Convert the code that operates directly on gen11 combo PHY's to use the
new namespace. Combo PHY registers are those named "ICL_PORT_*" plus
ICL_DPHY_CHKN.
Note that a lot of the PHY programming happens in the MIPI DSI code.
For clarity I've added a for_each_dsi_phy() to loop over the phys used
by DSI. Since DSI always uses A & B on gen11, port=phy in all cases so
it doesn't actually matter which form we use in the DSI code. I've used
the phy iterator in code that's explicitly working with the combo PHY,
but left the rest of the DSI code using the port iterator and namespace
to minimize patch deltas. We can switch the rest of the DSI code over
to use phy terminology later if this winds up being too confusing.
v6: Drop an include of drm/i915_drm.h; that was previously included just
for the definition of 'enum port' which this patch removes the need
for. (Jose)
Cc: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190709183934.445-4-matthew.d.roper@intel.com
Although the register name implies that it operates on DDI's,
DPCLKA_CFGCR0_ICL actually needs to be programmed according to the PHY
that's in use. I.e., when using EHL's DDI-D on combo PHY A, the bits
described as "port A" in the bspec are what we need to set. The bspec
clarifies:
"[For EHL] DDID clock tied to DDIA clock, so DPCLKA_CFGCR0 DDIA
Clock Select chooses the PLL for both DDIA and DDID and drives
port A in all cases."
Also, since the CNL DPCLKA_CFGCR0 bit defines are still port-based, we
create separate ICL-specific defines that accept the PHY rather than
trying to share the same bit definitions between CNL and ICL.
v5: Make icl_dpclka_cfgcr0_clk_off() take phy rather than port. When
splitting the original patch the hunk to handle this wound up too
late in the series. (Sparse)
v6: Since we're already changing this code,
s/DPCLKA_CFGCR0_ICL/ICL_DPCLKA_CFGCR0/ for consistency. (Jose)
Bspec: 33148
Cc: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190709183934.445-3-matthew.d.roper@intel.com
Our past DDI-based Intel platforms have had a fixed DDI<->PHY mapping.
Because of this, both the bspec documentation and our i915 code has used
the term "port" when talking about either DDI's or PHY's; it was always
easy to tell what terms like "Port A" were referring to from the
context.
Unfortunately this is starting to break down now that EHL allows PHY-A
to be driven by either DDI-A or DDI-D. Is a setup with DDI-D driving
PHY-A considered "Port A" or "Port D?" The answer depends on which
register we're working with, and even the bspec doesn't do a great job
of clarifying this.
Let's try to be more explicit about whether we're talking about the DDI
or the PHY on gen11+ by using 'port' to refer to the DDI and creating a
new 'enum phy' namespace to refer to the PHY in use.
This patch just adds the new PHY namespace, new phy-based versions of
intel_port_is_*(), and a helper to convert a port to a PHY.
Transitioning various areas of the code over to using the PHY namespace
will be done in subsequent patches to make review easier. We'll remove
the intel_port_is_*() functions at the end of the series when we
transition all callers over to using the PHY-based versions.
v2:
- Convert a few more 'port' uses to 'phy.' (Sparse)
v3:
- Switch DDI_CLK_SEL() back to 'port.' (Jose)
- Add a code comment clarifying why DPCLKA_CFGCR0_ICL needs to use PHY
for its bit definitions, even though the register description is
given in terms of DDI.
- To avoid confusion, switch CNL's DPCLKA_CFGCR0 defines back to using
port and create separate ICL+ definitions that work in terms of PHY.
v4:
- Rebase and resolve conflicts with Imre's TC series.
- This patch now just adds the namespace and a few convenience
functions; the important changes are now split out into separate
patches to make review easier.
Suggested-by: Ville Syrjala <ville.syrjala@linux.intel.com>
Cc: José Roberto de Souza <jose.souza@intel.com>
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190709183934.445-2-matthew.d.roper@intel.com
PORT_TX_DFLEXDPMLE1 is a FIA register so move it to intel_tc.c where we
access other FIA registers. In Tiger Lake we have multiple/modular FIAs
so it makes sense to start moving all access to their registers to a
common place.
While at it, make it clear that we will only ever call this function
for ports with TC phy. Previously we were relying on tc_mode being
TC_PORT_TBT_ALT for combo phy ports. However it's confusing since in
this same function we have checks for is_tc_port. Also, if we manage to
make each phy access only their own field, we may in future add them as
a union inside intel_digital_port.
v2: Fix coding style while moving the code
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190708172815.6814-4-lucas.demarchi@intel.com
Only dynamic mode objects, i.e. those which are refcounted and have a free
callback, can be added while the overall drm_device is visible to
userspace. All others must be added before drm_dev_register and
removed after drm_dev_unregister.
Small issue around drivers still using the load/unload callbacks, we
need to make sure we set dev->registered so that load/unload code in
these callbacks doesn't trigger false warnings. Only a small
adjustement in drm_dev_register was needed.
Motivated by some irc discussions about object ids of dynamic objects
like blobs become invalid, and me going on a bit an audit spree.
Reviewed-by: Sean Paul <sean@poorly.run>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614061723.1173-1-daniel.vetter@ffwll.ch
The named mode could be invalid and then cmdline parser misses to validate
mode's dimensions, happily adding 0x0 mode as a valid mode. One case where
this happens is NVIDIA Tegra devices that are using downstream bootloader
which adds "video=tegrafb" to the kernel's cmdline and thus upstream Tegra
DRM driver fails to probe because of the invalid mode.
Fixes: 3aeeb13d89 ("drm/modes: Support modes names on the command line")
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190709145151.23086-1-digetx@gmail.com
We need to serialize access to the psp ring if there are multiple
callers at runtime.
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This RELEASE_MEM use has the Release semantic, which means we should write
back but not invalidate. Invalidations only make sense with the Acquire
semantic (ACQUIRE_MEM), or when RELEASE_MEM is used to do the combined
Acquire-Release semantic, which is a barrier, not a fence.
The undesirable side effect of doing invalidations for the Release semantic
is that it invalidates caches while shaders are running, because the Release
can execute in the middle of the next IB.
UMDs should use ACQUIRE_MEM at the beginning of IBs. Doing cache
invalidations for a fence (like in this case) doesn't do anything
for correctness.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Pull Documentation updates from Jonathan Corbet:
"It's been a relatively busy cycle for docs:
- A fair pile of RST conversions, many from Mauro. These create more
than the usual number of simple but annoying merge conflicts with
other trees, unfortunately. He has a lot more of these waiting on
the wings that, I think, will go to you directly later on.
- A new document on how to use merges and rebases in kernel repos,
and one on Spectre vulnerabilities.
- Various improvements to the build system, including automatic
markup of function() references because some people, for reasons I
will never understand, were of the opinion that
:c:func:``function()`` is unattractive and not fun to type.
- We now recommend using sphinx 1.7, but still support back to 1.4.
- Lots of smaller improvements, warning fixes, typo fixes, etc"
* tag 'docs-5.3' of git://git.lwn.net/linux: (129 commits)
docs: automarkup.py: ignore exceptions when seeking for xrefs
docs: Move binderfs to admin-guide
Disable Sphinx SmartyPants in HTML output
doc: RCU callback locks need only _bh, not necessarily _irq
docs: format kernel-parameters -- as code
Doc : doc-guide : Fix a typo
platform: x86: get rid of a non-existent document
Add the RCU docs to the core-api manual
Documentation: RCU: Add TOC tree hooks
Documentation: RCU: Rename txt files to rst
Documentation: RCU: Convert RCU UP systems to reST
Documentation: RCU: Convert RCU linked list to reST
Documentation: RCU: Convert RCU basic concepts to reST
docs: filesystems: Remove uneeded .rst extension on toctables
scripts/sphinx-pre-install: fix out-of-tree build
docs: zh_CN: submitting-drivers.rst: Remove a duplicated Documentation/
Documentation: PGP: update for newer HW devices
Documentation: Add section about CPU vulnerabilities for Spectre
Documentation: platform: Delete x86-laptop-drivers.txt
docs: Note that :c:func: should no longer be used
...
Pull sound updates from Takashi Iwai:
"Many updates in this development cycle are found in ASoC where it got
a wide range of changes for the continued refactoring.
Some highlights are below.
ASoC:
- Continued refactoring work by Morimoto-san toward the full
componentization; the changes are seen allover the places
- Support for force disconnecting muxes in DAPM
- Continued development of ASoC Intel SOF stuff
- New drivers for Cirrus Logic CS47L35, CS47L85 and CS47L90, Conexant
CX2072X, Realtek RT1011 and RT1308
HD-audio:
- More fixes and adjustments for ASoC SOF HD-audio
- Fix for resume problem on some Realtek codecs
USB-audio:
- A few fixes for the issues reported by syzbot USB fuzzer
- Fix for UAC2 extension unit parser
- Quirks for Line6 Helix, Emgaic Unitor 8
FireWire:
- Lots of code refactoring and fixes in most of its components"
* tag 'sound-5.3-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound: (626 commits)
ALSA: firewire-lib: code refactoring for local variables
ALSA: firewire-lib: code refactoring for post operation to data block counter
ALSA: firewire-lib: code refactoring for error path of parser for CIP header
ALSA: firewire-lib: fix different data block counter between probed event and transferred isochronous packet
ALSA: firewire-lib: fix initial value of data block count for IR context without CIP_DBC_IS_END_EVENT
ALSA: firewire-lib/fireface: fix initial value of data block counter for IR context with CIP_NO_HEADER
ALSA: firewire-lib: fix invalid length of rx packet payload for tracepoint events
ALSA: usb-audio: fix Line6 Helix audio format rates
firewire-motu: fix wrong reference count for stream functionality at error path of rawmidi interface
ALSA: firewire-digi00x: fix wrong reference count for stream functionality at error path of rawmidi interface
ALSA: dice: fix wrong reference count for stream functionality at error path of rawmidi interface
ALSA: oxfw: fix wrong reference count for stream functionality at error path of rawmidi interface
ALSA: fireworks: fix wrong reference count for stream functionality at error path of rawmidi interface
ALSA: bebob: fix wrong reference count for stream functionality at error path of rawmidi interface
ASoC: SOF: Intel: implement runtime idle for CNL/APL
ASoC: SOF: add runtime idle callback
ASoC: hdac_hdmi: report codec link up/down status to bus
ASoC: SOF: debug: fix possible memory leak in sof_dfsentry_write()
ASoC: sunxi: sun50i-codec-analog: Add earpiece
ASoC: rt5665: remove redundant assignment to variable idx
...
Pull fbdev updates from Bartlomiej Zolnierkiewicz:
- remove fbdev notifier usage for fbcon (as prep work to clean up the
fbcon locking), add locking checks in vt/console code and make
assorted cleanups in fbdev and backlight code (Daniel Vetter)
- add COMPILE_TEST support to atmel_lcdfb, da8xx-fb, gbefb, imxfb,
pvr2fb and pxa168fb drivers (me)
- fix DMA API abuse in au1200fb and jz4740_fb drivers (Christoph
Hellwig)
- add check for new BGRT status field rotation bits in efifb driver
(Hans de Goede)
- mark expected switch fall-throughs in s3c-fb driver (Gustavo A. R.
Silva)
- remove fbdev mxsfb driver in favour of the drm version (Fabio
Estevam)
- remove broken rfbi code from omap2fb driver (me)
- misc fixes (Arnd Bergmann, Shobhit Kukreti, Wei Yongjun, me)
- misc cleanups (Gustavo A. R. Silva, Colin Ian King, me)
* tag 'fbdev-v5.3' of git://github.com/bzolnier/linux: (62 commits)
video: fbdev: imxfb: fix a typo in imxfb_probe()
video: fbdev: s3c-fb: Mark expected switch fall-throughs
video: fbdev: s3c-fb: fix sparse warnings about using incorrect types
video: fbdev: don't print error message on framebuffer_alloc() failure
video: fbdev: intelfb: return -ENOMEM on framebuffer_alloc() failure
video: fbdev: s3c-fb: return -ENOMEM on framebuffer_alloc() failure
vga_switcheroo: Depend upon fbcon being built-in, if enabled
video: fbdev: omap2: remove rfbi
video: fbdev: atmel_lcdfb: remove redundant initialization to variable ret
video: fbdev-MMP: Use struct_size() in devm_kzalloc()
video: fbdev: controlfb: fix warnings about comparing pointer to 0
efifb: BGRT: Add check for new BGRT status field rotation bits
jz4740_fb: fix DMA API abuse
video: fbdev: pvr2fb: fix link error for pvr2fb_pci_exit
video: fbdev: s3c-fb: add COMPILE_TEST support
video: fbdev: imxfb: fix sparse warnings about using incorrect types
video: fbdev: pvr2fb: fix build warning when compiling as module
fbcon: Export fbcon_update_vcs
backlight: simplify lcd notifier
staging/olpc_dcon: Add drm conversion to TODO
...
For consistency clear the icl_port_dplls from the new crtc state, when
releasing the DPLLs from the old crtc state. Leaving them set could
result in releasing the same PLLs multiple times from the same CRTC
state incorrectly (if the same CRTC was first used for a TypeC port then
for a combo PHY port).
Leaving the stale pointers behind happens not to cause a problem atm
(since the incorrect releasing will be a NOP), but we need to fix that
for consistency.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190708140735.20198-2-imre.deak@intel.com
The function drm_client_close is declared as static and marked as
EXPORT_SYMBOL. It's a bit confusing for an internal function to be
exported. The area of visibility for such function is its .c file
and all other modules. Other *.c files of the same module can't use it,
despite all other modules can. Relying on the fact that this is the
internal function and it's not a crucial part of the API, the patch
removes the EXPORT_SYMBOL marking of drm_client_close.
Signed-off-by: Denis Efremov <efremov@linux.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190703170150.32548-1-efremov@linux.com
This patch replaces mgag200's framebuffer console with DRM's generic
implememtation. All respective code is being removed from the driver.
The console is set up with a shadow buffer. The actual buffer object is
not permanently pinned in video ram, but just another buffer object that
the driver moves in and out of vram as necessary. The driver's function
mga_crtc_do_set_base() used to contain special handling for the framebuffer
console. With the new generic framebuffer, the driver does not need this
code an longer.
For consistency, this patch also changes the preferred framebuffer depth.
The original code used 24 bpp by default and 32 bpp for the framebuffer. As
24 bpp is not well supported by userspace anyway, setting 32 bpp as default
makes sense.
v2:
* rely on fbdev helpers error messages
* document changes to preferred depth
* dirty function no longer required
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315832/
The bochs driver (and virtual hardware) requires buffer objects to
reside in video ram to display them to the screen. So it can not
display the framebuffer console because the respective buffer object
is permanently pinned in system memory.
Using a shadow buffer for the console solves this problem. The console
emulation will pin the buffer object only during updates from the shadow
buffer. Otherwise, the bochs driver can freely relocated the buffer
between system memory and video ram.
v2:
* select shadow FB via struct drm_mode_config.prefer_shadow_fbdev
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315833/
This patch replaces ast's framebuffer console with DRM's generic
implememtation. All respective code is being removed from the driver.
The console is set up with a shadow buffer. The actual buffer object is
not permanently pinned in video ram, but just another buffer object that
the driver moves in and out of vram as necessary. The driver's function
ast_crtc_do_set_base() used to contain special handling for the framebuffer
console. With the new generic framebuffer, the driver does not need this
code an longer.
v2:
* use drm_fb_helper_set_suspend_unlocked() in ast_drm_{thaw,freeze}()
* dirty function no longer required
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315835/
Generic framebuffer emulation uses a shadow buffer for framebuffers with
dirty() function. If drivers want to use the shadow FB without such a
function, they can now set prefer_shadow or prefer_shadow_fbdev in their
mode_config structures. The former flag is exported to userspace, the
latter flag is fbdev-only.
v3:
* only schedule dirty worker if fbdev uses shadow fb
* test shadow fb settings with boolean operators
* use bool for struct drm_mode_config.prefer_shadow_fbdev
* fix documentation comments
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Tested-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315834/
This patch changes DRM clients to not map the buffer by default. The
buffer, like any buffer object, should be mapped and unmapped when
needed.
An unmapped buffer object can be evicted to system memory and does
not consume video ram until displayed. This allows to use generic fbdev
emulation with drivers for low-memory devices, such as ast and mgag200.
This change affects the generic framebuffer console. HW-based consoles
map their console buffer once and keep it mapped. Userspace can mmap this
buffer into its address space. The shadow-buffered framebuffer console
only needs the buffer object to be mapped during updates. While not being
updated from the shadow buffer, the buffer object can remain unmapped.
Userspace will always mmap the shadow buffer.
v2:
* change DRM client to not map buffer by default
* manually map client buffer for fbdev with HW framebuffer
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315830/
DRM clients, such as the fbdev emulation, have their buffer objects
mapped by default. Mapping a buffer implicitly prevents its relocation.
Hence, the buffer may permanently consume video memory while it's
allocated. This is a problem for drivers of low-memory devices, such as
ast, mgag200 or older framebuffer hardware, which will then not have
enough memory to display other content (e.g., X11).
This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal
DRM clients can use these functions to unmap and remap buffer objects
as needed.
There's no reference counting for vmap operations. Callers are expected
to either keep buffers mapped (as it is now), or call vmap and vunmap
in pairs around code that accesses the mapped memory.
v2:
* remove several duplicated NULL-pointer checks
v3:
* style and typo fixes
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315831/