Files
linux/drivers/gpu/drm
Daniel Vetter 33faad195e drm/fb-helper: don't clobber output routing in setup_crtcs
Yet again the too close relationship between the fb helper and the
crtc helper code strikes. This time around the fb helper resets all
encoder->crtc pointers to NULL before starting to set up it's own
mode. Which is total bullocks, because this will clobber the existing
output routing, which the new drm/i915 code depends upon to be
absolutely correct.

The crtc helper itself doesn't really care about that, since it
disables unused encoders in a rather roundabout way anyway.

Two places call drm_setup_crts:

- For the initial fb config. I've auditted all current drivers, and
  they all allocate their encoders with kzalloc. So there's no need to
  clear encoder->crtc once more.

- When processing hotplug events while showing the fb console. This
  one is a bit more tricky, but both the crtc helper code and the new
  drm/i915 modeset code disable encoders if their crtc is changed and
  that encoder isn't part of the new config. Also, both disable any
  disconnected outputs, too.

  Which only leaves encoders that are on, connected, but for some odd
  reason the fb helper code doesn't want to use. That would be a bug
  in the fb configuration selector, since it tries to light up as many
  outputs as possible.

v2: Kill the now unused encoders variable.

Acked-by: Dave Airlie <airlied@gmail.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-08-17 10:10:05 +02:00
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html