) * this->N, cudaMemcpyDeviceToHost));
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}
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T& operator[](size_t idx) {
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return this->hostPtr[idx];
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}
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size_t size() {
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return this->N * sizeof(T);
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}
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private:
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T* hostPtr;
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T* devPtr;
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94
sim/exportHelper.cu
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94
sim/exportHelper.cu
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//
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// Created by kai on 05/02/23.
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//
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#include "exportHelper.cuh"
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#include <sys/stat.h>
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exportHelper::exportHelper() {
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mkdir("output", S_IRWXU);
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char* epochs_str = getenv("EPOCHS");
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if (epochs_str != nullptr) {
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if (sscanf(epochs_str, "%zu", &this->n) == 0) {
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printf("Failed to parse EPOCHS environment variable - required when NO_DISPLAY is set\n");
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should_stop = false;
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}
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} else {
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printf("Failed to parse EPOCHS environment variable - required when NO_DISPLAY is set\n");
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should_stop = false;
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}
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if (instance == nullptr) {
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instance = this;
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}
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}
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void exportHelper::stop() {
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if (instance == this) {
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should_stop = false;
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for (auto& thread : exportThreads) {
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if (thread.running) {
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thread.thread.join();
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}
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}
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}
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}
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exportHelper::~exportHelper() {
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stop();
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}
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exportHelper *exportHelper::getInstance() {
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return this->instance;
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}
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void exportHelper::imageWriter(size_t idx, thread* thread) {
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char filename[256];
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sprintf(filename, "output/%zu.dat", idx);
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FILE* f = fopen64(filename, "wb");
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auto* particles_copy = (Particle*)malloc(this->particles->size());
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this->particles->sync_to(&particles_copy);
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for (size_t i = 0; i < particle_count; i++) {
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fprintf(f, "%f %f %f %f %f\n", particles_copy[i].position.x, particles_copy[i].position.y, particles_copy[i].velocity.x, particles_copy[i].velocity.y, particles_copy[i].mass);
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}
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free(particles_copy);
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fflush(f);
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fclose(f);
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thread->running = false;
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}
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void exportHelper::epoch() {
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this->count++;
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if (this->count % 100 == 0) {
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printf("Epoch: %zu\n", this->count);
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}
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if (this->n != 0 && this->count >= this->n) {
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this->should_stop = false;
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}
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this->exportThreads.emplace_back();
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this->exportThreads.back().thread = std::thread(&exportHelper::imageWriter, this, this->count, &this->exportThreads.back());
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for (auto it = this->exportThreads.begin(); it != this->exportThreads.end();) {
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if (!it->running) {
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it->thread.join();
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it = this->exportThreads.erase(it);
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} else {
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it++;
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}
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}
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}
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53
sim/exportHelper.cuh
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53
sim/exportHelper.cuh
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//
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// Created by kai on 05/02/23.
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//
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#ifndef VERLET_EXPORTHELPER_CUH
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#define VERLET_EXPORTHELPER_CUH
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#include <vector>
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#include <thread>
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#include <list>
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#include <atomic>
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#include <particle.hpp>
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#include "cudaMemory.cuh"
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struct thread {
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std::atomic<bool> running = true;
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std::thread thread = std::thread();
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};
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class exportHelper {
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public:
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bool should_stop = true;
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exportHelper();
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~exportHelper();
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exportHelper* getInstance();
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void setParticles(CudaMemory<Particle>* _particles, size_t N) {
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this->particles = _particles;
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this->particle_count = N;
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}
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void epoch();
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void stop();
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private:
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exportHelper* instance = nullptr;
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bool displaying = true;
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size_t n = 0;
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size_t count = 0;
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CudaMemory<Particle>* particles;
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size_t particle_count;
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std::list<thread> exportThreads;
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void imageWriter(size_t idx, thread* thread);
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};
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#endif //VERLET_EXPORTHELPER_CUH
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@ -1,13 +1,13 @@
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#include <iostream>
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#include "definitions.cuh"
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#include "particle.cuh"
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#include "../common/definitions.hpp"
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#include "../common/particle.hpp"
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#include "cudaMemory.cuh"
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#include "sdlHelper.cuh"
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#include <glm/glm.hpp>
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#include <random>
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#include "exportHelper.cuh"
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#include "glm/glm.hpp"
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#include <unistd.h>
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__constant__ const float G_CONSTANT = 1;
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__constant__ float dt = 0.1;
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__constant__ float dt = 0.0001;
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__constant__ const float softening = 0.0000;
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__constant__ const dim3 threadsPerBlock_gpu = dim3(1024);
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const dim3 threadsPerBlock_cpu = dim3(1024);
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@ -23,19 +23,14 @@ __global__ void getAccels(Particle* particles, vec2* accels, size_t N, size_t i)
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return;
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}
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Particle particle = particles[i];
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Particle other_particle = particles[j];
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Particle p2 = particles[i];
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Particle p1 = particles[j];
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vec2 d = {
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other_particle.position.x - particle.position.x,
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other_particle.position.y - particle.position.y
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};
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float dist = glm::distance(p1.position, p2.position);
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float dist = glm::distance(particle.position, other_particle.position);
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vec2 f = -G_CONSTANT * ((p2.mass * p1.mass) / (dist * dist)) * glm::normalize(p2.position - p1.position);
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vec2 f = -G_CONSTANT * ((particle.mass * other_particle.mass) / (dist * dist)) * glm::normalize(other_particle.position - particle.position);
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vec2 accel = f / particle.mass;
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vec2 accel = f / p2.mass;
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atomicAdd(&(accels[i].x), accel.x);
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atomicAdd(&(accels[i].y), accel.y);
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@ -63,29 +58,26 @@ __global__ void run_step(Particle* particles, vec2* accels, size_t N) {
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}
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}
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int main() {
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sdlHelper sdlHelper;
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float get_random() {
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float r = arc4random();
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size_t N = 20000;
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return (r / ((float)UINT32_MAX / 2.0f)) - 1;
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}
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int main() {
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exportHelper sdlHelper;
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size_t N = 200;
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CudaMemory<Particle> particles = CudaMemory<Particle>(N);
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CudaMemory<vec2> accelerations = CudaMemory<vec2>(N);
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std::default_random_engine generator(std::random_device{}());
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std::uniform_real_distribution<float> mass_distribution(1.0, 100000.0);
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std::uniform_real_distribution<float> pos_distribution(-0.1, 0.1);
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std::uniform_real_distribution<float> vel_distribution(-2.0, 2.0);
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for (size_t i = 0; i < N; i++) {
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accelerations[i] = {0, 0};
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particles[i] = {
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mass_distribution(generator),
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{pos_distribution(generator), pos_distribution(generator)},
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{vel_distribution(generator), vel_distribution(generator)}
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};
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for (int i = 0; i < N; i++) {
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accelerations[i] = vec2(0, 0);
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particles[i] = Particle{1, vec2(get_random(), get_random()), vec2(get_random(), get_random())};
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}
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cudaDeviceGetAttribute((int*)(&threadsPerBlock_cpu.x), cudaDevAttrMaxThreadsPerBlock, 0);
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//cudaDeviceGetAttribute((int*)(&threadsPerBlock_cpu.x), cudaDevAttrMaxThreadsPerBlock, 0);
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dim3 n_blocksPerGrid = dim3(
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((N) + threadsPerBlock_cpu.x - 1) / threadsPerBlock_cpu.x
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@ -100,18 +92,24 @@ int main() {
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particles.send();
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accelerations.send();
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for (int i = 0; i < 2; i++) {
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sdlHelper.setParticles(&particles, N);
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while(true) {
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run_step<<<n_blocksPerGrid, threadsPerBlock_cpu>>>(particles.getDevicePointer(), accelerations.getDevicePointer(), N);
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cudaDeviceSynchronize();
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particles.sync();
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accelerations.send();
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if (!sdlHelper.drawParticles(particles.getPointer(), N)) {
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sdlHelper.epoch();
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if (!sdlHelper.should_stop) {
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break;
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}
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}
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sdlHelper.stop();
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cudaDeviceSynchronize();
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return 0;
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7
viewer/main.cpp
Normal file
7
viewer/main.cpp
Normal file
@ -0,0 +1,7 @@
|
||||
//
|
||||
// Created by kai on 07/02/23.
|
||||
//
|
||||
|
||||
int main() {
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user