drm-misc-next for 4.20:
UAPI Changes:
- Add host endian variants for the most common formats (Gerd)
- Fail ADDFB2 for big-endian drivers that don't advertise BE quirk (Gerd)
- clear smem_start in fbdev for drm drivers to avoid leaking fb addr (Daniel)
Cross-subsystem Changes:
Core Changes:
- fix drm_mode_addfb() on big endian machines (Gerd)
- add timeline point to syncobj find+replace (Chunming)
- more drmP.h removal effort (Daniel)
- split uapi portions of drm_atomic.c into drm_atomic_uapi.c (Daniel)
Driver Changes:
- bochs: Convert open-coded portions to use helpers (Peter)
- vkms: Add cursor support (Haneen)
- udmabuf: Lots of fixups (mostly cosmetic afaict) (Gerd)
- qxl: Convert to use fbdev helper (Peter)
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Chunming Zhou <david1.zhou@amd.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Peter Wu <peter@lekensteyn.nl>
Cc: Haneen Mohammed <hamohammed.sa@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Sean Paul <sean@poorly.run>
Link: https://patchwork.freedesktop.org/patch/msgid/20180913130254.GA156437@art_vandelay
This patch adds support to decode system memory bandwidth and other
parameters for skylake and Gen9+ platforms, which will be used for
arbitrated display memory bandwidth calculation in GEN9 based
platforms and WM latency level-0 Work-around calculation on GEN9+.
Changes Since V1:
- s/memdev_info/dram_info
- create a struct to hold channel info
Changes Since V2:
- rewrite code to adhere i915 coding style
- not valid for GLK
Signed-off-by: Mahesh Kumar <mahesh1.kumar@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180824093225.12598-3-mahesh1.kumar@intel.com
Instead of the double linked list. Gets the size of amdgpu_vm_pt down to
64 bytes again.
We could even reduce it down to 32 bytes, but that would require some
rather extreme hacks.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
While cutting the lists we sometimes accidentally added a list_head from
the stack to the LRUs, effectively corrupting the list.
Remove the list cutting and use explicit list manipulation instead.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-Tested: Huang Rui <ray.huang@amd.com>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Problem:
After GPU reset pflip completion IRQ is disabled and hence
any subsequent mode set or plane update leads to hang.
Fix:
Unless acrtc->otg_inst is initialized to -1 during display
block initializtion then durng resume from GPU reset
amdgpu_irq_gpu_reset_resume_helper will override CRTC 0 pflip
IRQ value with whatever value was on every other unused CRTC because
dm_irq_state will do irq_source = dal_irq_type + acrtc->otg_inst
where acrtc->otg_inst will be 0 for every unused CRTC.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This optimizes the generating of PTEs by walking the hierarchy only once
for a range and making changes as necessary.
It allows for both huge (2MB) as well giant (1GB) pages to be used on
Vega and Raven.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Acked-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If we have framebuffers that are >= 4GiB in size we will overflow
the fb size check in intel_fill_fb_info().
Currently that is only possible with NV12 and CCS as offsets[1]
may be anything between 0 and 0xffffffff. offsets[0] is currently
required to be 0 so we can't hit the overflow with any single
plane format (thanks to max fb size of 8kx8k and max stride of
32 KiB).
In the future we may allow almost any framebuffer to exceed 4GiB
in size so we really should fix the overflow. Not that the overflow
is particularly dangerous. It's mostly just a sanity check against
insane userspace. The display engine can't write to memory anyway
so I suppose in the worst case we might anger the hw by attempting
scanout past the end of the ggtt, or we might scan out some data
that we're not supposed to see from other parts of the ggtt.
Note that triggering this overflow depends on the driver
aligning the fb height to the next tile boundary to push the
calculated size above 4GiB. With linear buffers the effective
tile height is one so that never happens, and the core already
has a check for 32bit overflow of offsets[]+pitches[]*height.
v2: Drop the unnecessary cast (Chris)
Testcase: igt/kms_big_fb/x-tiled-addfb-size-offset-overflow
Testcase: igt/kms_big_fb/y-tiled-addfb-size-offset-overflow
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180912180443.28649-1-ville.syrjala@linux.intel.com
We wish to control certain driver_features flags on a per-device basis
while still sharing a single drm_driver instance across all the
devices. To that end introduce device.driver_features. By default
it will be set to ~0 to not impose any limits beyond
driver.driver_features. Drivers can then clear specific flags
in the per-device bitmask to limit the capabilities of the device.
An alternative approach would be to copy the driver_features from
the driver into the device in drm_dev_init(), however that would
require verifying that no driver is currently changing
driver.driver_features after drm_dev_init(). Hence the ~0 apporach
was easier.
Ideally we'd also make drm_driver const but there is plenty of code
left that wants to mutate it (eg. various vfunc assignments). We'll
need to fix all that up before we can make it const.
And while at it fix up the type of the feature flag passed to
drm_core_check_feature().
v2: Streamline the && vs. & (Chris)
s/int/u32/ in drm_core_check_feature() args
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180913131622.17690-1-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
The Analogix DP bridge driver is pretty verbose, and outputs
things like
[ 619.414067] rockchip-dp ff970000.edp: Link Training Clock Recovery success
[ 619.429233] rockchip-dp ff970000.edp: Link Training success!
each time the display gets unblanked. While it is good to know
that the device is behaving correctly, users already know that
because they can see some video output.
Let's keep these messages for cases where we need to actually
debug the driver (we have dynamic debug to enable them at runtime
if need be), and let's keep the kernel quiet otherwise.
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Andrzej Hajda <a.hajda@samsung.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180805172857.2517-1-marc.zyngier@arm.com
We can remove the update-via-batch-buffer code path, which is basically an
effective duplicate of update-via-context-image path, if we notice that
after we have idled the GPU, we can update the context image even of the
kernel context directly. (Update-via-batch-buffer path existed only to
solve the problem of how to update the kernel context image.)
Only additional thing needed is to activate the edited configuration by
sending one empty request down the pipe. This accomplishes context restore
of the updated kernel context and so the OA configuration gets written out
to it's control registers.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Matthew Auld <matthew.auld@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180912152930.28237-1-tvrtko.ursulin@linux.intel.com
Messed up when sending pull request and sent an outdated version of
previous patch, this fixes it up to remove warnings.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_debugfs.c:771:1-3: WARNING: PTR_ERR_OR_ZERO can be used
Use PTR_ERR_OR_ZERO rather than if(IS_ERR(...)) + PTR_ERR
Generated by: scripts/coccinelle/api/ptr_ret.cocci
Fixes: e498eb7136 ("drm/amd/display: Add support for hw_state logging via debugfs")
CC: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: kbuild test robot <fengguang.wu@intel.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DMCU (Display Microcontroller Unit) is a GPU chip involved in
eDP features like Adaptive Backlight Modulation and Panel Self
Refresh.
DC is already fully equipped to initialize DMCU as long as the
firmware is loaded.
At the moment only the raven firmware is available.
A single .bin file is loaded by the kernel's loading mechanism
and split into two ucodes according to the header.
DMCU is optional, so if the firmware is not found, no error or
warning is raised.
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DMCU (Display Microcontroller Unit) is a GPU chip involved in
eDP features like Adaptive Backlight Modulation and Panel Self
Refresh.
PSP is already equipped to handle DMCU firmware loading, all
that is needed is to translate between the new DMCU ucode ID and
the equivalent psp_gfx_fw_type.
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DMCU (Display Microcontroller Unit) is a GPU chip involved in
eDP features like Adaptive Backlight Modulation and Panel Self
Refresh.
DMCU has two pieces of firmware: the ERAM and the interrupt
vectors, which must be loaded seperately.
To this end, the DMCU firmware has a custom header and parsing
logic similar to MEC, to extract the two ucodes from a single
struct firmware.
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In stead of share one fault hash table per device, make it
per vm. This can avoid inter-process lock issue when fault
hash table is full.
Change-Id: I5d1281b7c41eddc8e26113e010516557588d3708
Signed-off-by: Oak Zeng <Oak.Zeng@amd.com>
Suggested-by: Christian Konig <Christian.Koenig@amd.com>
Suggested-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Christian Konig <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Split up intel_check_primary_plane() and intel_check_sprite_plane()
into per-platform variants. This way we can get a unified behaviour
between the SKL universal planes, and we stop checking for non-SKL
specific scaling limits for the "sprite" planes. And we now get
a natural place where to add more plarform specific checks.
v2: Split the .check_plane() calling convention change out (José)
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180907152413.15761-10-ville.syrjala@linux.intel.com
Let's store the final plane stride in the plane state. This avoids
having to pick between the normal vs. rotated stride during hardware
programming. And once we get GTT remapping the plane stride will
no longer match the fb stride so we'll need a place to store it
anyway.
v2: Keep checking fb->pitches[0] for cursor as later on we won't
populate plane_state->color_plane[0].stride for invisible planes
and we have been checking the cursor fb stride even for invisible
planes
v3: s/betwen/between in commit msg (José)
v4: Check color_plane[0].stride instead of fb->pitches[0] in
the skl_check_main_surface() X-tiling kludge
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180911150139.23922-1-ville.syrjala@linux.intel.com