drm/i915 fixes for v4.15-rc7
- couple of documentation build fixes
- serialize non-blocking modesets
- prevent DMC from messing up GMBUS transfers
- PSR regression fix
* tag 'drm-intel-fixes-2018-01-04' of git://anongit.freedesktop.org/drm/drm-intel:
drm/i915: Apply Display WA #1183 on skl, kbl, and cfl
docs: fix, intel_guc_loader.c has been moved to intel_guc_fw.c
documentation/gpu/i915: fix docs build error after file rename
drm/i915: Put all non-blocking modesets onto an ordered wq
drm/i915: Disable DC states around GMBUS on GLK
drm/i915/psr: Fix register name mess up.
- backport of a DC change which fixes a greenish tint on some RV hw
- properly handle kzalloc fail in ttm
* 'drm-fixes-4.15' of git://people.freedesktop.org/~agd5f/linux:
drm/ttm: check the return value of kzalloc
drm/amd/display: call set csc_default if enable adjustment is false
In some iommu, e.g. swiotlb, the available space can be quite limited.
So we employ a trial-and-error approach to seeing if our large
contiguous chunks can fit, and if that fails we try again with smaller
chunks after trying to free our own lazily allocated blobs. As we use a
trial-and-error approach, we do not want dma_map_sg() to emit a WARN of
its own accord, we want to gracefully report the error back to the caller
instead.
Note that our noisy culprit, swiotlb, doesn't honour the flag, yet.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180104163842.11635-1-chris@chris-wilson.co.uk
A shadow page table entry needs to be cleared after being set as
post-sync. This patch fixes the recent error reported in Win7-32 test.
Fixes: 2707e44466 ("drm/i915/gvt: vGPU graphics memory virtualization")
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
CC: Stable <stable@vger.kernel.org>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
We were calling enable_irq on bind, where it was already enabled previously
by the IRQ helper. Additionally, dev->irq is not set correctly until after
postinstall and so was always zero here, triggering a warning in 4.15.
Fix both by moving the enable to the power management resume path, where we
know there was a previous disable invocation during suspend.
Fixes: 253696ccd6 ("drm/vc4: Account for interrupts in flight")
Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1514563543-32511-1-git-send-email-stschake@gmail.com
Tested-by: Stefan Wahren <stefan.wahren@i2se.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
The msm/kms driver should work even if there is no GPU device specified
in DT. Currently, we get a NULL dereference crash in adreno_load_gpu
since the driver assumes that priv->gpu_pdev is non-NULL.
Perform an additional check on priv->gpu_pdev before trying to retrieve
the msm_gpu pointer from it.
v2: Incorporate Jordan's comments:
- Simplify the check to share the same error message.
- Use dev_err_once() to avoid an error message every time we open the
drm device fd.
Fixes: eec874ce5f (drm/msm/adreno: load gpu at probe/bind time)
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Acked-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This updates the compatible string for a no-name LCD panel to
"vot,v220hf01a-t", "ilitek,ili9225".
The original bindings were the generic "ilitek,ili9225-2.2in-176x220"
because I could not find a datasheet. However, after some more research,
I finally found one, so the actual vendor and model name are now known.
This previous bindings have not made it to the mainline kernel yet, so
this is not breaking backwards compatibility.
Signed-off-by: David Lechner <david@lechnology.com>
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/msgid/1513881187-3197-4-git-send-email-david@lechnology.com
In the function ttm_page_alloc_init, kzalloc call is made for variable
_manager, we need to check its return value, it may return NULL.
Signed-off-by: Xiongwei Song <sxwjean@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixes a greenish tint on RV displays.
Signed-off-by: Yue Hin Lau <Yuehin.Lau@amd.com>
Reviewed-by: Eric Bernstein <Eric.Bernstein@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[drake@endlessm.com: backport to 4.15]
Signed-off-by: Daniel Drake <drake@endlessm.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There is no need to hold the GPU lock while freeing the submit
object. Only move the retired submits from the GPU active list to
a temporary retire list under the GPU lock.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Now that the PMR lifetime issues are solved we can safely re-enable
performance counter profiling support.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
As long as there is an active submit, we want the GPU to stay awake. This
is slightly complicated by the fact that we really want to wake the GPU
at the last possible moment to achieve maximum power savings.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The active count is used to check if the BO is idle, where idle is defined
as not active on the GPU and all VM mappings and reference counts dropped
to the initial state. As the idling of the mappings and references now only
happens in the submit cleanup, the active state handling must be moved to
the same location in order to keep the userspace semantics.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Less dynamic allocations and slims down the cmdbuf object to only the
required information, as everything else is already available in the
submit object.
This also simplifies buffer and mappings lifetime management, as they
are now exlusively attached to the submit object and not additionally
to the cmdbuf.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The GPU exec state may have changed at the time when the perfmon sampling
is done, as it reflects the state of the last submission, not the current
GPU execution state.
So for proper sampling we must use the submit exec_state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
We'll need this in some places where only the submit is available. Also
this is a first step at slimming down the cmdbuf object.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
To make them available to the event worker even after the actual
command stream execution has finished.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The submit object lifetime will get extended to the actual GPU
execution. As multiple users will depend on this, add a kref to
properly control destruction of the object.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
The acquire_ctx is special in that it needs to be released from the same
thread as has been used to initialize it. This collides with the intention to
extend the submit lifetime beyond the gem_submit function with potentially
other threads doing the final cleanup.
Move the ww_acquire_ctx to the function local stack as suggested in the
documentation.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
This is safe to call in all paths, as the BO_PINNED flag tells us if the BO
needs unpinning.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Simplifies the cleanup path and moves fence waiting to a central location.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
The object fencing has nothing to do with the actual GPU buffer submit,
so move it to the gem submit path to have a cleaner split.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Use kzalloc so other code doesn't need to worry about uninitialized members.
Drop the non-standard GFP flags, as we really don't want to fail the submit
when under slight memory pressure. Remove one level of indentation by using
an early return if the allocation failed. Also remove the unused drm device
member.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
When manipulating the kernel command buffer the GPU mutex must be held, as
otherwise different callers might try to replace the same part of the
buffer, wreacking havok in the GPU execution.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Inserting the END command when suspending the GPU is changing the
command buffer state, which requires the GPU to be held.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
While the etnaviv workqueue needs to be ordered, as we rely on work items
being executed in queuing order, this is only true for a single GPU.
Having a shared workqueue for all GPUs in the system limits concurrency
artificially.
Getting each GPU its own ordered workqueue still meets our ordering
expectations and enables retire workers to run concurrently.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
There is no need to store this in the gpu struct. MMU flushes are triggered
correctly in reaction to MMU maps and unmaps, independent of the current ctx.
Any required pipe switches can be infered from the current and the desired
GPU exec state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>